Player Matchup

Charon
Charon
Arlice
Charon
Level 124
God Stats
7W - 3L
1,340 SR
Queue Stats
34W - 34L
1,314 Elo+
Party 3
Poseidon
Poseidon
Badkittychan
Poseidon
Level 19
God Stats
6W - 6L
1,351 SR
Queue Stats
10W - 12L
1,297 Elo+
Party 3
Ao Kuang
Ao Kuang
FeRnando_jb1
Ao Kuang
Level 58
God Stats
17W - 15L
1,563 SR
Queue Stats
510W - 550L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Gato_1342
Cthulhu
Level 18
God Stats
20W - 23L
1,402 SR
Queue Stats
88W - 109L
1,314 Elo+
Party 2
Rama
Rama
kodigo27315
Rama
Level 59
God Stats
17W - 22L
1,403 SR
Queue Stats
700W - 739L
1,364 Elo+
Party 2
Team Averages
Level 56
1,412 SR
1,337 Elo+

VS

Team Averages
Level 65
1,422 SR
1,432 Elo+
Charon
Charon
KevalDemodar666
Charon
Level 34
God Stats
11W - 8L
1,377 SR
Queue Stats
83W - 85L
1,431 Elo+
Party 4
Izanami
Izanami
MILLONES1_PR
Izanami
Level 29
God Stats
38W - 19L
1,547 SR
Queue Stats
45W - 26L
1,472 Elo+
Party 1
Chronos
Chronos
NOOB_HUNTER_RDZ
Chronos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,410 Elo+
Party 1
Mercury
Mercury
StaticRebirth
Mercury
Level 87
God Stats
0W - 4L
1,147 SR
Queue Stats
50W - 52L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
xXinkyghostXx
Jing Wei
Level 72
God Stats
19W - 13L
1,539 SR
Queue Stats
83W - 90L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Arlice
Charon
16
1 / 0 / 10
11,330
1,133
6,533
4,702
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Badkittychan
Poseidon
16
7 / 0 / 4
10,967
1,097
14,568
6,134
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
FeRnando_jb1
Ao Kuang
15
1 / 0 / 8
9,390
939
11,712
8,545
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Gato_1342
Cthulhu
15
0 / 0 / 7
9,320
932
6,404
9,760
9,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 0 / 7
9,930
993
11,986
5,984
2,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

294

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
10,543
1,054
6,780
14,704
18,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MILLONES1_PR
Izanami
14
0 / 4 / 0
8,954
895
7,042
18,029
8,563
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 1 / 0
8,867
887
8,491
6,517
3,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
14
0 / 0 / 0
9,009
901
3,193
4,327
2,142
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
xXinkyghostXx
Jing Wei
14
0 / 4 / 0
9,254
925
5,011
10,275
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
11
Kills
0
0
Deaths
11
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
Arlice
Charon
1
0
10
6
W
Poseidon
Badkittychan
Poseidon
7
0
4
9
W
Ao Kuang
FeRnando_jb1
Ao Kuang
1
0
8
5
W
Cthulhu
Gato_1342
Cthulhu
0
0
7
3.5
L
0
2
0
0
L
Izanami
MILLONES1_PR
Izanami
0
4
0
0
L
0
1
0
0
L
Mercury
0
0
0
0
W
2
0
7
5.5
L
Jing Wei
xXinkyghostXx
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
30,517
35,125
Taken
53,852
26,454
Mitigated
37,204
9,466
Healing
2,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Arlice
Charon
6,533
442
0
2,076
4,702
5,738
0
1,943
2,667
24,327
0
W
Poseidon
Badkittychan
Poseidon
14,568
1,460
0
490
6,134
2,666
0
3,716
2,418
31,006
0
W
Ao Kuang
FeRnando_jb1
Ao Kuang
11,712
2,657
0
3,131
8,545
5,110
0
4,234
4,211
15,955
0
W
Cthulhu
Gato_1342
Cthulhu
6,404
212
287
1,417
9,760
9,986
0
2,653
7,047
20,216
0
L
6,780
676
0
1,271
14,704
18,267
0
9,388
4,696
24,949
0
L
Izanami
MILLONES1_PR
Izanami
7,042
5,653
0
0
18,029
8,563
0
12,871
4,682
0
23,897
L
8,491
435
16
720
6,517
3,293
0
4,314
1,952
18,088
0
L
Mercury
3,193
223
0
363
4,327
2,142
0
3,092
1,087
0
13,745
W
11,986
9,259
0
2,065
5,984
2,954
0
2,755
3,229
0
31,151
L
Jing Wei
xXinkyghostXx
Jing Wei
5,011
3,255
0
404
10,275
4,939
0
7,770
2,131
0
30,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,937
Gold Earned
46,627
169
Minions Killed
193
6
Camps Cleared
7
1,020,757
Distance Traveled
963,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,330
1,133
29
3
0
200,102
0
W
Poseidon
10,967
1,097
65
7
1
184,663
0
W
Ao Kuang
9,390
939
6
1
4
224,283
0
W
Cthulhu
9,320
932
30
3
0
213,485
0
L
Charon
10,543
1,054
29
3
0
200,222
0
L
Izanami
8,954
895
49
5
1
159,770
0
L
Chronos
8,867
887
25
3
2
207,479
0
L
Mercury
9,009
901
18
2
3
222,285
0
W
Rama
9,930
993
39
4
1
198,224
0
L
Jing Wei
9,254
925
72
7
1
173,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role