Player Matchup

Ymir
Ymir
A Soy Bean
Ymir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,745 Elo+
Party 3
Zhong Kui
Zhong Kui
Firebird4477
Zhong Kui
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,084 Elo+
Party 3
Arachne
Arachne
Racc1996
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,545 Elo+
Solo
Neith
Neith
ilavigne
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Poseidon
Poseidon
obliqua
Poseidon
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 119
1,500 SR
1,475 Elo+

VS

Team Averages
Level 119
1,469 SR
1,529 Elo+
Martichoras
Martichoras
Brian80x
Martichoras
Level 144
God Stats
4W - 7L
1,406 SR
Queue Stats
375W - 362L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
Dreygor
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Geb
Geb
ProxReverence
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ishtar
Ishtar
Wafflecookies
Ishtar
Level 124
God Stats
14W - 6L
1,605 SR
Queue Stats
247W - 253L
1,507 Elo+
Party 2
Apollo
Apollo
ooCom3too
Apollo
Level 157
God Stats
2W - 3L
1,332 SR
Queue Stats
376W - 384L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,205
767
5,587
17,543
21,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Firebird4477
Zhong Kui
15
1 / 5 / 7
8,472
706
9,555
12,890
12,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Racc1996
Arachne
16
5 / 5 / 2
9,425
785
8,833
17,495
12,806
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ilavigne
Neith
15
1 / 2 / 6
8,393
699
12,930
10,470
5,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
obliqua
Poseidon
14
2 / 6 / 5
8,402
700
11,623
12,208
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Brian80x
Martichoras
18
5 / 1 / 15
10,550
879
19,596
7,936
5,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Dreygor
Kuzenbo
16
0 / 2 / 16
9,982
832
8,927
14,435
20,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
7 / 2 / 14
11,517
960
13,166
15,724
17,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 4 / 11
10,116
843
10,500
10,802
6,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
ooCom3too
Apollo
16
3 / 3 / 14
9,832
819
14,400
13,828
8,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
11
Kills
23
23
Deaths
12
25
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Martichoras
Brian80x
Martichoras
5
1
15
12.5
W
Kuzenbo
Dreygor
Kuzenbo
0
2
16
4
L
Zhong Kui
Firebird4477
Zhong Kui
1
5
7
0.9
W
7
2
14
7
L
Arachne
Racc1996
Arachne
5
5
2
1.2
W
8
4
11
3.38
L
Neith
ilavigne
Neith
1
2
6
2
L
Poseidon
obliqua
Poseidon
2
6
5
0.75
W
Apollo
ooCom3too
Apollo
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,528
Damage
66,589
70,606
Taken
62,725
57,872
Mitigated
56,952
22,438
Healing
20,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,587
160
783
1,647
17,543
21,899
216
4,247
13,296
9,842
0
W
Martichoras
Brian80x
Martichoras
19,596
2,972
1,063
1,376
7,936
5,329
2,140
3,163
4,773
0
48,120
W
Kuzenbo
Dreygor
Kuzenbo
8,927
3,551
2,847
2,324
14,435
20,058
461
8,335
6,100
15,701
0
L
Zhong Kui
Firebird4477
Zhong Kui
9,555
1,376
1,396
1,631
12,890
12,856
62
3,600
9,290
22,017
0
W
13,166
378
3,664
3,232
15,724
17,196
158
5,890
9,753
16,474
1,730
L
Arachne
Racc1996
Arachne
8,833
5,463
1,343
6,671
17,495
12,806
610
5,075
12,420
0
19,538
W
10,500
4,346
692
1,164
10,802
6,017
1,899
4,274
6,465
0
26,205
L
Neith
ilavigne
Neith
12,930
6,147
1,359
4,415
10,470
5,295
611
4,094
6,376
0
24,757
L
Poseidon
obliqua
Poseidon
11,623
1,489
1,357
1,836
12,208
5,016
186
3,366
8,842
29,460
0
W
Apollo
ooCom3too
Apollo
14,400
10,192
909
3,370
13,828
8,352
4,655
5,062
8,766
0
33,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,897
Gold Earned
51,997
134
Minions Killed
180
0
Camps Cleared
0
968,384
Distance Traveled
1,097,158
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,205
767
9
1
0
184,021
3
W
Martichoras
10,550
879
57
5
0
208,174
0
W
Kuzenbo
9,982
832
11
1
0
243,216
0
L
Zhong Kui
8,472
706
36
3
0
183,608
0
W
Geb
11,517
960
22
2
0
250,263
0
L
Arachne
9,425
785
36
3
0
213,798
0
W
Ishtar
10,116
843
36
3
0
183,546
0
L
Neith
8,393
699
30
3
0
221,007
1
L
Poseidon
8,402
700
23
2
0
165,950
0
W
Apollo
9,832
819
54
5
0
211,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role