Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
D0KI203
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 1
Hachiman
Hachiman
Exoteczz
Hachiman
Level 37
God Stats
28W - 38L
1,418 SR
Queue Stats
144W - 175L
1,332 Elo+
Solo
King Arthur
King Arthur
Fecoo69
King Arthur
Level 82
God Stats
38W - 31L
1,558 SR
Queue Stats
40W - 36L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
HolidatorSk
Kukulkan
Level 50
God Stats
3W - 3L
1,328 SR
Queue Stats
60W - 32L
1,584 Elo+
Solo
Team Averages
Level 62
1,461 SR
1,420 Elo+

VS

Team Averages
Level 80
1,541 SR
1,341 Elo+
Thanatos
Thanatos
Julenn_06
Thanatos
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 72L
1,436 Elo+
Solo
Nike
Nike
NoPa1N
Nike
Level 59
God Stats
1W - 2L
1,756 SR
Queue Stats
6W - 12L
1,465 Elo+
Solo
Skadi
Skadi
Red Scorpio83
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Ix Chel
Ix Chel
Redghosthunter77
Ix Chel
Level 183
God Stats
12W - 21L
1,448 SR
Queue Stats
586W - 574L
1,435 Elo+
Solo
Charon
Charon
ZeR04570
Charon
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 2 / 2
7,604
634
6,978
10,408
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
D0KI203
Baron Samedi
8
1 / 0 / 2
5,500
458
2,791
4,971
2,862
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Exoteczz
Hachiman
10
2 / 1 / 2
5,798
483
5,081
6,390
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Fecoo69
King Arthur
11
0 / 1 / 2
6,092
508
6,604
10,495
7,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
HolidatorSk
Kukulkan
13
6 / 1 / 4
7,860
655
10,025
4,325
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Julenn_06
Thanatos
11
3 / 3 / 0
6,263
522
3,710
10,736
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
NoPa1N
Nike
12
1 / 2 / 0
6,695
558
5,352
11,642
9,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 4 / 2
5,155
430
4,581
7,433
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 1
6,256
521
2,205
5,563
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
ZeR04570
Charon
8
0 / 3 / 1
5,705
475
3,191
10,248
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
2
3
W
Baron Samedi
D0KI203
Baron Samedi
1
0
2
2
W
Hachiman
Exoteczz
Hachiman
2
1
2
3
W
King Arthur
Fecoo69
King Arthur
0
1
2
1
W
Kukulkan
HolidatorSk
Kukulkan
6
1
4
8
L
Thanatos
Julenn_06
Thanatos
3
3
0
1
L
Nike
NoPa1N
Nike
1
2
0
0.5
L
0
4
2
0.25
L
1
3
1
0.5
L
Charon
ZeR04570
Charon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,479
Damage
19,039
36,589
Taken
45,622
17,969
Mitigated
26,091
10,168
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,978
2,174
0
2,781
10,408
3,470
102
293
10,103
0
59,551
W
Baron Samedi
D0KI203
Baron Samedi
2,791
255
268
1,918
4,971
2,862
0
881
4,090
11,567
0
W
Hachiman
Exoteczz
Hachiman
5,081
2,120
0
1,951
6,390
2,120
747
1,965
4,425
0
34,260
W
King Arthur
Fecoo69
King Arthur
6,604
691
0
2,500
10,495
7,995
104
773
9,676
0
41,520
W
Kukulkan
HolidatorSk
Kukulkan
10,025
1,406
0
750
4,325
1,522
722
1,517
2,680
54,566
0
L
Thanatos
Julenn_06
Thanatos
3,710
443
0
5,438
10,736
4,207
14
2,305
8,431
0
37,937
L
Nike
NoPa1N
Nike
5,352
595
0
2,800
11,642
9,704
0
320
11,322
633
48,616
L
4,581
1,541
0
130
7,433
2,602
345
3,936
3,497
0
26,989
L
2,205
145
290
928
5,563
2,144
0
1,350
4,213
39,985
0
L
Charon
ZeR04570
Charon
3,191
877
0
3,153
10,248
7,434
251
4,905
5,343
24,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
30,074
290
Minions Killed
307
0
Camps Cleared
0
1,135,552
Distance Traveled
1,080,624
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,604
634
80
7
0
265,904
0
W
Baron Samedi
5,500
458
10
1
0
145,962
2
W
Hachiman
5,798
483
54
5
0
229,321
0
W
King Arthur
6,092
508
55
5
0
252,317
0
W
Kukulkan
7,860
655
91
8
0
242,048
0
L
Thanatos
6,263
522
58
5
0
247,584
0
L
Nike
6,695
558
90
8
0
213,679
0
L
Skadi
5,155
430
50
4
0
201,689
0
L
Ix Chel
6,256
521
83
7
0
194,458
0
L
Charon
5,705
475
26
2
0
223,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role