Player Matchup

Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
its_just_game22
Charon
Level 41
God Stats
78W - 54L
1,679 SR
Queue Stats
411W - 408L
1,419 Elo+
Party 2
Fenrir
Fenrir
weptwillow
Fenrir
Level 107
God Stats
1W - 1L
1,679 SR
Queue Stats
174W - 170L
1,442 Elo+
Party 2
Medusa
Medusa
xKillerEaglex
Medusa
Level 138
God Stats
3W - 3L
1,790 SR
Queue Stats
179W - 177L
1,492 Elo+
Party 1
Team Averages
Level 109
1,630 SR
1,471 Elo+

VS

Team Averages
Level 120
1,614 SR
1,418 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Conroyslayer
Nike
Level 144
God Stats
2W - 0L
1,820 SR
Queue Stats
57W - 51L
1,522 Elo+
Solo
Arachne
Arachne
IICrazyGamerII
Arachne
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,201 Elo+
Party 3
Janus
Janus
Star_Lord_n_Co
Janus
Level 154
God Stats
65W - 57L
1,752 SR
Queue Stats
532W - 549L
1,542 Elo+
Solo
Heimdallr
Heimdallr
TricKKzz
Heimdallr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 4 / 1
5,971
597
6,037
11,912
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
 
Guan Yu
8
0 / 2 / 0
4,840
484
864
8,077
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 0
4,368
437
1,384
8,442
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
weptwillow
Fenrir
9
1 / 3 / 0
5,215
522
2,908
8,755
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 0
4,876
488
964
5,095
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
5 / 0 / 1
6,723
672
6,815
2,706
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 2
6,065
607
5,308
8,386
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 4
6,563
656
3,267
5,788
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 0 / 1
6,273
627
7,128
5,099
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TricKKzz
Heimdallr
10
0 / 0 / 3
5,957
596
3,023
4,401
1,957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
14
14
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
1
0.63
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Ah Puch
 
Ah Puch
5
0
1
5.5
W
2
3
2
1
W
3
0
4
5
W
4
0
1
4.5
W
Heimdallr
TricKKzz
Heimdallr
0
0
3
1.5
L
0
4
0
0
L
Fenrir
weptwillow
Fenrir
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,157
Damage
25,541
42,281
Taken
26,380
18,600
Mitigated
10,070
9,593
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,037
1,325
0
3,879
11,912
5,675
0
2,306
9,570
0
39,353
L
Guan Yu
 
Guan Yu
864
68
200
1,604
8,077
4,532
0
3,279
4,722
0
18,802
W
Ah Puch
 
Ah Puch
6,815
543
0
1,377
2,706
908
759
85
2,621
54,706
0
W
5,308
1,200
0
625
8,386
3,807
0
56
8,330
0
31,595
W
3,267
2,722
0
1,296
5,788
1,932
0
96
5,692
0
32,436
W
7,128
407
0
1,400
5,099
1,466
494
1,203
3,896
39,782
0
W
Heimdallr
TricKKzz
Heimdallr
3,023
1,842
0
2,756
4,401
1,957
289
0
4,401
0
36,656
L
1,384
261
0
240
8,442
3,338
0
5,328
2,804
15,455
0
L
Fenrir
weptwillow
Fenrir
2,908
673
0
1,318
8,755
3,448
0
981
7,700
0
39,174
L
964
593
0
2,352
5,095
1,607
0
1,622
3,473
0
25,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
31,581
222
Minions Killed
302
0
Camps Cleared
0
998,115
Distance Traveled
1,009,859
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,971
597
64
6
0
193,937
6
L
Guan Yu
4,840
484
25
3
0
230,871
1
W
Ah Puch
6,723
672
83
8
0
205,220
0
W
Nike
6,065
607
48
5
0
174,873
0
W
Arachne
6,563
656
51
5
0
203,742
0
W
Janus
6,273
627
53
5
0
224,870
0
W
Heimdallr
5,957
596
67
7
0
201,154
2
L
Charon
4,368
437
25
3
0
186,347
0
L
Fenrir
5,215
522
60
6
0
211,358
0
L
Medusa
4,876
488
48
5
0
175,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role