Player Matchup

Hercules
Hercules
AceGoodheart1
Hercules
Level 125
God Stats
3W - 4L
1,503 SR
Queue Stats
398W - 392L
1,500 Elo+
Solo
Osiris
Osiris
CherryPie14
Osiris
Level 125
God Stats
3W - 2L
1,439 SR
Queue Stats
692W - 683L
1,491 Elo+
Solo
Terra
Terra
MrLuciferX
Terra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,198 Elo+
Solo
Ravana
Ravana
MubadiWubda
Ravana
Level 125
God Stats
8W - 7L
1,478 SR
Queue Stats
412W - 447L
1,509 Elo+
Solo
Ah Puch
Ah Puch
oserb33
Ah Puch
Level 86
God Stats
7W - 5L
1,503 SR
Queue Stats
532W - 517L
1,566 Elo+
Solo
Team Averages
Level 97
1,485 SR
1,453 Elo+

VS

Team Averages
Level 91
1,408 SR
1,539 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
MarcLanders
Cliodhna
Level 159
God Stats
0W - 2L
1,217 SR
Queue Stats
97W - 82L
1,587 Elo+
Solo
Fafnir
Fafnir
Sleepybear91
Fafnir
Level 146
God Stats
4W - 9L
1,321 SR
Queue Stats
401W - 387L
1,531 Elo+
Solo
Ullr
Ullr
WoodyWoops
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,507 Elo+
Solo
Yu Huang
Yu Huang
YFeyn
Yu Huang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 87L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AceGoodheart1
Hercules
12
3 / 1 / 7
6,737
1,123
3,783
7,375
6,830
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
9
0 / 1 / 8
5,573
929
4,032
6,707
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
11
2 / 1 / 6
6,465
1,078
2,007
7,477
5,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
11
3 / 1 / 6
6,223
1,037
3,609
7,292
5,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
oserb33
Ah Puch
12
3 / 1 / 7
6,599
1,100
9,164
3,114
1,703
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 3 / 0
4,776
796
679
4,937
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cliodhna
MarcLanders
Cliodhna
10
1 / 2 / 2
5,311
885
6,115
4,459
1,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
12
2 / 0 / 3
6,297
1,050
2,866
4,217
3,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 3 / 3
5,388
898
3,074
6,090
2,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
YFeyn
Yu Huang
10
2 / 3 / 2
5,849
975
6,852
4,710
1,858
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
11
Kills
5
5
Deaths
11
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Hercules
AceGoodheart1
Hercules
3
1
7
6.5
W
Osiris
0
1
8
4
L
Cliodhna
MarcLanders
Cliodhna
1
2
2
1
W
Terra
2
1
6
5
W
Ravana
3
1
6
6
L
Fafnir
2
0
3
3.5
L
0
3
3
0.5
L
Yu Huang
YFeyn
Yu Huang
2
3
2
1
W
Ah Puch
oserb33
Ah Puch
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
19,586
31,965
Taken
24,413
27,058
Mitigated
13,612
11,366
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
679
157
636
797
4,937
3,568
0
2,093
2,648
0
1,094
W
Hercules
AceGoodheart1
Hercules
3,783
377
312
1,721
7,375
6,830
175
1,988
5,007
0
7,422
W
Osiris
4,032
215
1,108
1,515
6,707
7,043
520
2,627
3,790
0
7,625
L
Cliodhna
MarcLanders
Cliodhna
6,115
53
88
68
4,459
1,646
0
1,965
2,264
0
10,298
W
Terra
2,007
365
2,345
1,220
7,477
5,552
260
1,936
5,013
5,468
0
W
Ravana
3,609
339
985
1,553
7,292
5,930
93
2,374
4,764
0
7,715
L
Fafnir
2,866
568
581
1,972
4,217
3,797
0
1,597
2,078
4,229
0
L
3,074
1,614
0
1,035
6,090
2,743
0
2,640
3,199
0
8,835
L
Yu Huang
YFeyn
Yu Huang
6,852
684
302
236
4,710
1,858
0
2,290
2,114
11,750
0
W
Ah Puch
oserb33
Ah Puch
9,164
230
120
487
3,114
1,703
985
590
2,460
17,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
27,621
57
Minions Killed
55
0
Camps Cleared
0
627,826
Distance Traveled
489,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,776
796
0
0
0
66,735
0
W
Hercules
6,737
1,123
10
2
0
125,729
0
W
Osiris
5,573
929
5
1
0
118,572
0
L
Cliodhna
5,311
885
5
1
0
132,128
0
W
Terra
6,465
1,078
11
2
0
134,740
0
W
Ravana
6,223
1,037
10
2
0
108,436
0
L
Fafnir
6,297
1,050
6
1
0
74,376
0
L
Ullr
5,388
898
26
4
0
100,344
0
L
Yu Huang
5,849
975
18
3
0
115,732
0
W
Ah Puch
6,599
1,100
21
4
0
140,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role