Player Matchup

Nu Wa
Nu Wa
BaselessChunk60
Nu Wa
Level 68
God Stats
6W - 8L
1,457 SR
Queue Stats
19W - 26L
1,364 Elo+
Party 1
Thor
Thor
EnrapturedFOX60
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,308 Elo+
Party 1
Thanatos
Thanatos
EwanE1
Thanatos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,292 Elo+
Party 1
Khepri
Khepri
Hierophant8654
Khepri
Level 58
God Stats
2W - 1L
1,911 SR
Queue Stats
11W - 25L
1,281 Elo+
Party 1
Serqet
Serqet
Ynnel_lol
Serqet
Level 43
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 4L
1,089 Elo+
Solo
Team Averages
Level 58
1,511 SR
1,267 Elo+

VS

Team Averages
Level 89
1,471 SR
1,464 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ZzzZapP88
Heimdallr
Level 82
God Stats
1W - 2L
1,270 SR
Queue Stats
42W - 40L
1,454 Elo+
Party 2
Medusa
Medusa
nLayer
Medusa
Level 79
God Stats
7W - 4L
1,572 SR
Queue Stats
39W - 38L
1,433 Elo+
Party 3
Mercury
Mercury
unbeaten39
Mercury
Level 69
God Stats
9W - 7L
1,513 SR
Queue Stats
54W - 41L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,999
461
6,234
5,012
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
6,670
513
6,564
10,116
8,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
EwanE1
Thanatos
10
2 / 3 / 1
6,239
480
5,451
11,750
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
6,212
478
2,581
7,018
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Ynnel_lol
Serqet
8
0 / 7 / 2
5,112
393
2,302
9,237
3,330
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 2 / 0
7,519
578
7,300
8,828
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
11
4 / 0 / 1
6,761
520
5,796
9,116
9,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
ZzzZapP88
Heimdallr
12
1 / 2 / 2
7,119
548
3,767
8,727
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
nLayer
Medusa
11
1 / 1 / 2
6,450
496
5,943
7,529
2,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
unbeaten39
Mercury
13
5 / 0 / 1
7,424
571
4,275
9,804
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
15
15
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
0
2
W
Bellona
 
Bellona
4
0
1
4.5
L
1
2
0
0.5
L
1
3
1
0.5
L
Thanatos
EwanE1
Thanatos
2
3
1
0.83
L
1
0
0
1
L
Serqet
Ynnel_lol
Serqet
0
7
2
0.14
W
Heimdallr
ZzzZapP88
Heimdallr
1
2
2
1
W
Medusa
nLayer
Medusa
1
1
2
2
W
Mercury
unbeaten39
Mercury
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
27,081
43,133
Taken
44,004
24,636
Mitigated
22,200
11,481
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,300
685
72
3,153
8,828
2,867
278
3,633
4,807
66,513
0
W
Bellona
 
Bellona
5,796
2,299
0
3,380
9,116
9,506
0
1,423
7,581
0
28,896
L
6,234
1,267
0
345
5,012
1,855
0
2,583
2,362
45,130
0
L
6,564
689
0
790
10,116
8,659
0
42
10,074
0
43,329
L
Thanatos
EwanE1
Thanatos
5,451
1,461
0
8,226
11,750
4,654
0
1,804
9,893
0
33,833
L
2,581
162
0
2,120
7,018
6,138
224
0
7,018
31,898
0
L
Serqet
Ynnel_lol
Serqet
2,302
597
0
0
9,237
3,330
0
2,842
6,395
0
11,425
W
Heimdallr
ZzzZapP88
Heimdallr
3,767
1,737
0
3,357
8,727
3,490
0
470
8,165
0
38,033
W
Medusa
nLayer
Medusa
5,943
3,458
0
3,615
7,529
2,507
825
2,373
5,064
0
48,398
W
Mercury
unbeaten39
Mercury
4,275
2,386
0
3,621
9,804
3,830
0
437
9,267
0
59,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
35,273
252
Minions Killed
384
0
Camps Cleared
0
1,258,715
Distance Traveled
1,259,917
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,519
578
123
9
0
258,515
0
W
Bellona
6,761
520
38
3
0
260,971
0
L
Nu Wa
5,999
461
68
5
0
243,102
1
L
Thor
6,670
513
75
6
0
253,747
0
L
Thanatos
6,239
480
58
4
0
287,660
2
L
Khepri
6,212
478
39
3
0
243,128
0
L
Serqet
5,112
393
12
1
0
231,078
0
W
Heimdallr
7,119
548
75
6
0
205,162
0
W
Medusa
6,450
496
63
5
0
247,231
3
W
Mercury
7,424
571
85
7
0
288,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role