Player Matchup

Fenrir
Fenrir
Dyzfunktion
Fenrir
Level 89
God Stats
2W - 5L
1,347 SR
Queue Stats
276W - 300L
1,420 Elo+
Solo
Persephone
Persephone
Noozpick
Persephone
Level 157
God Stats
4W - 3L
1,824 SR
Queue Stats
339W - 328L
1,449 Elo+
Solo
Anhur
Anhur
Nékoha
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,574 Elo+
Solo
King Arthur
King Arthur
Rob3rt 94
King Arthur
Level 127
God Stats
0W - 2L
1,297 SR
Queue Stats
47W - 66L
1,399 Elo+
Solo
Cerberus
Cerberus
aidan26
Cerberus
Level 104
God Stats
9W - 6L
1,654 SR
Queue Stats
326W - 317L
1,446 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,458 Elo+

VS

Team Averages
Level 82
1,494 SR
1,424 Elo+
Cernunnos
Cernunnos
ChrisEsk
Cernunnos
Level 60
God Stats
2W - 6L
1,236 SR
Queue Stats
326W - 330L
1,439 Elo+
Solo
Set
Set
Light013
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,528 Elo+
Solo
Sobek
Sobek
Opsid
Sobek
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 59L
1,305 Elo+
Solo
Atlas
Atlas
TheMrMeener
Atlas
Level 153
God Stats
3W - 3L
1,529 SR
Queue Stats
418W - 391L
1,447 Elo+
Solo
Hercules
Hercules
blackballs88
Hercules
Level 61
God Stats
13W - 5L
1,706 SR
Queue Stats
467W - 494L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 2 / 2
5,324
1,065
3,656
4,336
2,016
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Noozpick
Persephone
1
0 / 0 / 0
1,308
262
0
0
0
Anhur
Nékoha
Anhur
12
2 / 1 / 2
5,744
1,149
4,451
4,609
1,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Rob3rt 94
King Arthur
9
1 / 3 / 1
5,294
1,059
2,997
4,460
3,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
aidan26
Cerberus
12
0 / 1 / 4
5,634
1,127
5,484
5,254
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChrisEsk
Cernunnos
11
3 / 1 / 4
5,855
1,171
4,953
2,971
901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 6
5,345
1,069
2,788
4,474
2,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sobek
Opsid
Sobek
9
0 / 1 / 5
5,034
1,007
2,039
5,825
4,109
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 5
5,818
1,164
3,847
4,220
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
blackballs88
Hercules
10
2 / 1 / 5
5,569
1,114
2,500
5,609
5,427
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
7
7
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ChrisEsk
Cernunnos
3
1
4
5
L
Fenrir
2
2
2
1.5
W
1
1
6
4
L
Persephone
Noozpick
Persephone
0
0
0
0
L
Anhur
Nékoha
Anhur
2
1
2
3
W
Sobek
Opsid
Sobek
0
1
5
2.5
L
King Arthur
Rob3rt 94
King Arthur
1
3
1
0.5
W
1
1
5
3.5
L
Cerberus
aidan26
Cerberus
0
1
4
2
W
Hercules
blackballs88
Hercules
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,588
Damage
16,127
18,659
Taken
23,099
12,669
Mitigated
16,487
6,440
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ChrisEsk
Cernunnos
4,953
2,381
332
546
2,971
901
428
489
2,220
0
12,797
L
Fenrir
3,656
634
795
1,025
4,336
2,016
0
1,367
2,874
0
3,827
W
2,788
657
277
1,033
4,474
2,618
154
978
3,232
0
4,803
L
Persephone
Noozpick
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Nékoha
Anhur
4,451
1,138
177
1,275
4,609
1,805
0
1,374
3,235
0
13,169
W
Sobek
Opsid
Sobek
2,039
63
0
1,168
5,825
4,109
0
712
4,550
3,766
333
L
King Arthur
Rob3rt 94
King Arthur
2,997
18
0
40
4,460
3,728
0
1,497
2,831
0
7,064
W
3,847
425
371
1,351
4,220
3,432
90
1,107
2,621
8,258
0
L
Cerberus
aidan26
Cerberus
5,484
105
445
2,683
5,254
5,120
0
1,157
3,855
9,802
0
W
Hercules
blackballs88
Hercules
2,500
242
1,028
2,868
5,609
5,427
0
1,357
3,600
0
8,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,304
Gold Earned
27,621
50
Minions Killed
50
0
Camps Cleared
0
424,223
Distance Traveled
589,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,855
1,171
22
4
0
100,428
0
L
Fenrir
5,324
1,065
2
0
0
113,795
0
W
Set
5,345
1,069
2
0
0
125,114
0
L
Persephone
1,308
262
0
0
0
0
0
L
Anhur
5,744
1,149
26
5
0
92,957
0
W
Sobek
5,034
1,007
0
0
0
112,797
0
L
King Arthur
5,294
1,059
9
2
0
110,317
0
W
Atlas
5,818
1,164
16
3
0
117,990
0
L
Cerberus
5,634
1,127
13
3
0
107,154
0
W
Hercules
5,569
1,114
10
2
0
132,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role