Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NINJAPANZERBOAR
Nu Wa
Level 120
God Stats
21W - 19L
1,574 SR
Queue Stats
327W - 288L
1,535 Elo+
Solo
Charon
Charon
SlobOnMeNob_
Charon
Level 64
God Stats
6W - 6L
1,594 SR
Queue Stats
184W - 179L
1,471 Elo+
Solo
Artemis
Artemis
erik2real
Artemis
Level 195
God Stats
3W - 0L
1,736 SR
Queue Stats
106W - 126L
1,472 Elo+
Party 2
Fenrir
Fenrir
snow-fox-ex
Fenrir
Level 167
God Stats
2W - 0L
1,397 SR
Queue Stats
111W - 117L
1,515 Elo+
Party 2
Team Averages
Level 141
1,560 SR
1,499 Elo+

VS

Team Averages
Level 65
1,357 SR
1,387 Elo+
Charon
Charon
Hornet162407
Charon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,429 Elo+
Party 1
Izanami
Izanami
TheAlive411
Izanami
Level 26
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 6L
1,322 Elo+
Party 1
Anubis
Anubis
TheUndead114
Anubis
Level 102
God Stats
0W - 2L
1,535 SR
Queue Stats
16W - 23L
1,390 Elo+
Party 1
Thanatos
Thanatos
loVerboYYY69
Thanatos
Level 25
God Stats
5W - 3L
1,161 SR
Queue Stats
9W - 11L
1,360 Elo+
Party 1
Hel
Hel
saltybreadstick
Hel
Level 68
God Stats
3W - 7L
1,317 SR
Queue Stats
16W - 23L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 3 / 2
8,831
631
5,741
12,304
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 0 / 0
9,442
674
7,680
3,258
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
12
1 / 2 / 5
7,615
544
4,501
10,889
9,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
erik2real
Artemis
13
6 / 0 / 5
8,203
586
14,102
7,463
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
5 / 2 / 8
8,640
617
7,637
12,174
5,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 1 / 2
6,457
461
5,182
12,739
10,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
TheAlive411
Izanami
8
0 / 6 / 0
5,380
384
2,555
10,848
3,057
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
4 / 5 / 0
8,021
573
8,206
10,898
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
loVerboYYY69
Thanatos
10
3 / 6 / 0
6,327
452
3,912
13,757
4,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 0
7,042
503
3,109
10,728
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
7
7
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
3
2
1
L
Charon
0
1
2
1
W
7
0
0
7
W
Charon
1
2
5
1.75
L
Izanami
TheAlive411
Izanami
0
6
0
0
L
Anubis
4
5
0
0.8
W
Artemis
erik2real
Artemis
6
0
5
8.5
L
Thanatos
loVerboYYY69
Thanatos
3
6
0
0.5
L
0
3
0
0
W
Fenrir
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,661
Damage
22,964
46,088
Taken
58,970
25,248
Mitigated
26,625
17,613
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,741
702
210
4,146
12,304
6,138
274
6,341
5,963
0
61,926
L
Charon
5,182
973
216
2,300
12,739
10,637
0
2,281
10,458
33,012
0
W
7,680
849
0
750
3,258
1,129
335
1,463
1,795
78,618
0
W
Charon
4,501
1,063
243
3,470
10,889
9,241
334
2,588
8,301
24,436
206
L
Izanami
TheAlive411
Izanami
2,555
1,506
0
459
10,848
3,057
0
2,653
8,195
0
25,062
L
Anubis
8,206
337
0
3,252
10,898
4,631
0
1,736
9,162
57,953
0
W
Artemis
erik2real
Artemis
14,102
7,440
0
3,087
7,463
2,969
632
3,673
3,790
0
62,269
L
Thanatos
loVerboYYY69
Thanatos
3,912
1,320
0
6,634
13,757
4,707
0
2,326
11,431
0
32,897
L
3,109
0
524
4,175
10,728
3,593
0
2,979
7,749
68,470
0
W
Fenrir
7,637
2,960
0
5,707
12,174
5,771
1,074
2,642
9,532
0
52,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
33,227
443
Minions Killed
362
0
Camps Cleared
0
1,336,020
Distance Traveled
1,288,034
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,831
631
99
7
0
279,831
0
L
Charon
6,457
461
35
3
0
258,878
2
W
Nu Wa
9,442
674
138
10
0
274,288
2
W
Charon
7,615
544
28
2
0
265,653
0
L
Izanami
5,380
384
53
4
0
238,887
0
L
Anubis
8,021
573
103
7
0
245,954
0
W
Artemis
8,203
586
107
8
0
231,831
0
L
Thanatos
6,327
452
53
4
0
286,295
0
L
Hel
7,042
503
118
8
0
258,020
0
W
Fenrir
8,640
617
71
5
0
284,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role