Player Matchup

Neith
Neith
Gold II
OneGuilherme
Neith
Gold II
Level 159
God Stats
15W - 12L
1,575 SR
Queue Stats
377W - 403L
1,589 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
SundaySawce
Sun Wukong
Gold IV
Level 125
God Stats
17W - 12L
1,621 SR
Queue Stats
56W - 64L
1,501 MMR
Solo
Chang'e
Chang'e
Gold V
demonslayeraj14
Chang'e
Gold V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,552 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,565 SR
1,547 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,594 SR
1,509 MMR
Hel
Hel
Bronze IV
AccursedKiti
Hel
Bronze IV
Level 88
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 3L
1,403 MMR
Party 1
Bacchus
Bacchus
Gold III
CRiMe09
Bacchus
Gold III
Level 108
God Stats
3W - 2L
1,673 SR
Queue Stats
85W - 105L
1,623 MMR
Solo
Hachiman
Hachiman
Bronze III
SnakeAssassinSE
Hachiman
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
8,964
1,121
8,891
4,730
1,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
SundaySawce
Sun Wukong
10
0 / 3 / 8
7,016
877
6,035
7,745
5,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 0 / 5
8,049
1,006
6,997
7,420
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ne ZhaHeraAchillesGebAthena

VS

Bans
KumbhakarnaAphroditeKuzenboBaron SamediChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
5,852
732
3,585
9,108
3,052
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
CRiMe09
Bacchus
9
2 / 2 / 1
6,283
785
3,536
7,595
7,914
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
9
1 / 5 / 2
6,255
782
3,182
10,120
3,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
3
3
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Bacchus
CRiMe09
Bacchus
2
2
1
1.25
W
7
0
6
10
L
Hachiman
1
5
2
0.4
W
Sun Wukong
SundaySawce
Sun Wukong
0
3
8
1.33
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,923
Damage
10,303
19,895
Taken
26,823
9,658
Mitigated
14,344
3,425
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,585
132
2,072
1,871
9,108
3,052
0
2,112
6,996
18,531
0
L
Bacchus
CRiMe09
Bacchus
3,536
460
0
440
7,595
7,914
0
2,541
4,873
11,780
0
W
8,891
3,614
0
489
4,730
1,752
2,027
1,849
2,801
0
42,646
L
Hachiman
3,182
1,267
0
0
10,120
3,378
0
2,651
7,454
0
14,528
W
Sun Wukong
SundaySawce
Sun Wukong
6,035
1,285
113
667
7,745
5,488
376
3,436
4,237
0
24,124
W
6,997
594
732
1,424
7,420
2,418
272
2,155
5,213
25,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,029
Gold Earned
18,390
117
Minions Killed
56
0
Camps Cleared
0
493,617
Distance Traveled
400,314
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,852
732
25
3
0
135,625
0
L
Bacchus
6,283
785
9
1
0
127,159
2
W
Neith
8,964
1,121
68
9
0
158,413
4
L
Hachiman
6,255
782
22
3
0
137,530
0
W
Sun Wukong
7,016
877
23
3
0
166,485
0
W
Chang'e
8,049
1,006
26
3
0
168,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role