Player Matchup

Ishtar
Ishtar
BabyFeiges
Ishtar
Level 22
God Stats
17W - 12L
1,358 SR
Queue Stats
66W - 77L
1,345 Elo+
Party 3
Freya
Freya
Bodizzle53
Freya
Level 109
God Stats
11W - 8L
1,528 SR
Queue Stats
162W - 158L
1,441 Elo+
Party 3
Charon
Charon
CrunchyBird
Charon
Level 138
God Stats
13W - 12L
1,495 SR
Queue Stats
79W - 76L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
SkyBlood91
Kukulkan
Level 48
God Stats
49W - 25L
1,629 SR
Queue Stats
304W - 308L
1,490 Elo+
Solo
Rama
Rama
minionslayer1000
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 96L
1,362 Elo+
Party 2
Team Averages
Level 69
1,502 SR
1,415 Elo+

VS

Team Averages
Level 33
1,363 SR
1,315 Elo+
Surtr
Surtr
BodaHanma
Surtr
Level 22
God Stats
11W - 14L
1,311 SR
Queue Stats
67W - 77L
1,354 Elo+
Party 1
Bastet
Bastet
SlanginWong
Bastet
Level 51
God Stats
0W - 1L
1,565 SR
Queue Stats
83W - 100L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
TattedUpCuban
Cthulhu
Level 45
God Stats
12W - 26L
1,297 SR
Queue Stats
22W - 44L
1,292 Elo+
Solo
Scylla
Scylla
jumblemos1000
Scylla
Level 43
God Stats
9W - 10L
1,493 SR
Queue Stats
73W - 78L
1,441 Elo+
Solo
He Bo
He Bo
lLORDTOOTSs
He Bo
Level 3
God Stats
0W - 2L
1,147 SR
Queue Stats
60W - 64L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BabyFeiges
Ishtar
16
3 / 3 / 5
10,999
1,000
9,714
8,850
3,809
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
16
1 / 3 / 6
10,550
959
13,780
11,561
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
17
0 / 0 / 11
10,917
992
7,174
8,206
6,990
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SkyBlood91
Kukulkan
19
7 / 0 / 2
14,507
1,319
15,355
5,722
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 6
10,637
967
6,263
8,854
3,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

313

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BodaHanma
Surtr
16
0 / 4 / 3
10,818
983
10,004
20,319
25,518
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
16
3 / 5 / 2
11,194
1,018
10,580
15,166
6,992
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
14
0 / 0 / 0
9,505
864
2,753
5,554
5,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 1 / 0
9,387
853
393
1,514
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
5 / 3 / 0
11,802
1,073
17,015
14,055
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
13
Kills
8
8
Deaths
13
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BabyFeiges
Ishtar
3
3
5
1.83
L
Surtr
BodaHanma
Surtr
0
4
3
0.38
W
Freya
1
3
6
1.33
W
Charon
0
0
11
5.5
W
Kukulkan
SkyBlood91
Kukulkan
7
0
2
8
L
Bastet
3
5
2
0.8
L
Cthulhu
0
0
0
0
L
0
1
0
0
L
5
3
0
1.67
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,286
Damage
40,745
43,193
Taken
56,608
22,173
Mitigated
45,335
6,558
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BabyFeiges
Ishtar
9,714
6,707
0
652
8,850
3,809
0
5,356
3,494
0
24,612
L
Surtr
BodaHanma
Surtr
10,004
3,095
346
1,271
20,319
25,518
0
12,514
7,609
371
28,511
W
Freya
13,780
3,984
0
1,575
11,561
4,657
0
6,054
5,465
25,263
0
W
Charon
7,174
1,390
0
3,324
8,206
6,990
0
3,764
4,381
16,449
0
W
Kukulkan
SkyBlood91
Kukulkan
15,355
291
0
391
5,722
3,093
0
1,044
4,678
78,668
0
L
Bastet
10,580
3,455
0
977
15,166
6,992
0
10,625
4,322
0
24,011
L
Cthulhu
2,753
183
204
178
5,554
5,474
0
2,421
3,133
7,640
0
L
393
0
0
0
1,514
517
0
946
568
2,262
0
L
17,015
497
0
1,306
14,055
6,834
0
9,477
4,558
38,794
0
W
6,263
4,989
0
616
8,854
3,624
0
4,344
4,335
0
11,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,610
Gold Earned
52,706
277
Minions Killed
133
10
Camps Cleared
5
1,085,933
Distance Traveled
825,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,999
1,000
42
4
4
182,132
0
L
Surtr
10,818
983
40
4
1
216,736
0
W
Freya
10,550
959
41
4
1
208,774
0
W
Charon
10,917
992
19
2
1
226,205
0
W
Kukulkan
14,507
1,319
163
15
4
251,926
0
L
Bastet
11,194
1,018
32
3
3
233,179
0
L
Cthulhu
9,505
864
6
1
1
92,466
0
L
Scylla
9,387
853
4
0
0
45,446
0
L
He Bo
11,802
1,073
51
5
0
237,312
0
W
Rama
10,637
967
12
1
0
216,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role