Player Matchup

Baron Samedi
Baron Samedi
Alyair
Baron Samedi
Level 45
God Stats
6W - 5L
1,721 SR
Queue Stats
136W - 114L
1,484 Elo+
Solo
Nu Wa
Nu Wa
GBD_Cash_Crypto
Nu Wa
Level 141
God Stats
17W - 12L
1,629 SR
Queue Stats
686W - 759L
1,519 Elo+
Solo
Charybdis
Charybdis
Hazza1400
Charybdis
Level 132
God Stats
4W - 6L
1,450 SR
Queue Stats
57W - 79L
1,423 Elo+
Party 1
Ymir
Ymir
MistaBilly
Ymir
Level 125
God Stats
12W - 16L
1,416 SR
Queue Stats
86W - 105L
1,441 Elo+
Party 1
Lancelot
Lancelot
Your1Last1Shadow
Lancelot
Level 125
God Stats
4W - 7L
1,764 SR
Queue Stats
390W - 365L
1,479 Elo+
Solo
Team Averages
Level 114
1,596 SR
1,469 Elo+

VS

Team Averages
Level 64
1,447 SR
1,359 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CarryMe_OniiChan
Kukulkan
Level 39
God Stats
2W - 3L
1,283 SR
Queue Stats
18W - 35L
1,331 Elo+
Party 2
King Arthur
King Arthur
Not_lileo
King Arthur
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,340 Elo+
Party 2
Ratatoskr
Ratatoskr
SmileODT
Ratatoskr
Level 150
God Stats
33W - 29L
1,453 SR
Queue Stats
437W - 400L
1,492 Elo+
Solo
Hachiman
Hachiman
TheDarkGutt1
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alyair
Baron Samedi
7
0 / 0 / 0
3,808
635
1,428
1,652
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 2 / 0
3,369
562
1,689
4,334
1,604
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Hazza1400
Charybdis
6
0 / 1 / 0
3,477
580
1,866
3,525
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 2 / 0
4,268
711
2,432
4,304
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,693
616
849
3,783
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 3
3,878
646
2,921
3,596
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 0
4,217
703
1,625
2,775
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Not_lileo
King Arthur
6
1 / 1 / 1
4,040
673
2,148
5,156
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
SmileODT
Ratatoskr
8
3 / 0 / 2
4,637
773
1,900
3,677
1,010
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
TheDarkGutt1
Hachiman
6
1 / 0 / 0
3,633
606
1,898
2,825
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
3
1.5
L
Baron Samedi
Alyair
Baron Samedi
0
0
0
0
W
1
0
0
1
L
0
2
0
0
L
Charybdis
Hazza1400
Charybdis
0
1
0
0
L
1
2
0
0.5
W
King Arthur
Not_lileo
King Arthur
1
1
1
1.5
W
Ratatoskr
SmileODT
Ratatoskr
3
0
2
4
W
Hachiman
TheDarkGutt1
Hachiman
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,264
Damage
10,492
17,598
Taken
18,029
6,564
Mitigated
7,521
7,112
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,921
626
0
1,516
3,596
2,245
75
854
2,742
13,438
0
L
Baron Samedi
Alyair
Baron Samedi
1,428
89
0
1,032
1,652
692
0
541
1,111
18,594
0
W
1,625
258
0
497
2,775
868
0
1,388
1,324
28,360
0
L
1,689
753
0
1,028
4,334
1,604
0
1,995
2,339
7,126
0
L
Charybdis
Hazza1400
Charybdis
1,866
832
0
1,777
3,525
1,086
0
835
2,690
0
18,883
L
2,432
720
0
1,116
4,304
1,932
0
0
4,304
21,057
0
W
King Arthur
Not_lileo
King Arthur
2,148
257
0
250
5,156
2,674
0
2,245
2,724
0
14,650
W
Ratatoskr
SmileODT
Ratatoskr
1,900
310
0
380
3,677
1,010
0
136
3,541
0
24,244
W
Hachiman
TheDarkGutt1
Hachiman
1,898
1,034
0
1,528
2,825
724
623
676
2,149
0
16,979
L
849
186
0
2,159
3,783
1,250
0
1,252
2,531
0
18,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,615
Gold Earned
20,405
155
Minions Killed
166
0
Camps Cleared
0
533,199
Distance Traveled
645,815
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,878
646
16
3
0
134,715
0
L
Baron Samedi
3,808
635
41
7
0
122,163
2
W
Kukulkan
4,217
703
51
9
0
126,214
0
L
Nu Wa
3,369
562
13
2
0
84,948
1
L
Charybdis
3,477
580
32
5
0
100,397
0
L
Ymir
4,268
711
34
6
0
91,172
0
W
King Arthur
4,040
673
27
5
0
118,673
0
W
Ratatoskr
4,637
773
47
8
0
160,838
0
W
Hachiman
3,633
606
25
4
0
105,375
0
L
Lancelot
3,693
616
35
6
0
134,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role