Player Matchup

Scylla
Scylla
ARAGOSTA237
Scylla
Level 108
God Stats
4W - 9L
1,508 SR
Queue Stats
450W - 419L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
ChallengeMyWill
Kuzenbo
Level 83
God Stats
3W - 2L
1,468 SR
Queue Stats
240W - 208L
1,464 Elo+
Party 2
Skadi
Skadi
Jaweed470
Skadi
Level 15
God Stats
4W - 5L
1,355 SR
Queue Stats
18W - 14L
1,437 Elo+
Party 2
Thanatos
Thanatos
edo_the_king
Thanatos
Level 84
God Stats
8W - 6L
1,452 SR
Queue Stats
118W - 117L
1,526 Elo+
Party 1
Thor
Thor
game567
Thor
Level 81
God Stats
12W - 11L
1,723 SR
Queue Stats
215W - 199L
1,551 Elo+
Solo
Team Averages
Level 74
1,501 SR
1,500 Elo+

VS

Team Averages
Level 112
1,554 SR
1,436 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
All Dilligence
Heimdallr
Level 147
God Stats
10W - 7L
1,758 SR
Queue Stats
549W - 542L
1,439 Elo+
Solo
Ravana
Ravana
Big grxzns
Ravana
Level 123
God Stats
9W - 8L
1,463 SR
Queue Stats
166W - 174L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
II Viperz 97
Zhong Kui
Level 118
God Stats
12W - 15L
1,517 SR
Queue Stats
297W - 271L
1,456 Elo+
Solo
Bacchus
Bacchus
T0PCatPR0
Bacchus
Level 39
God Stats
1W - 3L
1,533 SR
Queue Stats
18W - 28L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 0 / 2
7,992
533
4,346
7,672
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 2
6,190
413
7,104
12,190
10,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Jaweed470
Skadi
12
1 / 2 / 1
6,895
460
5,202
7,889
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
edo_the_king
Thanatos
12
3 / 2 / 0
7,660
511
3,495
14,533
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
game567
Thor
14
0 / 0 / 4
7,637
509
5,624
10,967
7,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 3 / 5
6,919
461
9,234
15,243
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
All Dilligence
Heimdallr
14
3 / 0 / 2
7,848
523
5,140
6,831
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Big grxzns
Ravana
13
0 / 1 / 1
8,019
535
9,317
7,394
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
II Viperz 97
Zhong Kui
13
1 / 0 / 1
7,636
509
8,514
7,084
5,939
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
T0PCatPR0
Bacchus
7
2 / 1 / 2
6,030
402
2,270
6,775
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
6
6
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
5
0.83
W
Scylla
1
0
2
2
L
Heimdallr
All Dilligence
Heimdallr
3
0
2
4
L
Ravana
Big grxzns
Ravana
0
1
1
0.5
W
0
2
2
0.5
L
Zhong Kui
II Viperz 97
Zhong Kui
1
0
1
1.5
W
Skadi
Jaweed470
Skadi
1
2
1
0.75
L
Bacchus
T0PCatPR0
Bacchus
2
1
2
3
W
Thanatos
edo_the_king
Thanatos
3
2
0
1.5
W
Thor
game567
Thor
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,771
Damage
34,475
53,251
Taken
43,327
29,160
Mitigated
25,932
22,343
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,234
2,910
0
3,311
15,243
5,930
200
4,740
10,291
0
57,871
W
Scylla
4,346
729
0
2,000
7,672
2,681
0
2,118
5,451
66,691
0
L
Heimdallr
All Dilligence
Heimdallr
5,140
1,902
0
4,043
6,831
2,893
568
1,672
5,039
0
59,991
L
Ravana
Big grxzns
Ravana
9,317
2,383
0
1,975
7,394
6,829
0
1,710
5,592
143
64,681
W
7,104
2,572
1,389
3,316
12,190
10,855
36
3,873
8,207
17,163
0
L
Zhong Kui
II Viperz 97
Zhong Kui
8,514
429
0
4,923
7,084
5,939
238
1,583
5,261
67,534
0
W
Skadi
Jaweed470
Skadi
5,202
3,023
0
523
7,889
2,684
0
1,510
6,378
0
42,739
L
Bacchus
T0PCatPR0
Bacchus
2,270
469
0
2,434
6,775
4,341
0
1,108
5,493
13,342
0
W
Thanatos
edo_the_king
Thanatos
3,495
340
0
12,732
14,533
5,738
0
2,069
12,417
23
50,269
W
Thor
game567
Thor
5,624
923
0
2,383
10,967
7,202
0
1,375
8,926
82
59,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,374
Gold Earned
36,452
417
Minions Killed
439
0
Camps Cleared
0
1,566,427
Distance Traveled
1,293,579
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,919
461
72
5
0
322,737
2
W
Scylla
7,992
533
134
9
0
273,067
1
L
Heimdallr
7,848
523
104
7
0
280,502
2
L
Ravana
8,019
535
109
7
0
253,783
0
W
Kuzenbo
6,190
413
16
1
0
329,760
0
L
Zhong Kui
7,636
509
135
9
0
283,270
2
W
Skadi
6,895
460
69
5
0
315,393
0
L
Bacchus
6,030
402
19
1
0
153,287
3
W
Thanatos
7,660
511
88
6
0
354,629
0
W
Thor
7,637
509
110
7
0
293,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role