Player Matchup

Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Bunni02
Persephone
Level 53
God Stats
22W - 26L
1,483 SR
Queue Stats
103W - 116L
1,461 Elo+
Party 1
Hachiman
Hachiman
EI Huevo
Hachiman
Level 148
God Stats
4W - 5L
1,595 SR
Queue Stats
111W - 115L
1,493 Elo+
Party 1
Charon
Charon
God_Cookie_0
Charon
Level 156
God Stats
3W - 6L
1,308 SR
Queue Stats
289W - 265L
1,515 Elo+
Solo
Chaac
Chaac
Who is Kasper
Chaac
Level 157
God Stats
14W - 18L
1,452 SR
Queue Stats
380W - 366L
1,509 Elo+
Party 1
Team Averages
Level 132
1,467 SR
1,496 Elo+

VS

Team Averages
Level 144
1,542 SR
1,490 Elo+
Raijin
Raijin
Atrix
Raijin
Level 155
God Stats
1W - 1L
1,460 SR
Queue Stats
24W - 18L
1,408 Elo+
Solo
Fenrir
Fenrir
Kingpirate61
Fenrir
Level 125
God Stats
8W - 13L
1,366 SR
Queue Stats
155W - 153L
1,430 Elo+
Solo
Anhur
Anhur
UncOmar
Anhur
Level 144
God Stats
1W - 0L
1,624 SR
Queue Stats
81W - 67L
1,603 Elo+
Party 2
Charon
Charon
YoJareddo
Charon
Level 141
God Stats
5W - 2L
1,973 SR
Queue Stats
21W - 16L
1,592 Elo+
Party 2
Cu Chulainn
Cu Chulainn
venator3G
Cu Chulainn
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 42L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 3 / 1
5,860
488
5,130
12,353
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Bunni02
Persephone
10
0 / 2 / 0
5,833
486
2,775
7,339
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
EI Huevo
Hachiman
9
0 / 4 / 2
5,781
482
4,683
8,488
2,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
10
1 / 2 / 0
6,489
541
3,293
9,169
6,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
6,218
518
7,324
11,640
10,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Atrix
Raijin
13
4 / 1 / 0
7,405
617
6,863
5,845
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
13
3 / 2 / 2
7,413
618
3,991
10,427
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
UncOmar
Anhur
13
3 / 0 / 2
7,232
603
5,475
8,075
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
YoJareddo
Charon
12
0 / 0 / 5
7,034
586
5,063
9,458
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
venator3G
Cu Chulainn
12
1 / 0 / 0
7,004
584
8,376
10,499
8,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
1
0.17
W
Raijin
Atrix
Raijin
4
1
0
4
L
Persephone
Bunni02
Persephone
0
2
0
0
L
Hachiman
EI Huevo
Hachiman
0
4
2
0.25
L
Charon
1
2
0
0.5
W
Fenrir
3
2
2
2
W
Anhur
UncOmar
Anhur
3
0
2
4
L
0
0
0
0
W
Charon
YoJareddo
Charon
0
0
5
2.5
W
Cu Chulainn
venator3G
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
29,768
48,989
Taken
44,304
27,100
Mitigated
27,401
11,675
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,130
1,820
0
2,956
12,353
5,088
0
593
11,760
0
42,721
W
Raijin
Atrix
Raijin
6,863
636
0
1,672
5,845
2,355
400
1,640
4,205
62,497
0
L
Persephone
Bunni02
Persephone
2,775
588
0
487
7,339
2,514
0
4,021
3,299
36,734
0
L
Hachiman
EI Huevo
Hachiman
4,683
1,768
0
2,336
8,488
2,072
0
1,468
7,020
0
35,583
L
Charon
3,293
279
180
2,405
9,169
6,536
0
5,266
3,903
24,906
0
W
Fenrir
3,991
488
0
2,522
10,427
4,573
156
176
10,251
0
56,930
W
Anhur
UncOmar
Anhur
5,475
2,139
0
3,955
8,075
2,980
736
1,097
6,978
0
49,492
L
7,324
899
0
3,311
11,640
10,890
0
696
10,944
0
49,117
W
Charon
YoJareddo
Charon
5,063
1,233
0
2,153
9,458
8,833
168
2,905
6,553
24,214
0
W
Cu Chulainn
venator3G
Cu Chulainn
8,376
1,594
0
1,175
10,499
8,660
0
258
10,241
191
54,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
36,088
303
Minions Killed
417
0
Camps Cleared
0
1,139,222
Distance Traveled
1,232,480
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,860
488
78
7
0
242,964
3
W
Raijin
7,405
617
113
9
0
251,280
2
L
Persephone
5,833
486
60
5
0
224,910
4
L
Hachiman
5,781
482
59
5
0
218,086
5
L
Charon
6,489
541
20
2
0
226,592
0
W
Fenrir
7,413
618
89
7
0
274,669
0
W
Anhur
7,232
603
98
8
0
236,413
0
L
Chaac
6,218
518
86
7
0
226,670
0
W
Charon
7,034
586
22
2
0
253,721
0
W
Cu Chulainn
7,004
584
95
8
0
216,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role