Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bandit Saps
Kukulkan
Level 88
God Stats
2W - 4L
1,261 SR
Queue Stats
188W - 191L
1,490 Elo+
Solo
Scylla
Scylla
Diogeknees
Scylla
Level 132
God Stats
2W - 2L
1,520 SR
Queue Stats
211W - 206L
1,504 Elo+
Solo
Martichoras
Martichoras
WhereYaAtJak
Martichoras
Level 154
God Stats
4W - 10L
1,417 SR
Queue Stats
685W - 654L
1,566 Elo+
Solo
Sobek
Sobek
皮卡丘之王
Sobek
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
172W - 450L
1,320 Elo+
Solo
Team Averages
Level 109
1,440 SR
1,476 Elo+

VS

Team Averages
Level 122
1,455 SR
1,510 Elo+
Osiris
Osiris
Bloom_squad
Osiris
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 284L
1,518 Elo+
Party 1
Bacchus
Bacchus
DHFAN
Bacchus
Level 95
God Stats
3W - 3L
1,251 SR
Queue Stats
154W - 143L
1,491 Elo+
Party 1
Xbalanque
Xbalanque
DsM4G63
Xbalanque
Level 83
God Stats
1W - 0L
1,729 SR
Queue Stats
45W - 44L
1,510 Elo+
Solo
Fafnir
Fafnir
Kuromueina
Fafnir
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
331W - 321L
1,560 Elo+
Solo
Cthulhu
Cthulhu
UplandChimera89
Cthulhu
Level 157
God Stats
7W - 4L
1,295 SR
Queue Stats
848W - 856L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
5 / 3 / 3
9,238
924
10,916
8,207
3,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Bandit Saps
Kukulkan
14
3 / 6 / 5
8,189
819
11,417
9,500
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Diogeknees
Scylla
13
0 / 4 / 4
7,257
726
9,277
8,450
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
WhereYaAtJak
Martichoras
17
3 / 4 / 5
8,924
892
8,534
12,704
11,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 6 / 2
7,019
702
4,064
13,915
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 1 / 18
8,971
897
7,577
11,827
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
DHFAN
Bacchus
14
0 / 2 / 14
9,037
904
6,453
13,215
21,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
DsM4G63
Xbalanque
18
15 / 2 / 3
10,990
1,099
18,459
12,259
7,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Kuromueina
Fafnir
15
3 / 4 / 12
9,656
966
6,300
15,078
21,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 14
10,186
1,019
10,713
16,129
16,501
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
11
Kills
23
23
Deaths
11
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
3
3
2.17
L
Kukulkan
Bandit Saps
Kukulkan
3
6
5
0.92
W
Osiris
1
1
18
10
W
Bacchus
DHFAN
Bacchus
0
2
14
3.5
L
Scylla
Diogeknees
Scylla
0
4
4
0.5
W
Xbalanque
DsM4G63
Xbalanque
15
2
3
8.25
W
Fafnir
Kuromueina
Fafnir
3
4
12
2.25
W
4
2
14
5.5
L
Martichoras
WhereYaAtJak
Martichoras
3
4
5
1.38
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,208
Damage
49,502
52,776
Taken
68,508
37,110
Mitigated
80,279
8,269
Healing
27,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,916
1,422
833
1,303
8,207
3,853
0
4,044
3,584
0
19,136
L
Kukulkan
Bandit Saps
Kukulkan
11,417
1,571
345
532
9,500
4,744
0
6,134
3,270
20,688
0
W
Osiris
7,577
811
2,917
3,063
11,827
13,236
825
4,654
6,971
0
10,873
W
Bacchus
DHFAN
Bacchus
6,453
645
519
2,293
13,215
21,288
62
4,628
8,587
10,910
0
L
Scylla
Diogeknees
Scylla
9,277
708
474
1,690
8,450
3,498
0
3,556
4,500
15,792
0
W
Xbalanque
DsM4G63
Xbalanque
18,459
11,805
1,208
5,002
12,259
7,268
6,090
4,963
7,238
0
42,617
W
Fafnir
Kuromueina
Fafnir
6,300
1,788
0
2,030
15,078
21,986
803
5,782
9,296
8,999
0
W
10,713
395
4,834
5,845
16,129
16,501
78
4,627
11,200
23,954
792
L
Martichoras
WhereYaAtJak
Martichoras
8,534
2,046
288
1,023
12,704
11,278
90
4,970
7,380
0
24,687
L
4,064
189
204
1,577
13,915
13,737
0
3,617
9,325
5,023
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,627
Gold Earned
48,840
94
Minions Killed
113
0
Camps Cleared
0
854,678
Distance Traveled
1,024,716
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,238
924
28
3
0
208,829
0
L
Kukulkan
8,189
819
16
2
0
150,768
0
W
Osiris
8,971
897
14
1
0
231,491
0
W
Bacchus
9,037
904
5
1
0
206,868
0
L
Scylla
7,257
726
20
2
0
191,985
0
W
Xbalanque
10,990
1,099
68
7
0
181,312
0
W
Fafnir
9,656
966
3
0
0
188,108
6
W
Cthulhu
10,186
1,019
23
2
0
216,937
0
L
Martichoras
8,924
892
27
3
0
154,212
1
L
Sobek
7,019
702
3
0
0
148,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role