Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Cleanoo
Hou Yi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 34L
1,659 Elo+
Party 1
Poseidon
Poseidon
EisenSkrt
Poseidon
Level 156
God Stats
15W - 11L
1,537 SR
Queue Stats
805W - 614L
1,646 Elo+
Party 1
Ra
Ra
grımmjow
Ra
Level 124
God Stats
7W - 2L
1,747 SR
Queue Stats
387W - 199L
1,663 Elo+
Party 1
Shiva
Shiva
yCythraul
Shiva
Level 198
God Stats
9W - 2L
1,716 SR
Queue Stats
267W - 129L
1,628 Elo+
Party 1
Team Averages
Level 115
1,600 SR
1,619 Elo+

VS

Team Averages
Level 148
1,520 SR
1,547 Elo+
Ra
Ra
CasualCrab
Ra
Level 148
God Stats
7W - 2L
1,767 SR
Queue Stats
108W - 87L
1,659 Elo+
Solo
Ymir
Ymir
IFooJan
Ymir
Level 171
God Stats
6W - 11L
1,595 SR
Queue Stats
343W - 326L
1,510 Elo+
Solo
Ullr
Ullr
LaRevanche2Dadou
Ullr
Level 128
God Stats
1W - 2L
1,292 SR
Queue Stats
131W - 124L
1,496 Elo+
Solo
Charon
Charon
Sublax-
Charon
Level 142
God Stats
8W - 8L
1,661 SR
Queue Stats
161W - 187L
1,458 Elo+
Solo
Susano
Susano
saamueelkuko
Susano
Level 149
God Stats
3W - 2L
1,287 SR
Queue Stats
234W - 184L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 2 / 2
5,981
544
5,153
9,750
7,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Cleanoo
Hou Yi
11
3 / 2 / 3
6,741
613
8,398
8,628
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
EisenSkrt
Poseidon
12
1 / 0 / 3
6,755
614
6,072
6,503
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 2
7,390
672
5,932
5,471
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
yCythraul
Shiva
12
2 / 0 / 0
7,368
670
3,808
8,034
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,340
576
5,579
5,308
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
IFooJan
Ymir
8
0 / 1 / 4
5,186
471
1,982
8,534
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 2
5,173
470
2,494
9,556
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Sublax-
Charon
11
0 / 2 / 1
5,518
502
4,308
6,641
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
9
1 / 4 / 0
5,390
490
5,383
11,385
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
5
5
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
2
1.5
L
3
1
0
3
W
Hou Yi
Cleanoo
Hou Yi
3
2
3
2.25
W
Poseidon
EisenSkrt
Poseidon
1
0
3
2.5
L
Ymir
IFooJan
Ymir
0
1
4
2
L
1
4
2
0.5
L
Charon
Sublax-
Charon
0
2
1
0.25
W
4
1
2
5
L
Susano
1
4
0
0.25
W
Shiva
yCythraul
Shiva
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,363
Damage
19,746
38,386
Taken
41,424
17,636
Mitigated
18,051
11,319
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,153
1,298
0
2,352
9,750
7,129
0
1,699
7,991
0
23,678
L
5,579
375
540
1,011
5,308
1,965
0
3,489
1,620
49,675
0
W
Hou Yi
Cleanoo
Hou Yi
8,398
4,957
0
3,357
8,628
3,271
364
1,112
7,476
0
45,211
W
Poseidon
EisenSkrt
Poseidon
6,072
1,307
0
1,411
6,503
1,954
0
1,408
5,024
68,217
0
L
Ymir
IFooJan
Ymir
1,982
171
0
2,543
8,534
5,734
0
3,522
4,730
11,684
0
L
2,494
660
0
869
9,556
3,335
0
547
8,974
0
23,415
L
Charon
Sublax-
Charon
4,308
1,104
0
1,620
6,641
2,861
0
1,424
5,215
36,767
0
W
5,932
898
336
2,428
5,471
2,053
215
2,456
2,920
53,861
0
L
Susano
5,383
1,248
0
5,142
11,385
4,156
0
2,645
8,585
0
33,534
W
Shiva
yCythraul
Shiva
3,808
1,068
110
1,325
8,034
3,229
0
4,731
2,959
115
50,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,235
Gold Earned
27,607
419
Minions Killed
275
0
Camps Cleared
0
1,139,656
Distance Traveled
1,064,908
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,981
544
25
2
0
223,811
1
L
Ra
6,340
576
88
8
0
233,245
1
W
Hou Yi
6,741
613
83
8
0
198,600
2
W
Poseidon
6,755
614
99
9
0
259,533
1
L
Ymir
5,186
471
21
2
0
194,989
0
L
Ullr
5,173
470
35
3
0
196,387
1
L
Charon
5,518
502
66
6
0
191,148
2
W
Ra
7,390
672
113
10
0
229,474
4
L
Susano
5,390
490
65
6
0
249,139
0
W
Shiva
7,368
670
99
9
0
228,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role