Player Matchup

Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Sirterm
Cupid
Level 5
God Stats
6W - 6L
1,614 SR
Queue Stats
10W - 9L
1,126 Elo+
Party 1
Kukulkan
Kukulkan
Unknown_Kabashi
Kukulkan
Level 38
God Stats
5W - 4L
1,663 SR
Queue Stats
50W - 59L
1,361 Elo+
Party 3
Da Ji
Da Ji
V81011
Da Ji
Level 108
God Stats
7W - 5L
1,519 SR
Queue Stats
96W - 96L
1,477 Elo+
Party 3
Athena
Athena
tweakks
Athena
Level 108
God Stats
8W - 3L
1,743 SR
Queue Stats
104W - 91L
1,440 Elo+
Party 1
Team Averages
Level 82
1,608 SR
1,381 Elo+

VS

Team Averages
Level 47
1,495 SR
1,460 Elo+
Fenrir
Fenrir
ClydeLit
Fenrir
Level 44
God Stats
36W - 29L
1,553 SR
Queue Stats
281W - 272L
1,474 Elo+
Solo
Ullr
Ullr
FalixGamer
Ullr
Level 124
God Stats
1W - 1L
1,735 SR
Queue Stats
20W - 35L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
Leah v Jona
Baron Samedi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
RamonisPOO
Cthulhu
Level 7
God Stats
0W - 1L
1,187 SR
Queue Stats
6W - 8L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
vI Aimz Iv
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
4 / 0 / 1
7,016
585
5,849
9,038
5,298
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Sirterm
Cupid
10
2 / 1 / 1
5,935
495
5,274
4,680
2,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
12
1 / 2 / 2
6,669
556
3,467
6,200
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
V81011
Da Ji
10
5 / 0 / 3
6,533
544
3,721
5,828
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
tweakks
Athena
10
3 / 0 / 5
6,659
555
5,892
10,313
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClydeLit
Fenrir
11
2 / 2 / 0
5,905
492
5,530
8,643
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 4 / 0
5,218
435
7,138
10,266
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Leah v Jona
Baron Samedi
7
0 / 5 / 0
4,534
378
2,972
6,075
2,667
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
RamonisPOO
Cthulhu
8
0 / 4 / 1
5,344
445
1,983
7,949
4,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
vI Aimz Iv
Kukulkan
7
0 / 1 / 0
4,402
367
1,241
2,797
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
3
3
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
0
1
4.5
L
Fenrir
ClydeLit
Fenrir
2
2
0
1
L
1
4
0
0.25
L
Baron Samedi
Leah v Jona
Baron Samedi
0
5
0
0
L
Cthulhu
RamonisPOO
Cthulhu
0
4
1
0.13
W
Cupid
Sirterm
Cupid
2
1
1
2.5
W
Kukulkan
1
2
2
1
W
Da Ji
V81011
Da Ji
5
0
3
6.5
W
Athena
tweakks
Athena
3
0
5
5.5
L
Kukulkan
vI Aimz Iv
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,203
Damage
18,864
36,059
Taken
35,730
21,720
Mitigated
16,083
8,380
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,849
669
0
3,397
9,038
5,298
0
4,111
4,927
43,494
359
L
Fenrir
ClydeLit
Fenrir
5,530
840
0
585
8,643
3,847
0
3,668
4,771
0
35,256
L
7,138
3,101
0
1,567
10,266
3,710
0
2,813
7,453
0
32,962
L
Baron Samedi
Leah v Jona
Baron Samedi
2,972
553
0
216
6,075
2,667
21
4,013
2,062
18,442
0
L
Cthulhu
RamonisPOO
Cthulhu
1,983
178
892
567
7,949
4,949
0
2,375
5,523
14,407
0
W
Cupid
Sirterm
Cupid
5,274
2,294
310
647
4,680
2,143
351
437
4,243
0
33,741
W
Kukulkan
3,467
318
28
1,218
6,200
2,406
430
228
5,972
39,233
0
W
Da Ji
V81011
Da Ji
3,721
1,082
0
0
5,828
2,297
466
752
5,076
0
36,720
W
Athena
tweakks
Athena
5,892
1,935
0
2,780
10,313
9,576
0
918
9,395
22,680
248
L
Kukulkan
vI Aimz Iv
Kukulkan
1,241
92
0
125
2,797
910
0
1,477
1,320
14,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
25,403
272
Minions Killed
157
0
Camps Cleared
0
1,149,949
Distance Traveled
994,575
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,016
585
65
5
0
192,924
2
L
Fenrir
5,905
492
48
4
0
240,803
0
L
Ullr
5,218
435
36
3
0
211,152
0
L
Baron Samedi
4,534
378
21
2
0
177,535
0
L
Cthulhu
5,344
445
27
2
0
178,729
0
W
Cupid
5,935
495
51
4
0
215,311
0
W
Kukulkan
6,669
556
70
6
0
224,283
2
W
Da Ji
6,533
544
54
5
0
265,229
1
W
Athena
6,659
555
32
3
0
252,202
4
L
Kukulkan
4,402
367
25
2
0
186,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role