Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
JONESON
Achilles
Level 155
God Stats
10W - 8L
1,571 SR
Queue Stats
677W - 681L
1,481 Elo+
Party 1
Bacchus
Bacchus
Sollicitoro
Bacchus
Level 119
God Stats
2W - 1L
1,548 SR
Queue Stats
42W - 40L
1,462 Elo+
Solo
Jing Wei
Jing Wei
TheDavidFactor
Jing Wei
Level 136
God Stats
4W - 2L
1,515 SR
Queue Stats
205W - 168L
1,513 Elo+
Solo
Hel
Hel
永动鸡eee
Hel
Level 150
God Stats
4W - 1L
1,485 SR
Queue Stats
558W - 603L
1,541 Elo+
Party 1
Team Averages
Level 147
1,524 SR
1,500 Elo+

VS

Team Averages
Level 137
1,454 SR
1,511 Elo+
Hel
Hel
AnDROC89
Hel
Level 144
God Stats
6W - 8L
1,595 SR
Queue Stats
758W - 784L
1,472 Elo+
Solo
Yu Huang
Yu Huang
CapnFlashypants
Yu Huang
Level 142
God Stats
0W - 2L
1,290 SR
Queue Stats
71W - 74L
1,489 Elo+
Solo
Bellona
Bellona
Lukeleduke
Bellona
Level 62
God Stats
3W - 3L
1,451 SR
Queue Stats
143W - 170L
1,547 Elo+
Solo
Fafnir
Fafnir
Nemo832
Fafnir
Level 184
God Stats
2W - 2L
1,432 SR
Queue Stats
280W - 297L
1,484 Elo+
Solo
King Arthur
King Arthur
couch-potato11
King Arthur
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
377W - 400L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 0 / 10
8,336
834
6,406
6,761
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
JONESON
Achilles
15
5 / 1 / 6
8,881
888
7,735
13,300
10,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Sollicitoro
Bacchus
14
2 / 2 / 10
8,713
871
9,149
14,867
22,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
16
3 / 1 / 11
9,093
909
11,700
8,668
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 10
8,190
819
5,106
9,087
6,187
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
6,959
696
4,583
8,416
4,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
16
1 / 1 / 2
7,856
786
10,584
7,727
4,408
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Lukeleduke
Bellona
13
1 / 4 / 1
7,101
710
8,767
11,112
7,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
Nemo832
Fafnir
8
0 / 0 / 0
5,937
594
999
2,260
2,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
couch-potato11
King Arthur
12
1 / 6 / 3
6,784
678
5,478
13,165
14,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
14
Kills
4
4
Deaths
14
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
10
7
L
1
3
2
0.67
L
Yu Huang
1
1
2
2
W
Achilles
JONESON
Achilles
5
1
6
8
L
Bellona
Lukeleduke
Bellona
1
4
1
0.38
L
Fafnir
Nemo832
Fafnir
0
0
0
0
W
Bacchus
Sollicitoro
Bacchus
2
2
10
3.5
W
Jing Wei
3
1
11
8.5
L
King Arthur
couch-potato11
King Arthur
1
6
3
0.42
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,096
Damage
30,411
52,683
Taken
42,680
47,149
Mitigated
32,652
33,503
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,406
877
2,638
962
6,761
3,381
2,698
3,190
3,072
0
18,140
L
4,583
632
5,513
3,826
8,416
4,195
0
3,138
4,906
12,477
0
L
Yu Huang
10,584
917
1,203
1,060
7,727
4,408
0
2,325
5,354
37,524
0
W
Achilles
JONESON
Achilles
7,735
994
963
2,749
13,300
10,526
555
4,288
8,455
0
19,060
L
Bellona
Lukeleduke
Bellona
8,767
770
599
2,098
11,112
7,719
0
3,611
7,013
0
8,213
L
Fafnir
Nemo832
Fafnir
999
49
522
760
2,260
2,045
0
806
1,258
1,990
0
W
Bacchus
Sollicitoro
Bacchus
9,149
425
270
2,286
14,867
22,864
356
3,308
11,236
11,714
0
W
Jing Wei
11,700
9,889
498
838
8,668
4,191
2,023
1,882
6,432
0
30,008
L
King Arthur
couch-potato11
King Arthur
5,478
118
324
943
13,165
14,285
0
4,094
8,861
0
7,365
W
5,106
592
15,592
6,707
9,087
6,187
881
3,262
5,414
14,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
34,637
134
Minions Killed
84
0
Camps Cleared
0
951,861
Distance Traveled
716,431
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,336
834
30
3
0
194,967
1
L
Hel
6,959
696
10
1
0
150,018
0
L
Yu Huang
7,856
786
66
7
0
200,599
0
W
Achilles
8,881
888
30
3
0
160,245
0
L
Bellona
7,101
710
4
0
0
160,948
0
L
Fafnir
5,937
594
0
0
0
50,924
0
W
Bacchus
8,713
871
2
0
0
200,591
0
W
Jing Wei
9,093
909
53
5
0
171,483
0
L
King Arthur
6,784
678
4
0
0
153,942
0
W
Hel
8,190
819
19
2
0
224,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role