Player Matchup

Olorun
Olorun
Bean__jamin
Olorun
Level 128
God Stats
3W - 2L
1,749 SR
Queue Stats
20W - 20L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CasualSweat6838
Morgan Le Fay
Level 69
God Stats
2W - 4L
1,400 SR
Queue Stats
63W - 55L
1,496 Elo+
Solo
Loki
Loki
IlTruckinIl
Loki
Level 101
God Stats
5W - 6L
1,362 SR
Queue Stats
135W - 165L
1,437 Elo+
Party 1
Surtr
Surtr
Senor-Mage
Surtr
Level 126
God Stats
8W - 15L
1,460 SR
Queue Stats
91W - 118L
1,429 Elo+
Party 1
Cerberus
Cerberus
XTEDDIxBEHRX
Cerberus
Level 81
God Stats
5W - 13L
1,194 SR
Queue Stats
25W - 33L
1,446 Elo+
Party 1
Team Averages
Level 101
1,433 SR
1,476 Elo+

VS

Team Averages
Level 77
1,541 SR
1,455 Elo+
Ymir
Ymir
ChataTheFrenchie
Ymir
Level 81
God Stats
3W - 3L
1,601 SR
Queue Stats
178W - 184L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
GolgonGaming
Kukulkan
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 178L
1,465 Elo+
Solo
Charon
Charon
Ironstark209
Charon
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,464 Elo+
Solo
Skadi
Skadi
Liloandpudge
Skadi
Level 67
God Stats
25W - 18L
1,568 SR
Queue Stats
194W - 191L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
temp-67694788
Cabrakan
Level 53
God Stats
10W - 5L
1,537 SR
Queue Stats
176W - 162L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
10 / 3 / 1
8,872
634
12,361
12,228
6,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
CasualSweat6838
Morgan Le Fay
12
0 / 4 / 1
6,750
482
5,072
9,880
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 2 / 1
7,440
531
5,383
11,426
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
11
1 / 4 / 0
6,914
494
6,320
12,833
10,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
XTEDDIxBEHRX
Cerberus
11
2 / 2 / 7
7,686
549
5,436
17,318
14,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,756
625
7,311
10,537
8,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
GolgonGaming
Kukulkan
14
0 / 1 / 6
8,699
621
7,678
8,892
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
13
5 / 4 / 3
8,405
600
11,116
12,231
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 6 / 3
6,939
496
7,648
10,064
3,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
temp-67694788
Cabrakan
15
8 / 2 / 2
9,502
679
7,502
12,610
9,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
14
Kills
15
15
Deaths
14
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
10
3
1
3.5
L
Morgan Le Fay
CasualSweat6838
Morgan Le Fay
0
4
1
0.13
W
2
1
1
2.5
W
Kukulkan
GolgonGaming
Kukulkan
0
1
6
3
L
1
2
1
0.75
W
Charon
5
4
3
1.63
W
0
6
3
0.25
L
Surtr
1
4
0
0.25
L
Cerberus
XTEDDIxBEHRX
Cerberus
2
2
7
2.75
W
Cabrakan
temp-67694788
Cabrakan
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,572
Damage
41,255
63,685
Taken
54,334
40,049
Mitigated
32,681
15,337
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
12,361
6,265
0
4,030
12,228
6,008
868
5,798
6,329
71,902
0
L
Morgan Le Fay
CasualSweat6838
Morgan Le Fay
5,072
209
0
619
9,880
4,394
0
6,375
3,505
47,362
0
W
7,311
1,799
0
3,896
10,537
8,087
0
232
10,305
64,064
176
W
Kukulkan
GolgonGaming
Kukulkan
7,678
333
0
250
8,892
3,671
188
3,565
5,327
73,122
0
L
5,383
1,486
0
701
11,426
4,663
0
4,092
7,305
0
71,054
W
Charon
11,116
2,242
0
3,497
12,231
7,687
227
8,284
3,947
33,005
0
W
7,648
4,440
0
736
10,064
3,783
1,457
7,042
3,022
0
44,266
L
Surtr
6,320
2,894
0
2,116
12,833
10,412
0
6,953
5,357
729
43,935
L
Cerberus
XTEDDIxBEHRX
Cerberus
5,436
862
2,002
5,869
17,318
14,572
130
9,516
7,672
21,867
0
W
Cabrakan
temp-67694788
Cabrakan
7,502
1,792
0
7,440
12,610
9,453
0
3,905
8,575
54,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
42,301
407
Minions Killed
438
0
Camps Cleared
0
1,331,651
Distance Traveled
1,334,532
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,872
634
102
7
0
244,034
2
L
Morgan Le Fay
6,750
482
89
6
0
258,727
2
W
Ymir
8,756
625
127
9
0
229,523
4
W
Kukulkan
8,699
621
136
10
0
272,163
0
L
Loki
7,440
531
101
7
0
316,523
0
W
Charon
8,405
600
27
2
0
277,274
0
W
Skadi
6,939
496
69
5
0
258,686
4
L
Surtr
6,914
494
73
5
0
234,408
0
L
Cerberus
7,686
549
42
3
0
277,959
0
W
Cabrakan
9,502
679
79
6
0
296,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role