Player Matchup

Fenrir
Fenrir
Artorium
Fenrir
Level 124
God Stats
1W - 1L
1,524 SR
Queue Stats
38W - 38L
1,494 Elo+
Party 2
Chang'e
Chang'e
Black6CAT
Chang'e
Level 146
God Stats
11W - 7L
1,723 SR
Queue Stats
295W - 307L
1,473 Elo+
Solo
Ullr
Ullr
DemocleMMII
Ullr
Level 27
God Stats
4W - 3L
1,185 SR
Queue Stats
12W - 11L
1,375 Elo+
Party 2
Olorun
Olorun
sweet_nisshoku
Olorun
Level 121
God Stats
14W - 34L
1,439 SR
Queue Stats
461W - 449L
1,479 Elo+
Solo
Thanatos
Thanatos
yolomarc12
Thanatos
Level 64
God Stats
1W - 1L
1,722 SR
Queue Stats
18W - 16L
1,561 Elo+
Solo
Team Averages
Level 96
1,519 SR
1,476 Elo+

VS

Team Averages
Level 51
1,525 SR
1,440 Elo+
Kukulkan
Kukulkan
NoUseForaName616
Kukulkan
Level 67
God Stats
13W - 7L
1,515 SR
Queue Stats
52W - 55L
1,421 Elo+
Party 1
Kali
Kali
ResaveBeam
Kali
Level 47
God Stats
17W - 13L
1,611 SR
Queue Stats
30W - 35L
1,465 Elo+
Party 1
Anubis
Anubis
Resavediablo
Anubis
Level 26
God Stats
13W - 12L
1,521 SR
Queue Stats
22W - 26L
1,467 Elo+
Party 1
Hachiman
Hachiman
Rushy96
Hachiman
Level 45
God Stats
14W - 12L
1,526 SR
Queue Stats
49W - 62L
1,438 Elo+
Solo
Jormungandr
Jormungandr
koke0987654321
Jormungandr
Level 69
God Stats
7W - 15L
1,454 SR
Queue Stats
31W - 42L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Artorium
Fenrir
15
6 / 3 / 3
8,938
526
9,760
15,035
11,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Black6CAT
Chang'e
13
1 / 6 / 1
8,008
471
7,498
17,456
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 2
7,762
457
5,648
11,143
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 6 / 0
8,151
479
6,499
15,040
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
yolomarc12
Thanatos
15
4 / 6 / 2
9,131
537
8,119
20,426
8,212
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
8,834
520
4,682
8,607
3,407
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
7 / 0 / 4
10,772
634
9,860
11,942
6,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
7 / 5 / 1
10,344
608
16,406
13,787
5,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Rushy96
Hachiman
16
6 / 1 / 7
10,101
594
11,675
14,344
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
koke0987654321
Jormungandr
13
2 / 5 / 2
7,990
470
8,584
15,071
13,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
15
Kills
24
24
Deaths
15
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Artorium
Fenrir
6
3
3
2.5
L
Chang'e
Black6CAT
Chang'e
1
6
1
0.25
L
3
3
2
1.33
W
2
4
0
0.5
W
7
0
4
9
W
Anubis
7
5
1
1.5
W
Hachiman
Rushy96
Hachiman
6
1
7
9.5
W
Jormungandr
koke0987654321
Jormungandr
2
5
2
0.6
L
1
6
0
0.17
L
Thanatos
yolomarc12
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,524
Damage
51,207
79,100
Taken
63,751
34,821
Mitigated
34,902
29,529
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Artorium
Fenrir
9,760
2,409
0
4,199
15,035
11,138
594
8,015
7,020
0
49,341
L
Chang'e
Black6CAT
Chang'e
7,498
578
120
5,159
17,456
4,971
913
11,218
6,166
47,969
0
L
5,648
2,447
0
3,438
11,143
4,603
560
5,897
5,228
0
44,836
W
4,682
823
115
339
8,607
3,407
292
0
8,438
64,494
0
W
9,860
5,831
19
7,434
11,942
6,654
1,722
2,281
9,661
0
81,221
W
Anubis
16,406
125
0
4,146
13,787
5,997
1,105
5,478
8,204
85,773
0
W
Hachiman
Rushy96
Hachiman
11,675
6,907
0
6,146
14,344
5,053
2,388
6,259
8,085
0
68,148
W
Jormungandr
koke0987654321
Jormungandr
8,584
2,134
80
2,959
15,071
13,791
0
6
14,539
39,436
0
L
6,499
2,798
119
4,034
15,040
5,897
356
0
15,040
52,254
0
L
Thanatos
yolomarc12
Thanatos
8,119
2,585
0
12,460
20,426
8,212
0
4,746
15,680
0
60,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,990
Gold Earned
48,041
387
Minions Killed
509
0
Camps Cleared
0
1,528,024
Distance Traveled
1,549,943
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,938
526
74
4
0
299,623
0
L
Chang'e
8,008
471
67
4
0
296,231
0
L
Ullr
7,762
457
59
3
0
307,087
9
W
Kukulkan
8,834
520
110
6
0
316,289
4
W
Kali
10,772
634
118
7
0
319,437
0
W
Anubis
10,344
608
129
8
0
308,534
4
W
Hachiman
10,101
594
99
6
0
284,145
3
W
Jormungandr
7,990
470
53
3
0
321,538
0
L
Olorun
8,151
479
88
5
0
296,679
0
L
Thanatos
9,131
537
99
6
0
328,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role