Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RaQy7000
Scylla
Level 146
God Stats
12W - 18L
1,489 SR
Queue Stats
410W - 415L
1,454 Elo+
Party 1
Merlin
Merlin
kliditismonksias
Merlin
Level 145
God Stats
5W - 8L
1,487 SR
Queue Stats
626W - 618L
1,536 Elo+
Solo
Chiron
Chiron
ksaTHE-SPECIAL-1
Chiron
Level 32
God Stats
1W - 1L
1,275 SR
Queue Stats
101W - 114L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
saeedms911
Sun Wukong
Level 129
God Stats
11W - 11L
1,587 SR
Queue Stats
299W - 329L
1,462 Elo+
Party 1
Team Averages
Level 118
1,468 SR
1,483 Elo+

VS

Team Averages
Level 102
1,463 SR
1,505 Elo+
Lancelot
Lancelot
 
Lancelot
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ewiixx
Amaterasu
Level 126
God Stats
4W - 5L
1,566 SR
Queue Stats
542W - 541L
1,515 Elo+
Solo
Vamana
Vamana
SeinosukeSan
Vamana
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 210L
1,524 Elo+
Solo
Ah Puch
Ah Puch
trku
Ah Puch
Level 41
God Stats
0W - 2L
1,249 SR
Queue Stats
17W - 19L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 3 / 7
8,664
963
6,351
11,585
13,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
RaQy7000
Scylla
16
4 / 2 / 12
8,716
968
10,518
7,024
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 12
7,285
809
8,534
6,551
2,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 1 / 8
8,899
989
6,895
5,093
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
saeedms911
Sun Wukong
16
4 / 2 / 10
8,778
975
10,601
12,189
9,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 5 / 5
6,682
742
6,680
13,067
8,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
 
Persephone
5
0 / 0 / 0
5,324
592
0
0
0
Amaterasu
Ewiixx
Amaterasu
11
3 / 5 / 5
6,946
772
4,595
10,887
9,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vamana
15
3 / 5 / 6
7,745
861
12,805
15,199
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
trku
Ah Puch
15
3 / 5 / 2
7,300
811
10,010
8,926
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
20
Kills
10
10
Deaths
20
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
7
2.17
L
Lancelot
 
Lancelot
1
5
5
0.7
L
Persephone
 
Persephone
0
0
0
0
L
Amaterasu
Ewiixx
Amaterasu
3
5
5
1.1
W
Scylla
RaQy7000
Scylla
4
2
12
5
L
Vamana
3
5
6
1.2
W
0
2
12
3
W
9
1
8
13
W
Sun Wukong
saeedms911
Sun Wukong
4
2
10
4.5
L
Ah Puch
trku
Ah Puch
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,899
Damage
34,090
42,442
Taken
48,079
31,842
Mitigated
38,932
16,684
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,351
420
497
1,148
11,585
13,950
0
3,351
7,713
10,970
214
L
Lancelot
 
Lancelot
6,680
846
1,248
2,756
13,067
8,766
0
6,998
5,633
0
11,663
L
Persephone
 
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
Ewiixx
Amaterasu
4,595
1,256
1,213
1,513
10,887
9,922
0
4,580
6,292
0
8,995
W
Scylla
RaQy7000
Scylla
10,518
939
2,256
1,947
7,024
2,985
515
1,533
5,130
21,237
0
L
Vamana
12,805
4,255
1,207
2,260
15,199
16,391
0
6,825
8,140
0
24,159
W
8,534
1,009
546
1,344
6,551
2,686
0
851
5,278
17,894
0
W
6,895
1,615
853
1,828
5,093
2,379
626
2,097
2,864
0
17,622
W
Sun Wukong
saeedms911
Sun Wukong
10,601
1,281
1,582
4,683
12,189
9,842
316
2,226
9,209
0
21,002
L
Ah Puch
trku
Ah Puch
10,010
443
206
881
8,926
3,853
0
6,235
2,483
22,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
33,997
132
Minions Killed
74
0
Camps Cleared
0
953,010
Distance Traveled
693,520
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,664
963
13
1
0
183,959
0
L
Lancelot
6,682
742
5
1
0
199,011
0
L
Persephone
5,324
592
0
0
0
0
0
L
Amaterasu
6,946
772
9
1
0
153,974
0
W
Scylla
8,716
968
28
3
0
182,490
1
L
Vamana
7,745
861
30
3
0
188,140
0
W
Merlin
7,285
809
25
3
0
176,196
0
W
Chiron
8,899
989
33
4
0
200,192
0
W
Sun Wukong
8,778
975
33
4
0
210,173
0
L
Ah Puch
7,300
811
30
3
0
152,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role