Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AnFreiBal
Hachiman
Level 166
God Stats
4W - 2L
1,747 SR
Queue Stats
33W - 35L
1,623 Elo+
Party 1
Horus
Horus
Dux94
Horus
Level 182
God Stats
3W - 1L
1,982 SR
Queue Stats
88W - 90L
1,639 Elo+
Party 1
Charon
Charon
Fraixen
Charon
Level 194
God Stats
1W - 0L
1,995 SR
Queue Stats
66W - 59L
1,648 Elo+
Party 1
Agni
Agni
Kyngu
Agni
Level 192
God Stats
6W - 1L
1,670 SR
Queue Stats
68W - 64L
1,599 Elo+
Party 1
Team Averages
Level 178
1,779 SR
1,602 Elo+

VS

Team Averages
Level 111
1,583 SR
1,604 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BundaSniffer
Discordia
Level 58
God Stats
8W - 5L
1,725 SR
Queue Stats
282W - 234L
1,599 Elo+
Solo
Anhur
Anhur
ManyyyyThanks
Anhur
Level 117
God Stats
2W - 3L
1,684 SR
Queue Stats
215W - 67L
1,789 Elo+
Solo
Nemesis
Nemesis
Oscarsitu
Nemesis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 321L
1,602 Elo+
Party 2
Charon
Charon
adrigp1507
Charon
Level 104
God Stats
2W - 2L
1,505 SR
Queue Stats
201W - 198L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 1 / 0
5,998
600
5,172
8,705
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
AnFreiBal
Hachiman
12
1 / 0 / 1
6,536
654
4,978
5,381
1,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Horus
Dux94
Horus
8
0 / 3 / 4
5,423
542
2,775
9,922
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Fraixen
Charon
11
1 / 2 / 1
6,186
619
5,467
12,187
8,018
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
Kyngu
Agni
12
1 / 1 / 3
6,597
660
5,358
7,151
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 1 / 3
6,981
698
6,399
11,013
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
BundaSniffer
Discordia
12
3 / 0 / 2
6,736
674
7,962
3,838
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 1
4,173
417
2,365
4,371
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Oscarsitu
Nemesis
11
2 / 2 / 3
6,412
641
5,413
9,087
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
adrigp1507
Charon
8
0 / 3 / 3
5,368
537
3,777
9,381
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
7
7
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
0
4
L
Amaterasu
 
Amaterasu
2
1
3
3.5
W
Hachiman
AnFreiBal
Hachiman
1
0
1
1.5
L
Discordia
BundaSniffer
Discordia
3
0
2
4
W
Horus
Dux94
Horus
0
3
4
0.67
W
Charon
Fraixen
Charon
1
2
1
0.75
W
Agni
Kyngu
Agni
1
1
3
2.5
L
0
1
1
0.5
L
Nemesis
Oscarsitu
Nemesis
2
2
3
1.75
L
Charon
adrigp1507
Charon
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
25,916
43,346
Taken
37,690
22,221
Mitigated
18,671
13,519
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,172
2,063
0
1,375
8,705
3,389
0
2,027
6,538
0
37,951
L
Amaterasu
 
Amaterasu
6,399
3,194
0
4,691
11,013
6,787
0
5,458
5,555
0
48,953
W
Hachiman
AnFreiBal
Hachiman
4,978
2,937
0
2,797
5,381
1,786
716
1,155
4,226
0
52,539
L
Discordia
BundaSniffer
Discordia
7,962
432
0
750
3,838
1,077
0
1,134
2,704
55,391
0
W
Horus
Dux94
Horus
2,775
1,098
440
2,939
9,922
6,614
0
3,402
6,360
0
9,118
W
Charon
Fraixen
Charon
5,467
1,538
0
4,378
12,187
8,018
0
663
11,500
40,844
437
W
Agni
Kyngu
Agni
5,358
667
0
1,590
7,151
2,414
0
3,943
2,920
55,923
0
L
2,365
1,828
0
2,075
4,371
997
0
726
3,645
0
12,275
L
Nemesis
Oscarsitu
Nemesis
5,413
2,920
0
1,123
9,087
3,530
0
2,226
6,861
0
53,763
L
Charon
adrigp1507
Charon
3,777
875
0
1,280
9,381
6,280
0
970
8,393
22,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
29,670
347
Minions Killed
326
0
Camps Cleared
0
1,109,249
Distance Traveled
1,037,871
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,998
600
67
7
0
253,732
0
L
Amaterasu
6,981
698
85
9
0
248,645
4
W
Hachiman
6,536
654
89
9
0
200,313
0
L
Discordia
6,736
674
103
10
0
221,614
2
W
Horus
5,423
542
10
1
0
234,689
1
W
Charon
6,186
619
74
7
0
193,414
1
W
Agni
6,597
660
107
11
0
227,101
2
L
Anhur
4,173
417
30
3
0
106,214
0
L
Nemesis
6,412
641
83
8
0
252,874
0
L
Charon
5,368
537
25
3
0
208,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role