Player Matchup

Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Brigz_Flawless
Thor
Level 100
God Stats
3W - 3L
1,684 SR
Queue Stats
49W - 49L
1,468 Elo+
Party 1
Anubis
Anubis
CA_LautaGod
Anubis
Level 53
God Stats
2W - 3L
1,606 SR
Queue Stats
24W - 25L
1,502 Elo+
Solo
Bacchus
Bacchus
RodrigoCenda
Bacchus
Level 106
God Stats
0W - 1L
1,439 SR
Queue Stats
49W - 49L
1,468 Elo+
Party 1
Anhur
Anhur
jacouda
Anhur
Level 133
God Stats
2W - 1L
1,841 SR
Queue Stats
128W - 124L
1,503 Elo+
Solo
Team Averages
Level 110
1,614 SR
1,488 Elo+

VS

Team Averages
Level 89
1,507 SR
1,492 Elo+
Fenrir
Fenrir
FeCroci
Fenrir
Level 78
God Stats
6W - 4L
1,322 SR
Queue Stats
199W - 196L
1,457 Elo+
Party 2
Agni
Agni
RagnarLockk
Agni
Level 157
God Stats
32W - 26L
1,531 SR
Queue Stats
565W - 572L
1,512 Elo+
Solo
Freya
Freya
citisso802
Freya
Level 127
God Stats
4W - 2L
1,554 SR
Queue Stats
243W - 253L
1,443 Elo+
Party 2
Ravana
Ravana
elterror1889
Ravana
Level 76
God Stats
11W - 9L
1,625 SR
Queue Stats
86W - 80L
1,493 Elo+
Solo
Bacchus
Bacchus
pedrobiroscaa
Bacchus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 45L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 3 / 0
7,303
562
5,783
13,976
5,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 1
6,077
467
4,419
14,290
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
2 / 5 / 2
6,509
501
5,443
8,183
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RodrigoCenda
Bacchus
11
0 / 3 / 8
6,813
524
3,889
11,681
9,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
jacouda
Anhur
11
4 / 2 / 2
6,874
529
6,596
9,471
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FeCroci
Fenrir
11
3 / 4 / 6
7,282
560
6,729
10,931
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 4
8,561
659
11,528
7,703
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Freya
13
2 / 1 / 3
7,369
567
7,318
7,878
2,888
Ravana
15
9 / 0 / 1
9,129
702
10,595
8,162
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
10
1 / 4 / 9
6,964
536
6,167
10,051
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
19
19
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
3
0
1.33
L
1
6
1
0.25
L
Anubis
2
5
2
0.6
W
Fenrir
FeCroci
Fenrir
3
4
6
1.5
W
4
3
4
2
L
Bacchus
RodrigoCenda
Bacchus
0
3
8
1.33
W
Freya
2
1
3
3.5
W
Ravana
9
0
1
9.5
L
Anhur
jacouda
Anhur
4
2
2
2.5
W
Bacchus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
42,337
57,601
Taken
44,725
28,777
Mitigated
22,579
15,241
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,783
2,125
0
2,646
13,976
5,967
0
9,154
4,822
0
57,077
L
4,419
414
0
3,343
14,290
5,682
0
2,998
11,232
0
41,244
L
Anubis
5,443
314
0
1,471
8,183
3,583
0
2,660
5,453
34,710
0
W
Fenrir
FeCroci
Fenrir
6,729
2,349
0
1,367
10,931
3,552
0
2,552
8,267
0
39,642
W
11,528
861
0
625
7,703
2,886
616
1,012
6,691
72,480
0
L
Bacchus
RodrigoCenda
Bacchus
3,889
860
1,492
1,902
11,681
9,750
0
4,522
7,096
19,285
0
W
Freya
7,318
2,382
0
5,746
7,878
2,888
911
2,447
5,431
61,160
0
W
Ravana
10,595
1,811
0
3,424
8,162
5,433
731
1,109
6,978
292
60,930
L
Anhur
jacouda
Anhur
6,596
4,267
0
4,387
9,471
3,795
0
6,095
3,324
0
50,856
W
Bacchus
6,167
1,287
120
2,093
10,051
7,820
0
2,078
7,901
13,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
39,305
326
Minions Killed
354
0
Camps Cleared
0
1,157,028
Distance Traveled
1,343,564
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,303
562
84
6
0
250,305
2
L
Thor
6,077
467
59
5
0
211,704
0
L
Anubis
6,509
501
65
5
0
230,254
0
W
Fenrir
7,282
560
53
4
0
300,130
0
W
Agni
8,561
659
119
9
0
261,702
5
L
Bacchus
6,813
524
39
3
0
244,403
0
W
Freya
7,369
567
73
6
0
257,473
1
W
Ravana
9,129
702
98
8
0
252,678
0
L
Anhur
6,874
529
79
6
0
220,362
1
W
Bacchus
6,964
536
11
1
0
271,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role