Player Matchup

Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MinahSounrei
Ix Chel
Level 126
God Stats
16W - 16L
1,510 SR
Queue Stats
112W - 104L
1,453 Elo+
Party 1
Pele
Pele
Xerel
Pele
Level 57
God Stats
2W - 0L
1,536 SR
Queue Stats
95W - 77L
1,535 Elo+
Solo
Martichoras
Martichoras
vessage
Martichoras
Level 159
God Stats
6W - 1L
1,764 SR
Queue Stats
93W - 82L
1,428 Elo+
Solo
Team Averages
Level 116
1,562 SR
1,483 Elo+

VS

Team Averages
Level 108
1,537 SR
1,485 Elo+
Charon
Charon
DarkAntonio014
Charon
Level 96
God Stats
16W - 18L
1,500 SR
Queue Stats
455W - 398L
1,512 Elo+
Solo
Shiva
Shiva
LikeMike25_
Shiva
Level 115
God Stats
8W - 3L
1,746 SR
Queue Stats
158W - 147L
1,503 Elo+
Solo
Fenrir
Fenrir
MasPieles
Fenrir
Level 110
God Stats
1W - 2L
1,546 SR
Queue Stats
72W - 61L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
Pay Hxmage
Xbalanque
Level 127
God Stats
0W - 2L
1,465 SR
Queue Stats
14W - 21L
1,451 Elo+
Party 2
Janus
Janus
hellblazerxd1
Janus
Level 93
God Stats
17W - 21L
1,428 SR
Queue Stats
266W - 257L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
4 / 2 / 1
6,458
646
6,587
7,558
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
 
Charybdis
10
2 / 1 / 1
6,154
615
3,681
6,023
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
MinahSounrei
Ix Chel
9
2 / 0 / 3
6,099
610
4,329
6,774
3,258
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Xerel
Pele
10
4 / 2 / 3
6,535
654
5,722
8,488
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
vessage
Martichoras
12
1 / 0 / 1
6,460
646
4,670
5,481
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,334
533
3,495
7,898
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 2
5,528
553
5,061
10,095
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MasPieles
Fenrir
10
3 / 4 / 1
5,859
586
3,504
9,745
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Pay Hxmage
Xbalanque
9
0 / 2 / 2
5,516
552
4,658
6,445
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,161
516
2,048
5,384
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
2
1
2.25
W
Charybdis
 
Charybdis
2
1
1
2.5
L
1
2
0
0.5
L
1
4
2
0.5
L
Fenrir
MasPieles
Fenrir
3
4
1
0.88
W
Ix Chel
MinahSounrei
Ix Chel
2
0
3
3.5
L
Xbalanque
Pay Hxmage
Xbalanque
0
2
2
0.5
W
Pele
Xerel
Pele
4
2
3
2.75
L
0
1
0
0
W
Martichoras
vessage
Martichoras
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,989
Damage
18,766
34,324
Taken
39,567
13,427
Mitigated
17,103
10,808
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,587
934
0
1,784
7,558
3,122
0
143
7,415
34,603
0
W
Charybdis
 
Charybdis
3,681
2,190
0
2,140
6,023
2,049
537
458
5,565
0
41,251
L
3,495
256
0
2,675
7,898
5,394
0
2,204
5,670
20,231
0
L
5,061
1,085
0
1,781
10,095
4,428
0
5,317
4,356
0
32,418
L
Fenrir
MasPieles
Fenrir
3,504
1,142
0
830
9,745
3,792
0
1,841
7,844
0
33,218
W
Ix Chel
MinahSounrei
Ix Chel
4,329
1,010
1,488
2,893
6,774
3,258
294
2,332
4,395
21,777
0
L
Xbalanque
Pay Hxmage
Xbalanque
4,658
2,178
0
2,627
6,445
1,754
0
734
5,711
0
37,399
W
Pele
Xerel
Pele
5,722
2,146
0
343
8,488
2,876
470
631
7,835
0
41,313
L
2,048
234
0
589
5,384
1,735
0
404
4,980
34,535
0
W
Martichoras
vessage
Martichoras
4,670
1,828
0
2,160
5,481
2,122
0
1,923
3,424
0
55,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
27,398
337
Minions Killed
292
0
Camps Cleared
0
927,302
Distance Traveled
986,379
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,458
646
63
6
0
185,193
2
W
Charybdis
6,154
615
88
9
0
180,092
4
L
Charon
5,334
533
21
2
0
203,212
0
L
Shiva
5,528
553
55
6
0
189,291
4
L
Fenrir
5,859
586
57
6
0
204,964
0
W
Ix Chel
6,099
610
21
2
0
182,175
1
L
Xbalanque
5,516
552
71
7
0
181,503
0
W
Pele
6,535
654
67
7
0
211,432
1
L
Janus
5,161
516
88
9
0
207,409
2
W
Martichoras
6,460
646
98
10
0
168,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role