Player Matchup

Anubis
Anubis
Dizil8310
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,517 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Greenfire98
Cu Chulainn
Level 168
God Stats
36W - 28L
1,561 SR
Queue Stats
311W - 298L
1,547 Elo+
Solo
Medusa
Medusa
IVthGnome
Medusa
Level 99
God Stats
1W - 2L
1,331 SR
Queue Stats
167W - 164L
1,480 Elo+
Party 2
Ix Chel
Ix Chel
TenCylinder8310
Ix Chel
Level 102
God Stats
0W - 2L
1,349 SR
Queue Stats
23W - 25L
1,531 Elo+
Party 3
Ares
Ares
Tsenrae28
Ares
Level 122
God Stats
0W - 2L
1,583 SR
Queue Stats
107W - 100L
1,505 Elo+
Party 2
Team Averages
Level 124
1,465 SR
1,516 Elo+

VS

Team Averages
Level 106
1,447 SR
1,480 Elo+
Ix Chel
Ix Chel
Garbs99
Ix Chel
Level 124
God Stats
8W - 12L
1,403 SR
Queue Stats
553W - 504L
1,510 Elo+
Solo
Chaac
Chaac
GrainedGibbon0
Chaac
Level 43
God Stats
13W - 14L
1,583 SR
Queue Stats
207W - 209L
1,431 Elo+
Party 1
Loki
Loki
Heisenbobbin
Loki
Level 108
God Stats
1W - 0L
1,289 SR
Queue Stats
20W - 26L
1,449 Elo+
Solo
Hachiman
Hachiman
Necirt
Hachiman
Level 110
God Stats
45W - 52L
1,477 SR
Queue Stats
805W - 758L
1,518 Elo+
Solo
Scylla
Scylla
TrashRUs
Scylla
Level 146
God Stats
5W - 9L
1,481 SR
Queue Stats
259W - 221L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dizil8310
Anubis
11
0 / 2 / 3
6,598
550
4,237
7,961
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Greenfire98
Cu Chulainn
11
0 / 2 / 0
6,748
562
9,090
10,831
9,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
IVthGnome
Medusa
10
1 / 4 / 0
5,997
500
2,640
7,818
2,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,429
536
3,951
2,674
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
1 / 5 / 1
5,467
456
4,464
14,004
9,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Garbs99
Ix Chel
10
2 / 1 / 7
6,667
556
4,883
6,262
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 0 / 4
6,339
528
6,625
13,220
13,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 4
6,425
535
2,234
9,141
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Necirt
Hachiman
13
3 / 1 / 3
7,764
647
5,224
6,643
2,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TrashRUs
Scylla
12
5 / 0 / 1
7,131
594
5,587
3,816
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
13
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dizil8310
Anubis
0
2
3
0.75
W
Ix Chel
Garbs99
Ix Chel
2
1
7
5.5
W
2
0
4
4
L
Cu Chulainn
Greenfire98
Cu Chulainn
0
2
0
0
W
1
1
4
3
L
Medusa
IVthGnome
Medusa
1
4
0
0.25
W
Hachiman
Necirt
Hachiman
3
1
3
4.5
L
1
0
0
1
W
Scylla
TrashRUs
Scylla
5
0
1
5.5
L
Ares
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
24,553
43,288
Taken
39,082
26,447
Mitigated
24,383
11,930
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dizil8310
Anubis
4,237
231
0
4,198
7,961
4,159
0
2,097
5,864
54,619
0
W
Ix Chel
Garbs99
Ix Chel
4,883
1,205
1,650
2,453
6,262
3,585
0
3,770
2,454
23,786
0
W
6,625
1,059
0
4,374
13,220
13,393
0
1,402
11,784
0
40,555
L
Cu Chulainn
Greenfire98
Cu Chulainn
9,090
1,497
0
2,513
10,831
9,288
0
1,086
9,561
0
51,146
W
2,234
516
97
4,533
9,141
3,579
0
2,924
5,899
0
41,818
L
Medusa
IVthGnome
Medusa
2,640
1,018
0
1,627
7,818
2,746
0
2,001
5,757
0
34,041
W
Hachiman
Necirt
Hachiman
5,224
3,168
0
3,621
6,643
2,436
571
2,439
4,204
0
57,489
L
3,951
134
1,078
997
2,674
994
0
824
1,806
36,475
0
W
Scylla
TrashRUs
Scylla
5,587
826
0
1,460
3,816
1,390
0
1,844
1,820
44,838
0
L
Ares
4,464
255
90
1,427
14,004
9,260
0
5,230
8,620
23,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
34,326
333
Minions Killed
376
0
Camps Cleared
0
1,248,631
Distance Traveled
1,287,406
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,598
550
84
7
0
255,710
2
W
Ix Chel
6,667
556
27
2
0
237,753
2
W
Chaac
6,339
528
54
5
0
265,842
5
L
Cu Chulainn
6,748
562
86
7
0
258,041
3
W
Loki
6,425
535
88
7
0
290,381
1
L
Medusa
5,997
500
50
4
0
228,003
0
W
Hachiman
7,764
647
106
9
0
234,678
1
L
Ix Chel
6,429
536
85
7
0
248,036
0
W
Scylla
7,131
594
101
8
0
258,752
4
L
Ares
5,467
456
28
2
0
258,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role