Player Matchup

Ao Kuang
Ao Kuang
AceShmeat
Ao Kuang
Level 98
God Stats
5W - 2L
1,740 SR
Queue Stats
41W - 27L
1,660 Elo+
Party 3
Horus
Horus
Jummyacid
Horus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,685 Elo+
Party 3
Ishtar
Ishtar
Sheistyy
Ishtar
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 46L
1,668 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Stud94
Morgan Le Fay
Level 194
God Stats
6W - 3L
1,723 SR
Queue Stats
424W - 433L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zavion
Tsukuyomi
Level 200
God Stats
80W - 74L
1,455 SR
Queue Stats
745W - 772L
1,516 Elo+
Party 1
Team Averages
Level 126
1,584 SR
1,611 Elo+

VS

Team Averages
Level 140
1,503 SR
1,588 Elo+
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charon
Charon
BBGUN007
Charon
Level 129
God Stats
6W - 9L
1,500 SR
Queue Stats
661W - 459L
1,658 Elo+
Party 4
Anubis
Anubis
SippinActaviss
Anubis
Level 106
God Stats
2W - 1L
1,848 SR
Queue Stats
56W - 45L
1,594 Elo+
Party 2
Serqet
Serqet
SlNNERR
Serqet
Level 159
God Stats
3W - 3L
1,461 SR
Queue Stats
90W - 72L
1,603 Elo+
Party 2
Bellona
Bellona
oorteR
Bellona
Level 162
God Stats
0W - 2L
1,204 SR
Queue Stats
72W - 59L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AceShmeat
Ao Kuang
11
2 / 2 / 0
6,045
605
7,861
10,632
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Jummyacid
Horus
8
0 / 0 / 4
5,377
538
2,600
8,974
5,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
Sheistyy
Ishtar
8
0 / 2 / 2
4,760
476
7,183
8,410
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Stud94
Morgan Le Fay
10
2 / 0 / 0
6,096
610
6,087
3,715
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Zavion
Tsukuyomi
11
3 / 0 / 2
6,035
604
4,090
6,965
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 2 / 2
5,030
503
6,072
7,642
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
BBGUN007
Charon
8
0 / 1 / 1
5,321
532
6,890
9,284
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 1
5,014
501
3,403
5,215
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
SlNNERR
Serqet
9
3 / 1 / 0
5,728
573
3,142
7,952
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
oorteR
Bellona
11
1 / 2 / 1
6,337
634
6,122
10,937
9,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
4
4
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
2
0.5
W
Ao Kuang
AceShmeat
Ao Kuang
2
2
0
1
L
Charon
BBGUN007
Charon
0
1
1
0.5
W
Horus
Jummyacid
Horus
0
0
4
2
W
Ishtar
Sheistyy
Ishtar
0
2
2
0.5
L
0
1
1
0.5
L
Serqet
SlNNERR
Serqet
3
1
0
3
W
Morgan Le Fay
Stud94
Morgan Le Fay
2
0
0
2
W
Tsukuyomi
Zavion
Tsukuyomi
3
0
2
4
L
Bellona
oorteR
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
25,629
38,696
Taken
41,030
20,583
Mitigated
23,759
15,356
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,072
2,546
0
1,075
7,642
2,502
0
14
7,628
0
32,722
W
Ao Kuang
AceShmeat
Ao Kuang
7,861
2,244
0
4,675
10,632
8,379
0
238
10,394
38,197
0
L
Charon
BBGUN007
Charon
6,890
2,186
0
3,422
9,284
6,582
0
1,626
7,658
20,972
0
W
Horus
Jummyacid
Horus
2,600
1,641
2,620
3,900
8,974
5,427
0
4,098
4,876
0
14,323
W
Ishtar
Sheistyy
Ishtar
7,183
4,467
0
2,820
8,410
3,083
0
2,624
5,623
0
33,439
L
3,403
101
0
621
5,215
2,539
0
3,583
1,632
35,325
0
L
Serqet
SlNNERR
Serqet
3,142
377
0
1,258
7,952
2,839
0
878
7,074
0
34,383
W
Morgan Le Fay
Stud94
Morgan Le Fay
6,087
456
0
498
3,715
1,186
0
2,099
1,616
47,609
0
W
Tsukuyomi
Zavion
Tsukuyomi
4,090
717
0
843
6,965
2,508
0
1,472
5,493
0
43,440
L
Bellona
oorteR
Bellona
6,122
1,613
0
4,136
10,937
9,297
0
7,897
3,040
210
43,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,313
Gold Earned
27,430
262
Minions Killed
261
0
Camps Cleared
0
1,094,531
Distance Traveled
1,081,881
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,030
503
55
6
0
197,645
0
W
Ao Kuang
6,045
605
55
6
0
189,906
0
L
Charon
5,321
532
23
2
0
207,940
2
W
Horus
5,377
538
15
2
0
233,175
0
W
Ishtar
4,760
476
51
5
0
191,313
0
L
Anubis
5,014
501
53
5
0
217,750
5
L
Serqet
5,728
573
57
6
0
247,473
4
W
Morgan Le Fay
6,096
610
72
7
0
232,252
6
W
Tsukuyomi
6,035
604
69
7
0
247,885
2
L
Bellona
6,337
634
73
7
0
211,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role