Player Matchup

Bacchus
Bacchus
FraserCov
Bacchus
Level 109
God Stats
2W - 1L
1,547 SR
Queue Stats
4W - 2L
1,345 Elo+
Party 2
Mercury
Mercury
HatersInspireMe
Mercury
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,550 Elo+
Party 1
Ishtar
Ishtar
Ioan
Ishtar
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,504 Elo+
Party 1
Zhong Kui
Zhong Kui
KINGDON94
Zhong Kui
Level 128
God Stats
2W - 0L
1,895 SR
Queue Stats
9W - 4L
1,607 Elo+
Party 2
Charon
Charon
Mykao2000
Charon
Level 157
God Stats
4W - 5L
1,520 SR
Queue Stats
316W - 286L
1,509 Elo+
Solo
Team Averages
Level 123
1,592 SR
1,503 Elo+

VS

Team Averages
Level 136
1,597 SR
1,494 Elo+
Skadi
Skadi
Bosna_Hamzic
Skadi
Level 78
God Stats
19W - 29L
1,498 SR
Queue Stats
232W - 290L
1,501 Elo+
Party 3
Ne Zha
Ne Zha
DiddyZonguldak
Ne Zha
Level 129
God Stats
21W - 33L
1,533 SR
Queue Stats
408W - 465L
1,509 Elo+
Party 3
Ganesha
Ganesha
Gryphonsha
Ganesha
Level 222
God Stats
5W - 4L
1,751 SR
Queue Stats
119W - 110L
1,529 Elo+
Solo
Xbalanque
Xbalanque
Priestaron
Xbalanque
Level 146
God Stats
10W - 5L
1,701 SR
Queue Stats
429W - 416L
1,547 Elo+
Solo
Agni
Agni
Umut_36_30
Agni
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 103L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FraserCov
Bacchus
12
4 / 2 / 7
7,876
525
5,860
12,689
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 0 / 3
10,371
691
10,578
8,704
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
Ioan
Ishtar
15
2 / 2 / 0
8,869
591
6,867
9,928
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
KINGDON94
Zhong Kui
13
2 / 3 / 9
8,272
551
12,689
11,767
9,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Mykao2000
Charon
14
0 / 1 / 4
8,191
546
9,393
13,985
9,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,297
553
5,286
9,695
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 7 / 3
7,692
513
7,447
16,319
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Gryphonsha
Ganesha
12
0 / 1 / 6
7,429
495
4,849
13,530
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Priestaron
Xbalanque
14
3 / 2 / 0
8,262
551
8,765
14,217
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 5
6,558
437
4,163
10,121
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
8
8
Deaths
20
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
3
7
3
0.64
W
Bacchus
FraserCov
Bacchus
4
2
7
3.75
L
Ganesha
Gryphonsha
Ganesha
0
1
6
3
W
11
0
3
12.5
W
Ishtar
Ioan
Ishtar
2
2
0
1
W
Zhong Kui
KINGDON94
Zhong Kui
2
3
9
2.17
W
Charon
Mykao2000
Charon
0
1
4
2
L
Xbalanque
Priestaron
Xbalanque
3
2
0
1.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,387
Damage
30,510
57,073
Taken
63,882
38,552
Mitigated
34,065
23,001
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,286
2,056
0
1,546
9,695
3,398
935
539
9,156
0
78,246
L
7,447
2,657
0
2,251
16,319
7,510
0
5,570
10,749
0
65,565
W
Bacchus
FraserCov
Bacchus
5,860
281
205
3,270
12,689
11,487
0
2,718
9,971
19,229
0
L
Ganesha
Gryphonsha
Ganesha
4,849
889
0
2,293
13,530
12,410
0
6,065
7,465
26,544
0
W
10,578
7,006
0
3,444
8,704
3,566
0
835
7,869
0
96,173
W
Ishtar
Ioan
Ishtar
6,867
4,315
0
5,284
9,928
4,595
0
189
9,739
0
75,690
W
Zhong Kui
KINGDON94
Zhong Kui
12,689
1,238
0
4,577
11,767
9,711
483
3,967
7,800
68,701
0
W
Charon
Mykao2000
Charon
9,393
1,582
0
6,221
13,985
9,193
869
1,303
12,682
56,309
461
L
Xbalanque
Priestaron
Xbalanque
8,765
4,799
0
7,743
14,217
6,677
0
8,234
5,983
0
62,535
L
4,163
524
0
260
10,121
4,070
0
7,151
2,970
30,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
38,238
486
Minions Killed
385
0
Camps Cleared
0
1,574,928
Distance Traveled
1,449,544
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,297
553
124
8
0
272,030
2
L
Ne Zha
7,692
513
85
6
0
307,642
0
W
Bacchus
7,876
525
17
1
0
346,598
4
L
Ganesha
7,429
495
7
0
0
312,977
5
W
Mercury
10,371
691
132
9
0
395,722
2
W
Ishtar
8,869
591
148
10
0
281,023
2
W
Zhong Kui
8,272
551
116
8
0
276,047
0
W
Charon
8,191
546
73
5
0
275,538
0
L
Xbalanque
8,262
551
95
6
0
292,011
1
L
Agni
6,558
437
74
5
0
264,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role