Player Matchup

Scylla
Scylla
ChappieKun
Scylla
Level 119
God Stats
2W - 1L
1,332 SR
Queue Stats
106W - 90L
1,557 Elo+
Party 1
Mulan
Mulan
DJAshley42
Mulan
Level 60
God Stats
10W - 12L
1,491 SR
Queue Stats
171W - 162L
1,550 Elo+
Party 1
Hachiman
Hachiman
KnightAstaroth
Hachiman
Level 116
God Stats
3W - 0L
1,229 SR
Queue Stats
61W - 63L
1,417 Elo+
Party 1
Team Averages
Level 98
1,351 SR
1,508 Elo+

VS

Team Averages
Level 80
1,539 SR
1,503 Elo+
Merlin
Merlin
FlyingSketch
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,514 Elo+
Solo
Chaac
Chaac
rogue069
Chaac
Level 16
God Stats
24W - 13L
1,586 SR
Queue Stats
37W - 30L
1,517 Elo+
Party 2
Bakasura
Bakasura
tombingbing
Bakasura
Level 119
God Stats
44W - 40L
1,532 SR
Queue Stats
358W - 373L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChappieKun
Scylla
13
2 / 1 / 5
9,397
783
7,811
5,816
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
3 / 0 / 4
9,141
762
7,224
10,548
9,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
12
2 / 3 / 5
9,064
755
7,027
8,653
3,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 2 / 1
8,626
719
6,168
6,851
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
rogue069
Chaac
11
0 / 3 / 2
8,096
675
8,104
10,905
8,268
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
tombingbing
Bakasura
12
3 / 2 / 0
8,762
730
5,435
9,627
4,797
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
7
Kills
4
4
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
ChappieKun
Scylla
2
1
5
4.5
W
Mulan
3
0
4
5
L
Merlin
1
2
1
0.75
W
Hachiman
2
3
5
1.5
L
Chaac
rogue069
Chaac
0
3
2
0.33
L
Bakasura
tombingbing
Bakasura
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,062
Damage
19,707
25,017
Taken
27,383
14,350
Mitigated
15,779
4,219
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ChappieKun
Scylla
7,811
155
0
315
5,816
1,999
0
1,441
4,235
42,090
0
W
Mulan
7,224
744
0
1,699
10,548
9,116
0
3,637
6,169
0
17,506
L
Merlin
6,168
218
0
250
6,851
2,714
0
1,093
5,758
43,970
0
W
Hachiman
7,027
3,235
0
2,205
8,653
3,235
0
1,386
6,811
0
39,395
L
Chaac
rogue069
Chaac
8,104
592
124
2,180
10,905
8,268
0
2,736
8,169
0
26,673
L
Bakasura
tombingbing
Bakasura
5,435
3,704
0
1,779
9,627
4,797
0
4,655
4,972
0
16,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,602
Gold Earned
25,484
148
Minions Killed
129
0
Camps Cleared
0
697,283
Distance Traveled
727,475
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,397
783
78
7
0
234,019
0
W
Mulan
9,141
762
25
2
0
261,733
0
L
Merlin
8,626
719
63
5
0
234,577
0
W
Hachiman
9,064
755
45
4
0
201,531
4
L
Chaac
8,096
675
27
2
0
238,827
0
L
Bakasura
8,762
730
39
3
0
254,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role