Player Matchup

Charon
Charon
SankBoi
Charon
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 77L
1,365 Elo+
Solo
Jormungandr
Jormungandr
ZexxyIsCute
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 2
Cerberus
Cerberus
elafatal
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
Aphrodite
Aphrodite
nayonnie
Aphrodite
Level 8
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 2
Jing Wei
Jing Wei
zuhsty
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 2
Team Averages
Level 31
1,458 SR
1,273 Elo+

VS

Team Averages
Level 96
1,451 SR
1,508 Elo+
Ix Chel
Ix Chel
NeedTheD
Ix Chel
Level 197
God Stats
9W - 4L
1,577 SR
Queue Stats
107W - 117L
1,526 Elo+
Party 3
Ishtar
Ishtar
Scrubscious
Ishtar
Level 49
God Stats
2W - 1L
1,160 SR
Queue Stats
13W - 7L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
SplshDmg
Cthulhu
Level 13
God Stats
4W - 3L
1,516 SR
Queue Stats
4W - 7L
1,408 Elo+
Party 1
Charon
Charon
Stoney2311
Charon
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,576 Elo+
Party 3
Hercules
Hercules
iAstroWorld
Hercules
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
SankBoi
Charon
13
0 / 1 / 2
7,299
664
4,705
11,427
10,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
ZexxyIsCute
Jormungandr
13
0 / 5 / 4
7,281
662
11,012
14,641
13,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
elafatal
Cerberus
13
1 / 7 / 3
8,077
734
4,282
17,030
11,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
nayonnie
Aphrodite
13
0 / 10 / 4
7,229
657
6,040
14,306
7,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
zuhsty
Jing Wei
15
4 / 8 / 0
8,580
780
11,738
15,259
6,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
NeedTheD
Ix Chel
16
4 / 0 / 16
9,307
846
10,845
7,121
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ishtar
16
12 / 2 / 13
9,704
882
15,974
8,674
4,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SplshDmg
Cthulhu
15
4 / 2 / 12
8,440
767
11,321
12,956
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Stoney2311
Charon
15
5 / 0 / 17
8,809
801
10,087
8,538
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
iAstroWorld
Hercules
14
6 / 1 / 14
8,464
769
11,550
13,670
10,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
103
5
Kills
31
31
Deaths
5
13
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
NeedTheD
Ix Chel
4
0
16
12
L
Charon
SankBoi
Charon
0
1
2
1
W
Ishtar
12
2
13
9.25
W
Cthulhu
SplshDmg
Cthulhu
4
2
12
5
W
Charon
Stoney2311
Charon
5
0
17
13.5
L
Jormungandr
ZexxyIsCute
Jormungandr
0
5
4
0.4
L
Cerberus
elafatal
Cerberus
1
7
3
0.36
W
Hercules
iAstroWorld
Hercules
6
1
14
13
L
Aphrodite
nayonnie
Aphrodite
0
10
4
0.2
L
Jing Wei
zuhsty
Jing Wei
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
59,777
72,663
Taken
50,959
50,395
Mitigated
37,261
14,078
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
NeedTheD
Ix Chel
10,845
985
1,437
1,358
7,121
3,279
1,213
2,590
4,230
42,433
0
L
Charon
SankBoi
Charon
4,705
853
0
2,089
11,427
10,240
0
3,962
7,194
21,055
0
W
Ishtar
15,974
11,475
0
1,088
8,674
4,257
2,080
4,638
3,749
0
26,861
W
Cthulhu
SplshDmg
Cthulhu
11,321
1,609
0
576
12,956
11,324
15
6,216
6,330
27,065
0
W
Charon
Stoney2311
Charon
10,087
1,050
508
1,841
8,538
7,952
464
2,804
5,538
19,746
105
L
Jormungandr
ZexxyIsCute
Jormungandr
11,012
2,089
0
1,459
14,641
13,559
0
5,406
8,725
24,676
0
L
Cerberus
elafatal
Cerberus
4,282
619
897
3,330
17,030
11,773
0
7,891
7,976
15,074
0
W
Hercules
iAstroWorld
Hercules
11,550
2,638
0
1,532
13,670
10,449
0
8,283
4,836
0
22,604
L
Aphrodite
nayonnie
Aphrodite
6,040
977
1,799
2,790
14,306
7,867
94
6,112
7,482
9,796
0
L
Jing Wei
zuhsty
Jing Wei
11,738
10,105
0
1,714
15,259
6,956
254
6,055
8,775
0
22,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,466
Gold Earned
44,724
147
Minions Killed
203
0
Camps Cleared
0
1,058,665
Distance Traveled
1,164,946
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,307
846
82
7
0
222,652
0
L
Charon
7,299
664
34
3
0
211,708
5
W
Ishtar
9,704
882
37
3
0
213,323
0
W
Cthulhu
8,440
767
46
4
0
249,779
0
W
Charon
8,809
801
16
1
0
244,004
0
L
Jormungandr
7,281
662
30
3
0
228,204
0
L
Cerberus
8,077
734
40
4
0
199,985
0
W
Hercules
8,464
769
22
2
0
235,188
3
L
Aphrodite
7,229
657
11
1
0
201,342
0
L
Jing Wei
8,580
780
32
3
0
217,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role