Player Matchup

Charon
Charon
LEVIheco
Charon
Level 144
God Stats
0W - 3L
1,336 SR
Queue Stats
8W - 16L
1,381 Elo+
Solo
Vulcan
Vulcan
PawnTheSwan
Vulcan
Level 62
God Stats
8W - 8L
1,515 SR
Queue Stats
321W - 257L
1,485 Elo+
Solo
Merlin
Merlin
Raul2165
Merlin
Level 105
God Stats
32W - 25L
1,661 SR
Queue Stats
148W - 149L
1,552 Elo+
Solo
Artemis
Artemis
Taiikonaut
Artemis
Level 128
God Stats
0W - 1L
1,808 SR
Queue Stats
77W - 63L
1,489 Elo+
Solo
Ravana
Ravana
Willobe
Ravana
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 246L
1,473 Elo+
Solo
Team Averages
Level 116
1,564 SR
1,476 Elo+

VS

Team Averages
Level 135
1,642 SR
1,554 Elo+
Charybdis
Charybdis
AjLopez101
Charybdis
Level 141
God Stats
2W - 2L
1,835 SR
Queue Stats
106W - 84L
1,537 Elo+
Solo
Charon
Charon
CaptainFlakes
Charon
Level 183
God Stats
23W - 4L
1,733 SR
Queue Stats
248W - 121L
1,712 Elo+
Party 1
Fenrir
Fenrir
SwabMyFolds
Fenrir
Level 126
God Stats
15W - 8L
1,700 SR
Queue Stats
107W - 61L
1,607 Elo+
Party 1
Osiris
Osiris
comicalburrito
Osiris
Level 126
God Stats
1W - 1L
1,265 SR
Queue Stats
8W - 4L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
runimhangry
Nu Wa
Level 98
God Stats
221W - 141L
1,678 SR
Queue Stats
282W - 231L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
LEVIheco
Charon
13
1 / 2 / 1
7,346
735
5,371
8,893
8,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
14
2 / 2 / 1
7,254
725
7,831
7,971
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Raul2165
Merlin
13
0 / 4 / 1
6,751
675
7,007
9,910
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Taiikonaut
Artemis
13
0 / 2 / 5
7,013
701
7,132
8,451
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
Willobe
Ravana
13
2 / 4 / 2
7,111
711
8,189
8,586
5,166
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AjLopez101
Charybdis
14
2 / 2 / 8
7,743
774
7,222
10,766
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 8
8,690
869
5,881
10,412
8,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
13
1 / 0 / 4
6,883
688
3,945
10,765
7,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 4
6,543
654
5,864
10,068
8,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 0 / 5
9,032
903
17,079
6,702
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
14
14
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AjLopez101
Charybdis
2
2
8
3
W
4
0
8
8
L
Charon
LEVIheco
Charon
1
2
1
0.75
L
Vulcan
2
2
1
1.25
L
Merlin
Raul2165
Merlin
0
4
1
0.13
W
Fenrir
1
0
4
3
L
Artemis
Taiikonaut
Artemis
0
2
5
1.25
L
Ravana
Willobe
Ravana
2
4
2
0.75
W
0
3
4
0.67
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
39,991
43,811
Taken
48,713
23,371
Mitigated
31,434
4,482
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AjLopez101
Charybdis
7,222
3,487
0
1,529
10,766
4,701
1,581
3,328
7,438
0
29,770
W
5,881
620
2,298
3,493
10,412
8,119
56
5,659
4,613
22,807
0
L
Charon
LEVIheco
Charon
5,371
1,038
0
469
8,893
8,314
0
5,443
2,992
18,755
0
L
Vulcan
7,831
2,359
0
500
7,971
2,686
0
4,304
3,629
26,823
0
L
Merlin
Raul2165
Merlin
7,007
300
0
1,784
9,910
3,579
0
6,189
3,641
34,513
0
W
Fenrir
3,945
658
0
982
10,765
7,184
111
3,749
7,016
117
15,926
L
Artemis
Taiikonaut
Artemis
7,132
3,192
0
1,477
8,451
3,626
397
3,666
4,327
0
21,299
L
Ravana
Willobe
Ravana
8,189
2,781
0
252
8,586
5,166
0
3,299
5,187
2,176
19,822
W
5,864
1,273
0
737
10,068
8,357
0
3,757
6,311
0
12,925
W
17,079
5,958
70
1,579
6,702
3,073
617
4,514
2,188
48,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
38,891
190
Minions Killed
225
0
Camps Cleared
0
961,695
Distance Traveled
977,766
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,743
774
62
6
0
164,366
0
W
Charon
8,690
869
26
3
0
213,417
0
L
Charon
7,346
735
30
3
0
186,773
0
L
Vulcan
7,254
725
40
4
0
224,756
0
L
Merlin
6,751
675
53
5
0
175,681
0
W
Fenrir
6,883
688
25
3
0
202,537
0
L
Artemis
7,013
701
38
4
0
194,625
0
L
Ravana
7,111
711
29
3
0
179,860
0
W
Osiris
6,543
654
18
2
0
199,121
0
W
Nu Wa
9,032
903
94
9
0
198,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role