Player Matchup

Charybdis
Charybdis
GuyInABlindfold
Charybdis
Level 170
God Stats
19W - 21L
1,459 SR
Queue Stats
262W - 237L
1,531 Elo+
Party 1
Khepri
Khepri
GuyInAGhillie
Khepri
Level 177
God Stats
7W - 4L
1,561 SR
Queue Stats
319W - 281L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
Kyvien
Ao Kuang
Level 144
God Stats
0W - 1L
1,280 SR
Queue Stats
158W - 153L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
Mancorizzon
Ne Zha
Level 88
God Stats
10W - 14L
1,582 SR
Queue Stats
404W - 367L
1,594 Elo+
Solo
Heimdallr
Heimdallr
Melveno1221
Heimdallr
Level 155
God Stats
6W - 12L
1,426 SR
Queue Stats
348W - 302L
1,539 Elo+
Party 1
Team Averages
Level 147
1,462 SR
1,545 Elo+

VS

Team Averages
Level 102
1,607 SR
1,504 Elo+
Sun Wukong
Sun Wukong
BegleForLife
Sun Wukong
Level 104
God Stats
7W - 5L
1,657 SR
Queue Stats
569W - 486L
1,465 Elo+
Party 2
Tyr
Tyr
HeimduIIr
Tyr
Level 121
God Stats
6W - 4L
1,746 SR
Queue Stats
440W - 373L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
QuietCrib90282
Ao Kuang
Level 108
God Stats
13W - 9L
1,427 SR
Queue Stats
725W - 613L
1,466 Elo+
Party 2
Thoth
Thoth
TaperAxe
Thoth
Level 128
God Stats
5W - 6L
1,667 SR
Queue Stats
335W - 288L
1,559 Elo+
Solo
Skadi
Skadi
Twixched
Skadi
Level 50
God Stats
17W - 14L
1,538 SR
Queue Stats
131W - 122L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GuyInABlindfold
Charybdis
16
2 / 5 / 1
9,031
502
7,841
17,972
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 3 / 1
8,075
449
7,168
11,223
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
Kyvien
Ao Kuang
15
1 / 8 / 2
9,257
514
7,480
19,226
10,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
17
5 / 5 / 2
10,286
571
9,225
16,572
7,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Melveno1221
Heimdallr
14
1 / 2 / 3
8,457
470
12,044
10,322
6,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BegleForLife
Sun Wukong
14
2 / 2 / 3
7,937
441
6,739
19,319
22,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 2 / 5
10,900
606
14,722
18,134
15,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
17
6 / 2 / 5
10,652
592
9,714
16,782
7,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
TaperAxe
Thoth
18
7 / 2 / 5
11,551
642
14,280
9,558
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Twixched
Skadi
15
2 / 1 / 4
8,594
477
6,972
8,787
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
23
23
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BegleForLife
Sun Wukong
2
2
3
1.75
L
Charybdis
GuyInABlindfold
Charybdis
2
5
1
0.5
L
0
3
1
0.17
W
6
2
5
4.25
L
Ao Kuang
Kyvien
Ao Kuang
1
8
2
0.25
L
Ne Zha
5
5
2
1.2
L
Heimdallr
Melveno1221
Heimdallr
1
2
3
1.25
W
Ao Kuang
6
2
5
4.25
W
Thoth
TaperAxe
Thoth
7
2
5
4.75
W
Skadi
Twixched
Skadi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,758
Damage
52,427
75,315
Taken
72,580
42,761
Mitigated
53,142
17,666
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BegleForLife
Sun Wukong
6,739
1,769
0
4,962
19,319
22,150
0
3,929
15,390
0
30,033
L
Charybdis
GuyInABlindfold
Charybdis
7,841
2,661
0
3,803
17,972
5,218
0
12,758
5,214
0
72,471
L
7,168
914
0
2,666
11,223
13,382
0
1,021
10,202
28,925
0
W
14,722
2,154
0
6,108
18,134
15,482
162
7,593
10,541
96
73,861
L
Ao Kuang
Kyvien
Ao Kuang
7,480
1,854
0
5,366
19,226
10,450
376
2,182
17,044
60,133
0
L
Ne Zha
9,225
1,843
0
2,100
16,572
7,683
0
6,469
10,103
0
81,069
L
Heimdallr
Melveno1221
Heimdallr
12,044
9,796
0
3,731
10,322
6,028
589
1,788
8,534
0
74,852
W
Ao Kuang
9,714
838
0
3,097
16,782
7,826
223
203
16,484
109,371
0
W
Thoth
TaperAxe
Thoth
14,280
757
0
500
9,558
3,673
500
365
9,193
91,396
0
W
Skadi
Twixched
Skadi
6,972
3,459
0
1,380
8,787
4,011
0
3,053
5,734
0
63,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,106
Gold Earned
49,634
512
Minions Killed
541
0
Camps Cleared
0
1,629,218
Distance Traveled
1,881,818
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,937
441
50
3
0
407,318
2
L
Charybdis
9,031
502
132
7
0
314,560
0
L
Khepri
8,075
449
44
2
0
322,640
8
W
Tyr
10,900
606
103
6
0
364,034
0
L
Ao Kuang
9,257
514
106
6
0
302,008
6
L
Ne Zha
10,286
571
112
6
0
391,225
2
L
Heimdallr
8,457
470
118
7
0
298,785
3
W
Ao Kuang
10,652
592
141
8
0
393,664
0
W
Thoth
11,551
642
151
8
0
377,834
1
W
Skadi
8,594
477
96
5
0
338,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role