Player Matchup

Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FAZ3D L3GACY
Nemesis
Level 36
God Stats
0W - 3L
1,381 SR
Queue Stats
6W - 21L
1,077 Elo+
Solo
Baron Samedi
Baron Samedi
codyjmahan2008
Baron Samedi
Level 67
God Stats
15W - 11L
1,700 SR
Queue Stats
174W - 203L
1,422 Elo+
Party 1
Freya
Freya
demonteizer
Freya
Level 112
God Stats
2W - 1L
1,773 SR
Queue Stats
508W - 518L
1,396 Elo+
Solo
Team Averages
Level 103
1,571 SR
1,379 Elo+

VS

Team Averages
Level 94
1,475 SR
1,461 Elo+
Hercules
Hercules
 
Hercules
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Saul Perez2045
Zeus
Level 124
God Stats
124W - 113L
1,519 SR
Queue Stats
772W - 742L
1,464 Elo+
Solo
Cerberus
Cerberus
Wolf-_-XDK
Cerberus
Level 77
God Stats
10W - 6L
1,461 SR
Queue Stats
85W - 77L
1,473 Elo+
Solo
Danzaburou
Danzaburou
alphasquad178
Danzaburou
Level 106
God Stats
133W - 153L
1,397 SR
Queue Stats
487W - 527L
1,362 Elo+
Solo
Lancelot
Lancelot
x_Txbs
Lancelot
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 50L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 1 / 0
8,209
456
3,235
11,641
10,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
 
Lancelot
12
1 / 6 / 0
7,351
408
6,502
16,788
6,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Nemesis
FAZ3D L3GACY
Nemesis
13
1 / 3 / 2
8,126
451
8,829
13,463
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
codyjmahan2008
Baron Samedi
14
2 / 4 / 1
9,089
505
16,989
12,341
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 1
7,545
419
2,878
9,129
3,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 2 / 3
8,036
446
3,006
13,908
9,228
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 2
9,629
535
11,765
10,592
4,289
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Wolf-_-XDK
Cerberus
13
2 / 0 / 4
8,385
466
5,995
13,593
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
alphasquad178
Danzaburou
14
2 / 1 / 6
8,678
482
10,798
10,095
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
x_Txbs
Lancelot
17
7 / 0 / 7
10,488
583
11,664
16,605
9,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
16
17
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
L
Lancelot
 
Lancelot
1
6
0
0.17
W
Hercules
 
Hercules
1
2
3
1.25
L
Nemesis
FAZ3D L3GACY
Nemesis
1
3
2
0.67
W
4
2
2
2.5
W
Cerberus
Wolf-_-XDK
Cerberus
2
0
4
4
W
Danzaburou
alphasquad178
Danzaburou
2
1
6
5
L
Baron Samedi
codyjmahan2008
Baron Samedi
2
4
1
0.63
L
1
3
1
0.5
W
Lancelot
x_Txbs
Lancelot
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,433
Damage
43,228
63,362
Taken
64,793
33,755
Mitigated
39,487
16,092
Healing
27,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,235
384
1,495
2,036
11,641
10,020
0
3,327
8,314
31,379
0
L
Lancelot
 
Lancelot
6,502
853
0
2,834
16,788
6,685
504
3,576
13,212
0
33,584
W
Hercules
 
Hercules
3,006
713
158
4,584
13,908
9,228
296
8,261
5,647
0
32,479
L
Nemesis
FAZ3D L3GACY
Nemesis
8,829
2,901
0
1,634
13,463
5,544
1,643
4,062
9,401
0
56,479
W
11,765
1,778
0
5,147
10,592
4,289
544
4,883
5,709
77,331
0
W
Cerberus
Wolf-_-XDK
Cerberus
5,995
280
0
5,214
13,593
12,360
75
4,423
9,170
33,728
0
W
Danzaburou
alphasquad178
Danzaburou
10,798
3,991
185
5,071
10,095
4,550
0
1,358
8,737
0
58,595
L
Baron Samedi
codyjmahan2008
Baron Samedi
16,989
920
577
4,420
12,341
8,297
495
2,635
9,706
69,162
0
L
2,878
765
0
3,096
9,129
3,209
0
4,195
4,934
26,761
0
W
Lancelot
x_Txbs
Lancelot
11,664
2,264
0
7,362
16,605
9,060
0
4,189
12,416
0
97,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
45,216
308
Minions Killed
471
0
Camps Cleared
0
1,550,308
Distance Traveled
1,814,112
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,209
456
38
2
0
349,888
0
L
Lancelot
7,351
408
47
3
0
323,162
0
W
Hercules
8,036
446
41
2
0
358,484
0
L
Nemesis
8,126
451
84
5
0
373,699
0
W
Zeus
9,629
535
136
8
0
326,641
0
W
Cerberus
8,385
466
63
4
0
361,652
3
W
Danzaburou
8,678
482
94
5
0
315,262
2
L
Baron Samedi
9,089
505
96
5
0
291,392
0
L
Freya
7,545
419
43
2
0
212,167
0
W
Lancelot
10,488
583
137
8
0
452,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role