Player Matchup

Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
D4RK OBLIVION1
Chang'e
Level 57
God Stats
3W - 3L
1,692 SR
Queue Stats
57W - 47L
1,481 Elo+
Solo
Susano
Susano
Oakleeyyy
Susano
Level 49
God Stats
5W - 9L
1,706 SR
Queue Stats
78W - 91L
1,438 Elo+
Solo
Mulan
Mulan
Raffy15032003
Mulan
Level 36
God Stats
12W - 7L
1,870 SR
Queue Stats
205W - 204L
1,427 Elo+
Party 1
Ymir
Ymir
justin2203
Ymir
Level 1
God Stats
4W - 7L
1,500 SR
Queue Stats
13W - 28L
1,500 Elo+
Party 1
Team Averages
Level 46
1,654 SR
1,469 Elo+

VS

Team Averages
Level 65
1,368 SR
1,458 Elo+
Surtr
Surtr
 
Surtr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AIeXandeR96
Thanatos
Level 58
God Stats
23W - 15L
1,470 SR
Queue Stats
106W - 102L
1,419 Elo+
Solo
Yu Huang
Yu Huang
ANov1k
Yu Huang
Level 86
God Stats
1W - 0L
1,237 SR
Queue Stats
61W - 53L
1,431 Elo+
Party 2
Ah Puch
Ah Puch
MushroomMagic
Ah Puch
Level 63
God Stats
27W - 27L
1,441 SR
Queue Stats
90W - 85L
1,470 Elo+
Party 2
Charon
Charon
xXxChuvaKxXx
Charon
Level 59
God Stats
5W - 3L
1,192 SR
Queue Stats
64W - 52L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 4 / 0
5,256
438
3,198
9,241
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,727
477
213
10,123
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Oakleeyyy
Susano
12
3 / 0 / 2
6,764
564
4,460
6,575
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 0
7,210
601
7,236
11,242
9,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 0
5,373
448
428
9,774
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 2 / 0
6,476
540
6,915
11,369
13,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
AIeXandeR96
Thanatos
12
6 / 1 / 1
7,377
615
6,662
12,390
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
ANov1k
Yu Huang
10
2 / 2 / 3
6,326
527
8,954
5,653
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
12
2 / 0 / 1
6,926
577
5,446
1,940
531
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
10
0 / 0 / 5
6,400
533
3,406
4,900
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
11
11
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
0
0.25
W
Surtr
 
Surtr
1
2
0
0.5
W
Thanatos
AIeXandeR96
Thanatos
6
1
1
6.5
W
Yu Huang
ANov1k
Yu Huang
2
2
3
1.75
L
0
3
1
0.17
W
Ah Puch
2
0
1
2.5
L
Susano
Oakleeyyy
Susano
3
0
2
4
L
1
1
0
1
L
0
3
0
0
W
Charon
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
31,383
46,955
Taken
36,252
23,075
Mitigated
24,522
11,924
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,198
539
0
2,110
9,241
2,787
0
5,175
4,066
0
30,367
W
Surtr
 
Surtr
6,915
2,793
0
2,601
11,369
13,987
5
0
11,369
383
34,218
W
Thanatos
AIeXandeR96
Thanatos
6,662
1,682
0
13,031
12,390
4,736
0
213
12,177
0
51,161
W
Yu Huang
ANov1k
Yu Huang
8,954
1,235
0
250
5,653
1,857
144
397
5,256
38,434
0
L
213
0
120
2,766
10,123
3,039
0
5,002
5,121
28,259
0
W
Ah Puch
5,446
0
0
1,566
1,940
531
0
0
1,940
46,946
0
L
Susano
Oakleeyyy
Susano
4,460
948
0
3,264
6,575
2,639
0
1,614
4,961
0
41,432
L
7,236
2,081
0
2,071
11,242
9,698
563
236
11,006
0
55,604
L
428
0
0
1,593
9,774
4,912
0
6,064
3,710
6,177
0
W
Charon
3,406
376
0
1,436
4,900
3,411
48
31
4,869
21,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,330
Gold Earned
33,505
298
Minions Killed
280
0
Camps Cleared
0
1,160,737
Distance Traveled
1,223,022
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,256
438
49
4
0
224,616
0
W
Surtr
6,476
540
53
4
0
230,530
0
W
Thanatos
7,377
615
78
7
0
272,878
0
W
Yu Huang
6,326
527
56
5
0
231,474
0
L
Chang'e
5,727
477
74
6
0
218,119
0
W
Ah Puch
6,926
577
59
5
0
246,744
0
L
Susano
6,764
564
72
6
0
314,103
3
L
Mulan
7,210
601
96
8
0
217,131
0
L
Ymir
5,373
448
7
1
0
186,768
0
W
Charon
6,400
533
34
3
0
241,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role