Player Matchup

Chang'e
Chang'e
AdversaryAvery
Chang'e
Level 68
God Stats
1W - 5L
1,272 SR
Queue Stats
219W - 210L
1,503 Elo+
Party 1
Sobek
Sobek
BryceTheDon
Sobek
Level 129
God Stats
1W - 3L
1,274 SR
Queue Stats
133W - 132L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
INayteI
Danzaburou
Level 84
God Stats
28W - 18L
1,662 SR
Queue Stats
217W - 201L
1,521 Elo+
Party 1
Team Averages
Level 94
1,403 SR
1,513 Elo+

VS

Team Averages
Level 113
1,312 SR
1,510 Elo+
Charon
Charon
FlyingSketch
Charon
Level 106
God Stats
3W - 3L
1,398 SR
Queue Stats
25W - 25L
1,512 Elo+
Solo
Heimdallr
Heimdallr
ItsCopper Wey
Heimdallr
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 17L
1,525 Elo+
Solo
Scylla
Scylla
MrSoulHunter236
Scylla
Level 124
God Stats
0W - 2L
1,252 SR
Queue Stats
53W - 61L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 9
7,220
722
4,970
11,918
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 9
8,027
803
6,358
10,792
9,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
INayteI
Danzaburou
12
9 / 1 / 2
9,433
943
8,801
9,107
3,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
2 / 2 / 2
7,667
767
5,600
8,784
7,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
ItsCopper Wey
Heimdallr
9
0 / 4 / 4
6,899
690
7,035
8,030
3,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 5 / 1
7,090
709
8,625
7,437
2,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
4
4
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
2
1
9
6.5
L
Charon
2
2
2
1.5
W
Danzaburou
INayteI
Danzaburou
9
1
2
10
L
Heimdallr
ItsCopper Wey
Heimdallr
0
4
4
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,129
Damage
21,260
31,817
Taken
24,251
17,628
Mitigated
14,335
13,129
Healing
1,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,970
501
3,324
5,215
11,918
4,175
160
6,857
5,061
19,372
0
W
6,358
394
0
3,748
10,792
9,883
0
3,457
7,335
23,279
0
L
Charon
5,600
1,033
0
460
8,784
7,810
180
4,559
4,173
16,273
440
W
Danzaburou
INayteI
Danzaburou
8,801
3,380
0
842
9,107
3,570
81
3,668
5,439
0
33,662
L
Heimdallr
ItsCopper Wey
Heimdallr
7,035
2,300
0
878
8,030
3,533
167
3,117
4,913
0
24,155
L
8,625
550
0
300
7,437
2,992
0
3,960
3,477
26,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
21,656
91
Minions Killed
92
0
Camps Cleared
0
591,360
Distance Traveled
512,759
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,220
722
23
2
0
183,919
0
W
Sobek
8,027
803
20
2
0
200,261
0
L
Charon
7,667
767
26
3
0
188,578
1
W
Danzaburou
9,433
943
48
5
0
207,180
0
L
Heimdallr
6,899
690
34
3
0
167,730
0
L
Scylla
7,090
709
32
3
0
156,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role