Player Matchup

Cliodhna
Cliodhna
LAKI71
Cliodhna
Level 194
God Stats
13W - 15L
1,576 SR
Queue Stats
1,079W - 526L
1,645 Elo+
Party 1
Yemoja
Yemoja
Shughy
Yemoja
Level 36
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 21L
1,446 Elo+
Solo
Apollo
Apollo
mira71
Apollo
Level 194
God Stats
9W - 13L
1,467 SR
Queue Stats
1,079W - 528L
1,645 Elo+
Party 1
Cernunnos
Cernunnos
oDemonBeats6887
Cernunnos
Level 33
God Stats
2W - 1L
1,689 SR
Queue Stats
233W - 227L
1,505 Elo+
Solo
Medusa
Medusa
umaru-chanxX
Medusa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,393 Elo+
Solo
Team Averages
Level 115
1,503 SR
1,527 Elo+

VS

Team Averages
Level 88
1,570 SR
1,432 Elo+
Charon
Charon
Ohgaii
Charon
Level 108
God Stats
1W - 3L
1,633 SR
Queue Stats
61W - 64L
1,430 Elo+
Party 2
Baba Yaga
Baba Yaga
SSG1706
Baba Yaga
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,422 Elo+
Party 2
Cerberus
Cerberus
UnicOrns-devil
Cerberus
Level 123
God Stats
1W - 1L
1,297 SR
Queue Stats
116W - 126L
1,419 Elo+
Solo
Aphrodite
Aphrodite
djodjotorrento
Aphrodite
Level 58
God Stats
2W - 0L
1,698 SR
Queue Stats
76W - 69L
1,511 Elo+
Solo
Geb
Geb
minibreaks
Geb
Level 86
God Stats
2W - 0L
1,723 SR
Queue Stats
26W - 37L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LAKI71
Cliodhna
17
6 / 8 / 2
10,269
642
12,545
18,965
8,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Shughy
Yemoja
17
0 / 4 / 4
9,814
613
5,540
16,816
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Apollo
mira71
Apollo
18
4 / 4 / 3
10,891
681
9,161
13,079
6,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
oDemonBeats6887
Cernunnos
17
1 / 7 / 6
9,716
607
13,591
16,724
6,828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
18
1 / 5 / 6
9,685
605
9,301
15,997
7,011
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ohgaii
Charon
20
15 / 3 / 9
13,878
867
22,311
18,094
16,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
SSG1706
Baba Yaga
20
2 / 1 / 19
11,808
738
17,105
10,295
6,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
20
7 / 2 / 17
13,773
861
18,543
20,314
34,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
djodjotorrento
Aphrodite
12
0 / 2 / 8
8,910
557
3,839
6,126
3,881
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
4 / 4 / 14
11,781
736
12,268
23,052
37,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
12
Kills
28
28
Deaths
12
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
LAKI71
Cliodhna
6
8
2
0.88
W
Charon
Ohgaii
Charon
15
3
9
6.5
W
Baba Yaga
SSG1706
Baba Yaga
2
1
19
11.5
L
Yemoja
Shughy
Yemoja
0
4
4
0.5
W
Cerberus
7
2
17
7.75
W
Aphrodite
djodjotorrento
Aphrodite
0
2
8
2
W
4
4
14
2.75
L
Apollo
mira71
Apollo
4
4
3
1.38
L
Cernunnos
oDemonBeats6887
Cernunnos
1
7
6
0.57
L
Medusa
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,138
Damage
74,066
81,581
Taken
77,881
41,079
Mitigated
98,368
22,549
Healing
30,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
LAKI71
Cliodhna
12,545
1,524
1,228
1,491
18,965
8,834
0
16,456
2,509
0
26,587
W
Charon
Ohgaii
Charon
22,311
1,062
3,365
3,732
18,094
16,204
2,667
1,152
16,376
45,699
0
W
Baba Yaga
SSG1706
Baba Yaga
17,105
1,151
737
2,475
10,295
6,842
3,357
1,150
8,921
40,081
0
L
Yemoja
Shughy
Yemoja
5,540
1,913
6,645
3,573
16,816
12,240
0
15,162
1,618
12,149
0
W
Cerberus
18,543
430
1,043
5,876
20,314
34,214
1,300
1,613
18,216
36,976
1,214
W
Aphrodite
djodjotorrento
Aphrodite
3,839
260
1,668
1,788
6,126
3,881
444
504
5,622
7,036
0
W
12,268
376
4,019
6,068
23,052
37,227
636
948
22,012
16,518
0
L
Apollo
mira71
Apollo
9,161
4,467
1,244
1,915
13,079
6,166
194
10,481
2,511
0
21,300
L
Cernunnos
oDemonBeats6887
Cernunnos
13,591
6,524
1,331
1,495
16,724
6,828
62
15,617
1,091
0
30,687
L
Medusa
9,301
5,006
684
2,943
15,997
7,011
207
15,147
814
0
27,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,375
Gold Earned
60,150
145
Minions Killed
163
0
Camps Cleared
0
1,215,932
Distance Traveled
1,382,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,269
642
21
1
0
276,522
0
W
Charon
13,878
867
44
3
0
325,868
0
W
Baba Yaga
11,808
738
51
3
0
290,710
0
L
Yemoja
9,814
613
19
1
0
260,654
0
W
Cerberus
13,773
861
55
3
0
297,606
0
W
Aphrodite
8,910
557
10
1
0
135,085
0
W
Geb
11,781
736
3
0
0
333,002
0
L
Apollo
10,891
681
37
2
0
198,576
0
L
Cernunnos
9,716
607
32
2
0
217,953
0
L
Medusa
9,685
605
36
2
0
262,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role