Player Matchup

Kuzenbo
Kuzenbo
Lucastar8304
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,434 Elo+
Party 1
Chaac
Chaac
StativeGem48965
Chaac
Level 88
God Stats
3W - 2L
1,748 SR
Queue Stats
154W - 145L
1,393 Elo+
Solo
Danzaburou
Danzaburou
godspelle
Danzaburou
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
runarottesen
Aphrodite
Level 152
God Stats
54W - 39L
1,637 SR
Queue Stats
133W - 145L
1,467 Elo+
Solo
He Bo
He Bo
speninî
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,445 Elo+
Party 1
Team Averages
Level 65
1,577 SR
1,439 Elo+

VS

Team Averages
Level 110
1,441 SR
1,410 Elo+
Vulcan
Vulcan
 
Vulcan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
TheJayJ
Charybdis
Level 86
God Stats
8W - 7L
1,399 SR
Queue Stats
114W - 121L
1,297 Elo+
Party 2
Thanatos
Thanatos
Vonbt
Thanatos
Level 72
God Stats
12W - 8L
1,172 SR
Queue Stats
70W - 66L
1,292 Elo+
Party 2
Mulan
Mulan
ZzCroniCzZ
Mulan
Level 142
God Stats
43W - 26L
1,636 SR
Queue Stats
180W - 149L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lucastar8304
Kuzenbo
10
0 / 3 / 3
6,345
453
4,628
12,392
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 1
7,455
533
9,392
15,186
10,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
godspelle
Danzaburou
12
1 / 1 / 1
7,271
519
3,805
10,873
4,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
runarottesen
Aphrodite
12
1 / 2 / 3
6,821
487
4,342
11,090
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
speninî
He Bo
11
6 / 8 / 0
7,179
513
8,551
11,476
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 4 / 7
7,509
536
12,086
9,677
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
 
Bacchus
11
1 / 1 / 6
6,995
500
3,166
8,957
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
TheJayJ
Charybdis
12
1 / 1 / 3
7,394
528
9,175
7,410
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Vonbt
Thanatos
12
6 / 3 / 3
7,718
551
8,056
13,136
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
15
8 / 1 / 0
9,177
656
10,928
13,311
8,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
18
18
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
4
7
1.38
W
Bacchus
 
Bacchus
1
1
6
4
L
Kuzenbo
Lucastar8304
Kuzenbo
0
3
3
0.5
L
2
4
1
0.63
W
Charybdis
TheJayJ
Charybdis
1
1
3
2.5
W
Thanatos
Vonbt
Thanatos
6
3
3
2.5
W
Mulan
8
1
0
8
L
Danzaburou
godspelle
Danzaburou
1
1
1
1.5
L
Aphrodite
runarottesen
Aphrodite
1
2
3
1.25
L
He Bo
speninî
He Bo
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,718
Damage
43,411
61,017
Taken
52,491
34,054
Mitigated
28,938
20,777
Healing
21,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,086
3,007
0
1,800
9,677
4,254
639
6,950
2,555
58,229
0
W
Bacchus
 
Bacchus
3,166
271
0
1,595
8,957
7,834
109
1,859
6,709
22,574
0
L
Kuzenbo
Lucastar8304
Kuzenbo
4,628
1,365
0
834
12,392
11,671
0
5,321
6,795
17,335
0
L
9,392
1,589
0
6,105
15,186
10,271
0
1,274
13,902
0
57,927
W
Charybdis
TheJayJ
Charybdis
9,175
4,702
0
3,233
7,410
2,605
560
885
6,525
0
59,068
W
Thanatos
Vonbt
Thanatos
8,056
2,106
0
7,882
13,136
5,339
96
5,354
7,782
0
49,380
W
Mulan
10,928
1,426
0
6,522
13,311
8,906
0
1,829
11,306
0
68,713
L
Danzaburou
godspelle
Danzaburou
3,805
1,370
0
3,776
10,873
4,490
0
356
10,517
0
45,449
L
Aphrodite
runarottesen
Aphrodite
4,342
321
1,791
7,551
11,090
3,657
217
2,279
8,691
49,090
0
L
He Bo
speninî
He Bo
8,551
259
0
720
11,476
3,965
0
5,367
5,841
37,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
38,793
348
Minions Killed
401
0
Camps Cleared
0
1,321,847
Distance Traveled
1,343,412
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,509
536
93
7
0
281,386
1
W
Bacchus
6,995
500
43
3
0
247,017
0
L
Kuzenbo
6,345
453
18
1
0
297,544
0
L
Chaac
7,455
533
93
7
0
253,982
4
W
Charybdis
7,394
528
103
7
0
217,556
3
W
Thanatos
7,718
551
53
4
0
319,238
0
W
Mulan
9,177
656
109
8
0
278,215
2
L
Danzaburou
7,271
519
79
6
0
253,816
0
L
Aphrodite
6,821
487
89
6
0
270,783
0
L
He Bo
7,179
513
69
5
0
245,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role