Player Matchup

Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Frog367
Charon
Level 81
God Stats
3W - 2L
1,910 SR
Queue Stats
44W - 47L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
IM_STUCKID
Ne Zha
Level 128
God Stats
3W - 2L
1,212 SR
Queue Stats
440W - 462L
1,467 Elo+
Solo
Rama
Rama
Irisrose7
Rama
Level 69
God Stats
2W - 1L
1,862 SR
Queue Stats
143W - 129L
1,598 Elo+
Party 1
Chernobog
Chernobog
pullup65rf
Chernobog
Level 36
God Stats
1W - 4L
1,221 SR
Queue Stats
5W - 11L
1,167 Elo+
Solo
Team Averages
Level 94
1,541 SR
1,442 Elo+

VS

Team Averages
Level 121
1,483 SR
1,573 Elo+
Charon
Charon
Aetna
Charon
Level 135
God Stats
0W - 2L
1,314 SR
Queue Stats
56W - 38L
1,664 Elo+
Party 2
Loki
Loki
Marou3n
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,452 Elo+
Solo
Chernobog
Chernobog
MotokinJP
Chernobog
Level 125
God Stats
4W - 10L
1,313 SR
Queue Stats
609W - 590L
1,462 Elo+
Solo
Chronos
Chronos
Redial12
Chronos
Level 148
God Stats
2W - 3L
1,550 SR
Queue Stats
331W - 308L
1,641 Elo+
Party 2
Kuzenbo
Kuzenbo
Vermillion12
Kuzenbo
Level 129
God Stats
3W - 3L
1,739 SR
Queue Stats
18W - 14L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
6 / 0 / 8
10,233
682
13,382
12,466
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon
Frog367
Charon
12
2 / 0 / 11
8,210
547
7,503
10,287
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
IM_STUCKID
Ne Zha
15
7 / 1 / 5
9,722
648
7,561
13,826
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
15
10 / 3 / 5
9,861
657
14,024
14,592
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
pullup65rf
Chernobog
13
1 / 4 / 6
8,252
550
3,699
10,345
4,239
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aetna
Charon
14
0 / 4 / 1
7,743
516
6,147
12,801
9,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Marou3n
Loki
10
0 / 8 / 2
6,817
454
2,964
13,220
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
MotokinJP
Chernobog
11
1 / 7 / 2
7,304
487
6,799
13,519
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chronos
Redial12
Chronos
15
5 / 4 / 1
9,260
617
14,453
11,703
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Vermillion12
Kuzenbo
10
2 / 3 / 2
7,372
491
6,392
15,455
17,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
26
Kills
8
8
Deaths
26
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
8
10
L
Charon
Aetna
Charon
0
4
1
0.13
W
Charon
Frog367
Charon
2
0
11
7.5
W
Ne Zha
IM_STUCKID
Ne Zha
7
1
5
9.5
W
Rama
10
3
5
4.17
L
Loki
Marou3n
Loki
0
8
2
0.13
L
Chernobog
MotokinJP
Chernobog
1
7
2
0.29
L
Chronos
Redial12
Chronos
5
4
1
1.38
L
Kuzenbo
Vermillion12
Kuzenbo
2
3
2
1
W
Chernobog
pullup65rf
Chernobog
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,169
Damage
36,755
61,516
Taken
66,698
32,939
Mitigated
41,607
23,028
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,382
1,108
727
10,181
12,466
7,399
544
6,495
5,833
79,522
0
L
Charon
Aetna
Charon
6,147
1,108
0
1,830
12,801
9,789
0
6,315
6,486
61,190
0
W
Charon
Frog367
Charon
7,503
1,753
0
1,887
10,287
9,009
284
4,837
5,380
19,633
0
W
Ne Zha
IM_STUCKID
Ne Zha
7,561
3,033
0
2,030
13,826
6,329
282
3,438
10,368
0
71,995
W
Rama
14,024
12,213
146
6,721
14,592
5,963
4,253
4,767
9,792
0
68,865
L
Loki
Marou3n
Loki
2,964
609
0
3,791
13,220
4,342
0
4,246
8,974
0
33,724
L
Chernobog
MotokinJP
Chernobog
6,799
4,497
376
3,808
13,519
4,786
448
3,278
10,087
0
48,460
L
Chronos
Redial12
Chronos
14,453
3,598
0
2,408
11,703
5,306
0
1,887
9,816
79,999
0
L
Kuzenbo
Vermillion12
Kuzenbo
6,392
2,959
0
2,103
15,455
17,384
0
4,882
10,423
20,490
0
W
Chernobog
pullup65rf
Chernobog
3,699
2,077
0
1,336
10,345
4,239
1,366
7,248
3,097
0
48,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
38,496
454
Minions Killed
366
0
Camps Cleared
0
1,381,251
Distance Traveled
1,450,497
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,233
682
147
10
0
292,106
3
L
Charon
7,743
516
84
6
0
273,181
4
W
Charon
8,210
547
16
1
0
260,317
1
W
Ne Zha
9,722
648
98
7
0
328,463
0
W
Rama
9,861
657
122
8
0
249,181
0
L
Loki
6,817
454
60
4
0
313,337
6
L
Chernobog
7,304
487
71
5
0
233,240
4
L
Chronos
9,260
617
128
9
0
302,692
3
L
Kuzenbo
7,372
491
23
2
0
328,047
2
W
Chernobog
8,252
550
71
5
0
251,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role