Player Matchup

Achilles
Achilles
Silver II
ColbyHockey7
Achilles
Silver II
Level 98
God Stats
38W - 34L
1,526 SR
Queue Stats
305W - 306L
1,053 MMR
Solo
Izanami
Izanami
Bronze III
Dev_Yen
Izanami
Bronze III
Level 103
God Stats
16W - 16L
1,455 SR
Queue Stats
105W - 115L
1,127 MMR
Solo
Susano
Susano
Silver III
HIQLTY
Susano
Silver III
Level 106
God Stats
3W - 5L
1,553 SR
Queue Stats
47W - 74L
1,053 MMR
Solo
Jormungandr
Jormungandr
Silver II
freeman369
Jormungandr
Silver II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 130L
1,051 MMR
Solo
Ix Chel
Ix Chel
Silver I
whattteven
Ix Chel
Silver I
Level 158
God Stats
37W - 32L
1,511 SR
Queue Stats
133W - 135L
1,150 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,509 SR
1,087 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,486 SR
1,233 MMR
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver II
AleK-302
Pele
Silver II
Level 132
God Stats
15W - 12L
1,571 SR
Queue Stats
118W - 129L
1,058 MMR
Solo
King Arthur
King Arthur
Silver II
Clipsahoii
King Arthur
Silver II
Level 136
God Stats
30W - 60L
1,327 SR
Queue Stats
568W - 582L
1,077 MMR
Solo
Artio
Artio
Silver II
Floppylopagus
Artio
Silver II
Level 218
God Stats
3W - 5L
1,532 SR
Queue Stats
599W - 615L
1,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ColbyHockey7
Achilles
7
2 / 1 / 1
3,950
790
2,885
4,510
2,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Dev_Yen
Izanami
6
0 / 0 / 0
3,304
661
1,150
2,149
580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
HIQLTY
Susano
6
1 / 1 / 2
3,875
775
948
3,123
856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
freeman369
Jormungandr
5
0 / 0 / 0
3,495
699
782
2,730
1,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
whattteven
Ix Chel
7
3 / 0 / 0
4,009
802
2,185
2,780
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
MartichorasThanatosSun WukongThor

VS

Bans
KaliAgniBellonaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 2 / 1
3,673
735
902
2,332
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
 
Skadi
1
0 / 0 / 0
2,421
484
0
0
0
Pele
6
2 / 2 / 0
3,654
731
2,683
4,686
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Clipsahoii
King Arthur
5
0 / 2 / 0
3,116
623
1,068
4,029
1,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,351
670
658
4,128
2,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
1
0.25
L
Skadi
 
Skadi
0
0
0
0
L
Pele
2
2
0
1
L
King Arthur
Clipsahoii
King Arthur
0
2
0
0
W
Achilles
ColbyHockey7
Achilles
2
1
1
2.5
W
Izanami
Dev_Yen
Izanami
0
0
0
0
L
0
0
0
0
W
Susano
HIQLTY
Susano
1
1
2
2
W
Jormungandr
freeman369
Jormungandr
0
0
0
0
W
Ix Chel
whattteven
Ix Chel
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,950
Damage
5,311
15,292
Taken
15,175
6,369
Mitigated
6,246
5,643
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
902
242
0
122
2,332
811
0
1,389
841
18,962
0
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Pele
2,683
1,112
0
2,399
4,686
1,248
0
858
3,692
0
16,575
L
King Arthur
Clipsahoii
King Arthur
1,068
139
0
645
4,029
1,691
0
51
3,726
0
10,747
W
Achilles
ColbyHockey7
Achilles
2,885
617
0
1,311
4,510
2,888
0
182
4,328
0
16,156
W
Izanami
Dev_Yen
Izanami
1,150
918
0
1,256
2,149
580
267
475
1,674
0
22,932
L
658
34
0
1,953
4,128
2,496
0
590
3,538
9,104
0
W
Susano
HIQLTY
Susano
948
343
0
340
3,123
856
0
161
2,934
0
17,279
W
Jormungandr
freeman369
Jormungandr
782
151
0
1,044
2,730
1,274
0
183
2,547
10,080
0
W
Ix Chel
whattteven
Ix Chel
2,185
487
50
1,642
2,780
771
0
651
2,067
21,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,633
Gold Earned
16,215
170
Minions Killed
114
0
Camps Cleared
0
482,441
Distance Traveled
385,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,673
735
47
9
0
103,025
0
L
Skadi
2,421
484
0
0
0
0
0
L
Pele
3,654
731
30
6
0
104,629
0
L
King Arthur
3,116
623
20
4
0
89,838
0
W
Achilles
3,950
790
31
6
0
99,944
0
W
Izanami
3,304
661
45
9
0
80,005
0
L
Artio
3,351
670
17
3
0
88,033
0
W
Susano
3,875
775
32
6
0
117,844
0
W
Jormungandr
3,495
699
20
4
0
92,430
0
W
Ix Chel
4,009
802
42
8
0
92,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role