Player Matchup

Kali
Kali
 
Kali
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
ROM819
Izanami
Level 110
God Stats
5W - 3L
1,709 SR
Queue Stats
35W - 38L
1,507 Elo+
Party 3
Nu Wa
Nu Wa
Toxic--Panda---
Nu Wa
Level 121
God Stats
6W - 3L
1,733 SR
Queue Stats
112W - 102L
1,503 Elo+
Party 4
Chaac
Chaac
Ziphyll
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,486 Elo+
Party 3
Charon
Charon
iTerpss
Charon
Level 128
God Stats
1W - 1L
1,717 SR
Queue Stats
56W - 58L
1,526 Elo+
Party 3
Team Averages
Level 119
1,632 SR
1,504 Elo+

VS

Team Averages
Level 107
1,641 SR
1,491 Elo+
Artemis
Artemis
DCOverkill
Artemis
Level 87
God Stats
14W - 3L
1,805 SR
Queue Stats
125W - 108L
1,465 Elo+
Party 1
Chaac
Chaac
Diegxrm
Chaac
Level 68
God Stats
2W - 3L
1,752 SR
Queue Stats
114W - 99L
1,463 Elo+
Party 1
Bakasura
Bakasura
DmackandtheFunk
Bakasura
Level 128
God Stats
3W - 5L
1,289 SR
Queue Stats
229W - 212L
1,530 Elo+
Party 2
Hel
Hel
Pokey_008
Hel
Level 124
God Stats
8W - 4L
1,773 SR
Queue Stats
25W - 35L
1,482 Elo+
Party 2
Charon
Charon
pianoman1236
Charon
Level 129
God Stats
4W - 7L
1,584 SR
Queue Stats
250W - 224L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 4 / 3
6,678
514
6,974
13,507
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
ROM819
Izanami
9
0 / 5 / 0
5,635
433
3,143
8,293
2,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 1 / 2
7,587
584
15,885
8,917
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Ziphyll
Chaac
9
0 / 3 / 0
6,278
483
3,512
8,682
5,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charon
iTerpss
Charon
7
0 / 2 / 0
5,757
443
2,676
6,586
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DCOverkill
Artemis
12
2 / 1 / 7
7,097
546
9,125
8,844
2,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Diegxrm
Chaac
12
6 / 0 / 2
7,309
562
5,633
8,037
4,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
15
5 / 0 / 1
9,476
729
8,524
11,319
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 2
7,090
545
5,848
11,993
3,757
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
13
1 / 2 / 2
7,586
584
4,611
11,363
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
4
3
1.13
W
Artemis
DCOverkill
Artemis
2
1
7
5.5
W
Chaac
Diegxrm
Chaac
6
0
2
7
W
Bakasura
5
0
1
5.5
W
1
3
2
0.67
L
Izanami
ROM819
Izanami
0
5
0
0
L
3
1
2
4
L
Chaac
Ziphyll
Chaac
0
3
0
0
L
Charon
iTerpss
Charon
0
2
0
0
W
Charon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,190
Damage
33,741
45,985
Taken
51,556
22,326
Mitigated
22,460
10,009
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,974
2,846
0
3,761
13,507
5,571
0
3,841
9,368
0
41,672
W
Artemis
DCOverkill
Artemis
9,125
5,309
0
3,199
8,844
2,908
1,488
3,310
5,534
0
40,107
W
Chaac
Diegxrm
Chaac
5,633
667
0
3,611
8,037
4,545
599
2,739
5,298
0
28,777
W
Bakasura
8,524
5,232
0
6,266
11,319
6,564
2,783
1,773
9,546
0
58,608
W
5,848
206
799
4,714
11,993
3,757
284
6,782
5,211
44,874
0
L
Izanami
ROM819
Izanami
3,143
1,991
0
1,555
8,293
2,536
865
591
7,360
0
44,337
L
15,885
3,465
0
1,740
8,917
3,571
0
5,751
3,089
68,738
0
L
Chaac
Ziphyll
Chaac
3,512
784
0
1,578
8,682
5,734
310
0
6,723
0
41,192
L
Charon
iTerpss
Charon
2,676
621
0
1,375
6,586
4,914
0
276
6,129
12,852
0
W
Charon
4,611
912
0
613
11,363
4,686
192
4,073
7,290
62,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
38,558
330
Minions Killed
412
0
Camps Cleared
0
1,144,287
Distance Traveled
1,378,894
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,678
514
56
4
0
294,616
1
W
Artemis
7,097
546
61
5
0
255,667
0
W
Chaac
7,309
562
32
2
0
293,559
0
W
Bakasura
9,476
729
141
11
0
304,861
1
W
Hel
7,090
545
79
6
0
248,478
0
L
Izanami
5,635
433
70
5
0
213,297
0
L
Nu Wa
7,587
584
95
7
0
258,430
0
L
Chaac
6,278
483
76
6
0
190,096
1
L
Charon
5,757
443
33
3
0
187,848
1
W
Charon
7,586
584
99
8
0
276,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role