Player Matchup

Atlas
Atlas
Genosynth
Atlas
Level 59
God Stats
6W - 7L
1,516 SR
Queue Stats
147W - 162L
1,454 Elo+
Party 1
Izanami
Izanami
Lt_TunaPasta
Izanami
Level 28
God Stats
51W - 52L
1,558 SR
Queue Stats
60W - 73L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
pizzaman4360
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,329 Elo+
Party 1
Janus
Janus
unclejames95
Janus
Level 69
God Stats
1W - 3L
1,497 SR
Queue Stats
180W - 158L
1,515 Elo+
Solo
Danzaburou
Danzaburou
xAlphaxLivex
Danzaburou
Level 57
God Stats
40W - 59L
1,472 SR
Queue Stats
256W - 275L
1,451 Elo+
Solo
Team Averages
Level 48
1,508 SR
1,436 Elo+

VS

Team Averages
Level 62
1,529 SR
1,490 Elo+
Martichoras
Martichoras
TheHobbitsSidePc
Martichoras
Level 65
God Stats
14W - 13L
1,515 SR
Queue Stats
191W - 194L
1,536 Elo+
Solo
Sol
Sol
XxZaxxkxX17
Sol
Level 69
God Stats
10W - 4L
1,563 SR
Queue Stats
137W - 138L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
calcifer903
Tsukuyomi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 239L
1,490 Elo+
Solo
Charon
Charon
jillsandwich1111
Charon
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
468W - 444L
1,509 Elo+
Solo
King Arthur
King Arthur
mexican7204
King Arthur
Level 66
God Stats
2W - 1L
1,568 SR
Queue Stats
196W - 178L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Genosynth
Atlas
14
4 / 3 / 4
9,350
550
9,076
20,386
17,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Lt_TunaPasta
Izanami
14
1 / 3 / 4
8,388
493
8,969
11,000
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
pizzaman4360
Cliodhna
10
2 / 6 / 3
7,196
423
4,999
17,041
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 2
8,676
510
6,917
11,251
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xAlphaxLivex
Danzaburou
14
1 / 6 / 1
8,918
525
10,579
18,474
13,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
TheHobbitsSidePc
Martichoras
17
3 / 1 / 6
10,330
608
11,538
11,223
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
10 / 2 / 0
10,120
595
12,838
10,833
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
calcifer903
Tsukuyomi
16
4 / 4 / 9
9,790
576
12,122
15,035
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 11
8,806
518
9,635
17,240
16,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

King Arthur
mexican7204
King Arthur
15
5 / 2 / 4
9,485
558
11,346
18,733
21,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
22
22
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Atlas
Genosynth
Atlas
4
3
4
2
L
Izanami
Lt_TunaPasta
Izanami
1
3
4
1
W
Martichoras
TheHobbitsSidePc
Martichoras
3
1
6
6
W
10
2
0
5
W
Tsukuyomi
calcifer903
Tsukuyomi
4
4
9
2.13
W
0
1
11
5.5
W
King Arthur
mexican7204
King Arthur
5
2
4
3.5
L
Cliodhna
pizzaman4360
Cliodhna
2
6
3
0.58
L
2
4
2
0.75
L
Danzaburou
xAlphaxLivex
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,540
Damage
57,479
78,152
Taken
73,064
45,428
Mitigated
54,936
13,517
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Genosynth
Atlas
9,076
3,107
0
1,060
20,386
17,395
64
8,857
10,971
29,778
0
L
Izanami
Lt_TunaPasta
Izanami
8,969
5,525
0
1,862
11,000
4,338
682
6,240
4,760
0
70,024
W
Martichoras
TheHobbitsSidePc
Martichoras
11,538
3,368
0
4,110
11,223
5,449
3,387
3,959
7,068
0
106,337
W
12,838
2,962
243
4,714
10,833
4,451
1,595
3,719
7,114
84,651
0
W
Tsukuyomi
calcifer903
Tsukuyomi
12,122
3,127
0
1,196
15,035
6,472
469
4,205
10,704
37
78,946
W
9,635
2,412
0
2,187
17,240
16,657
361
3,651
13,366
24,140
0
W
King Arthur
mexican7204
King Arthur
11,346
821
0
500
18,733
21,907
22
1,326
17,198
1,246
58,190
L
Cliodhna
pizzaman4360
Cliodhna
4,999
1,010
229
4,003
17,041
6,150
0
5,356
11,523
0
35,874
L
6,917
685
0
1,941
11,251
4,351
0
1,351
9,900
61,347
0
L
Danzaburou
xAlphaxLivex
Danzaburou
10,579
5,093
0
4,422
18,474
13,194
0
850
17,624
0
67,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
48,531
399
Minions Killed
484
0
Camps Cleared
0
1,595,469
Distance Traveled
1,653,965
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,350
550
23
1
0
369,025
1
L
Izanami
8,388
493
115
7
0
304,520
0
W
Martichoras
10,330
608
177
10
0
310,465
0
W
Sol
10,120
595
119
7
0
346,657
0
W
Tsukuyomi
9,790
576
107
6
0
332,733
2
W
Charon
8,806
518
11
1
0
343,989
4
W
King Arthur
9,485
558
70
4
0
320,121
0
L
Cliodhna
7,196
423
42
2
0
387,116
0
L
Janus
8,676
510
119
7
0
278,947
0
L
Danzaburou
8,918
525
100
6
0
255,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role