Player Matchup

Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DVLVanzis
Arachne
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,429 Elo+
Party 1
Aphrodite
Aphrodite
Kalwar
Aphrodite
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,411 Elo+
Solo
Kali
Kali
Lesley23
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,468 Elo+

VS

Team Averages
Level 114
1,493 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
HanSoloV23
The Morrigan
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 146L
1,506 Elo+
Party 2
Bacchus
Bacchus
Valgerus
Bacchus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 181L
1,451 Elo+
Solo
Yemoja
Yemoja
elenanumaria
Yemoja
Level 114
God Stats
1W - 2L
1,280 SR
Queue Stats
41W - 51L
1,418 Elo+
Solo
Nike
Nike
namechanged9876
Nike
Level 125
God Stats
2W - 0L
1,684 SR
Queue Stats
151W - 151L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 7 / 4
8,974
748
10,436
11,838
6,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
 
Agni
18
0 / 3 / 7
8,567
714
13,886
8,658
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
DVLVanzis
Arachne
15
4 / 5 / 2
7,984
665
11,797
12,030
12,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Kalwar
Aphrodite
15
4 / 7 / 3
8,472
706
9,169
15,779
11,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
6
0 / 3 / 2
6,273
523
460
3,626
990
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 2 / 12
11,217
935
14,823
12,472
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
HanSoloV23
The Morrigan
17
9 / 2 / 10
10,364
864
11,792
9,774
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Valgerus
Bacchus
16
3 / 4 / 17
10,213
851
8,262
18,942
23,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
17
2 / 1 / 17
9,587
799
2,908
12,526
8,648
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 3 / 16
9,356
780
10,754
14,973
18,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
10
Kills
25
25
Deaths
12
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
4
0.57
L
Agni
 
Agni
0
3
7
1.17
W
Ah Muzen Cab
 
Ah Muzen Cab
8
2
12
7
L
Arachne
DVLVanzis
Arachne
4
5
2
1
W
The Morrigan
HanSoloV23
The Morrigan
9
2
10
7
L
Aphrodite
Kalwar
Aphrodite
4
7
3
0.79
L
Kali
0
3
2
0.33
W
Bacchus
Valgerus
Bacchus
3
4
17
2.88
W
Yemoja
2
1
17
10.5
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,748
Damage
48,539
51,931
Taken
68,687
35,449
Mitigated
61,427
14,880
Healing
35,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,436
672
264
1,835
11,838
6,499
0
5,278
6,560
31,598
0
L
Agni
 
Agni
13,886
1,200
352
877
8,658
3,792
0
2,453
6,061
37,157
0
W
Ah Muzen Cab
 
Ah Muzen Cab
14,823
4,827
1,485
2,146
12,472
5,896
6,590
4,937
7,390
0
56,637
L
Arachne
DVLVanzis
Arachne
11,797
8,081
293
1,625
12,030
12,611
0
4,794
7,212
0
16,305
W
The Morrigan
HanSoloV23
The Morrigan
11,792
1,494
3,176
2,986
9,774
4,885
260
5,180
4,355
27,816
1,284
L
Aphrodite
Kalwar
Aphrodite
9,169
1,001
3,504
5,944
15,779
11,557
0
7,400
8,170
16,220
0
L
Kali
460
171
0
186
3,626
990
0
2,260
1,366
0
816
W
Bacchus
Valgerus
Bacchus
8,262
934
1,838
3,625
18,942
23,691
451
7,704
10,608
15,541
0
W
Yemoja
2,908
684
12,491
3,832
12,526
8,648
1,116
8,050
4,011
10,276
0
W
10,754
313
2,010
2,389
14,973
18,307
0
6,605
7,958
0
24,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
50,737
137
Minions Killed
202
0
Camps Cleared
0
826,231
Distance Traveled
1,179,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,974
748
43
4
0
165,947
0
L
Agni
8,567
714
65
5
0
225,535
0
W
Ah Muzen Cab
11,217
935
91
8
0
237,475
0
L
Arachne
7,984
665
13
1
0
199,196
0
W
The Morrigan
10,364
864
50
4
0
237,431
0
L
Aphrodite
8,472
706
14
1
0
194,449
0
L
Kali
6,273
523
2
0
0
41,104
0
W
Bacchus
10,213
851
25
2
0
246,955
0
W
Yemoja
9,587
799
15
1
0
229,835
0
W
Nike
9,356
780
21
2
0
227,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role