Player Matchup

Skadi
Skadi
FN Sukz
Skadi
Level 24
God Stats
2W - 4L
1,701 SR
Queue Stats
34W - 60L
1,136 Elo+
Party 1
Charon
Charon
LordDutchBoy
Charon
Level 74
God Stats
2W - 3L
1,485 SR
Queue Stats
43W - 60L
1,199 Elo+
Party 1
Cthulhu
Cthulhu
WBK2Solidd
Cthulhu
Level 15
God Stats
3W - 6L
1,396 SR
Queue Stats
8W - 14L
1,349 Elo+
Party 1
Set
Set
toasty4327
Set
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 47L
1,483 Elo+
Party 1
Bakasura
Bakasura
tomtanty
Bakasura
Level 74
God Stats
11W - 11L
1,834 SR
Queue Stats
71W - 77L
1,247 Elo+
Party 1
Team Averages
Level 51
1,583 SR
1,283 Elo+

VS

Team Averages
Level 97
1,530 SR
1,462 Elo+
Ne Zha
Ne Zha
Barline4Life
Ne Zha
Level 108
God Stats
11W - 5L
1,825 SR
Queue Stats
228W - 264L
1,503 Elo+
Party 2
Charon
Charon
CrazySquad379
Charon
Level 115
God Stats
1W - 1L
1,283 SR
Queue Stats
43W - 42L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Its_Just_Jorel
Danzaburou
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Ungroomedowl
Sun Wukong
Level 80
God Stats
2W - 0L
1,504 SR
Queue Stats
189W - 227L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
ripthemapart_
Nu Wa
Level 106
God Stats
36W - 22L
1,537 SR
Queue Stats
180W - 169L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FN Sukz
Skadi
9
0 / 6 / 3
5,805
387
3,154
11,043
3,602
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
10
0 / 2 / 3
6,862
457
4,135
14,735
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
WBK2Solidd
Cthulhu
12
0 / 2 / 2
7,186
479
5,433
10,825
9,979
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 0
7,344
490
5,721
10,436
6,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
tomtanty
Bakasura
12
2 / 4 / 2
7,440
496
5,066
16,227
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
7 / 1 / 6
9,162
611
14,203
13,404
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 8
7,673
512
6,019
6,631
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Its_Just_Jorel
Danzaburou
12
2 / 2 / 0
7,422
495
6,114
7,426
2,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Ungroomedowl
Sun Wukong
11
1 / 1 / 7
7,229
482
7,755
9,841
8,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 0 / 4
8,642
576
12,131
4,137
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
17
17
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
1
6
10
W
2
1
8
6
L
Skadi
FN Sukz
Skadi
0
6
3
0.25
W
Danzaburou
Its_Just_Jorel
Danzaburou
2
2
0
1
L
Charon
0
2
3
0.75
W
Sun Wukong
Ungroomedowl
Sun Wukong
1
1
7
4.5
L
Cthulhu
WBK2Solidd
Cthulhu
0
2
2
0.5
W
5
0
4
7
L
3
3
0
1
L
Bakasura
tomtanty
Bakasura
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
46,222
63,266
Taken
41,439
39,533
Mitigated
24,588
7,878
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
14,203
5,676
0
3,344
13,404
6,573
0
1,958
11,426
0
85,661
W
6,019
953
0
1,528
6,631
5,398
0
2,153
3,993
22,766
0
L
Skadi
FN Sukz
Skadi
3,154
1,589
0
807
11,043
3,602
0
2,553
8,490
0
23,083
W
Danzaburou
Its_Just_Jorel
Danzaburou
6,114
3,310
0
1,526
7,426
2,831
2,365
986
5,765
0
48,044
L
Charon
4,135
364
0
2,875
14,735
12,653
0
5,756
8,979
30,695
0
W
Sun Wukong
Ungroomedowl
Sun Wukong
7,755
1,931
0
2,250
9,841
8,525
0
4,179
5,590
0
34,923
L
Cthulhu
WBK2Solidd
Cthulhu
5,433
686
195
0
10,825
9,979
81
1,819
9,006
32,842
0
W
12,131
4,471
0
1,614
4,137
1,261
2,086
432
3,685
64,199
0
L
5,721
2,811
0
1,457
10,436
6,609
0
4,292
6,144
0
56,312
L
Bakasura
tomtanty
Bakasura
5,066
3,314
0
2,544
16,227
6,690
0
3,759
12,468
0
48,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
40,128
306
Minions Killed
365
0
Camps Cleared
0
1,454,968
Distance Traveled
1,423,301
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,162
611
104
7
0
305,988
0
W
Charon
7,673
512
25
2
0
286,003
0
L
Skadi
5,805
387
32
2
0
269,574
1
W
Danzaburou
7,422
495
80
5
0
278,230
0
L
Charon
6,862
457
34
2
0
296,251
1
W
Sun Wukong
7,229
482
58
4
0
296,801
0
L
Cthulhu
7,186
479
48
3
0
319,774
0
W
Nu Wa
8,642
576
98
7
0
256,279
0
L
Set
7,344
490
103
7
0
243,268
0
L
Bakasura
7,440
496
89
6
0
326,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role