Player Matchup

Charon
Charon
DestinySin
Charon
Level 149
God Stats
18W - 13L
1,539 SR
Queue Stats
56W - 31L
1,781 Elo+
Solo
Cu Chulainn
Cu Chulainn
OHMtheOHm
Cu Chulainn
Level 154
God Stats
2W - 1L
1,453 SR
Queue Stats
22W - 25L
1,476 Elo+
Solo
Ra
Ra
SeidLord
Ra
Level 111
God Stats
13W - 12L
1,541 SR
Queue Stats
384W - 395L
1,526 Elo+
Party 1
Ravana
Ravana
Tuilagi
Ravana
Level 140
God Stats
13W - 11L
1,615 SR
Queue Stats
165W - 153L
1,547 Elo+
Party 1
Skadi
Skadi
luiismazo
Skadi
Level 85
God Stats
36W - 31L
1,631 SR
Queue Stats
219W - 225L
1,526 Elo+
Party 1
Team Averages
Level 128
1,556 SR
1,571 Elo+

VS

Team Averages
Level 105
1,508 SR
1,608 Elo+
Heimdallr
Heimdallr
FossyG
Heimdallr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,745 Elo+
Party 2
Charon
Charon
Meadzz14
Charon
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,619 Elo+
Party 2
Bastet
Bastet
PanicBlowfish55
Bastet
Level 97
God Stats
14W - 11L
1,544 SR
Queue Stats
483W - 415L
1,587 Elo+
Solo
Bacchus
Bacchus
Xurx
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,562 Elo+
Party 2
Aphrodite
Aphrodite
santorini7
Aphrodite
Level 88
God Stats
2W - 8L
1,497 SR
Queue Stats
466W - 452L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DestinySin
Charon
13
1 / 0 / 10
8,837
520
10,984
12,137
8,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
OHMtheOHm
Cu Chulainn
14
2 / 4 / 2
8,197
482
5,361
15,055
10,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 4
9,863
580
10,777
14,184
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Tuilagi
Ravana
15
8 / 1 / 4
9,558
562
9,428
10,672
7,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Skadi
luiismazo
Skadi
16
4 / 1 / 3
9,694
570
10,447
9,961
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FossyG
Heimdallr
14
2 / 3 / 2
8,889
523
5,772
12,520
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Meadzz14
Charon
11
0 / 4 / 5
7,389
435
10,121
16,363
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 1
9,840
579
15,968
16,114
6,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
Xurx
Bacchus
12
1 / 4 / 1
7,435
437
4,472
14,961
9,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
santorini7
Aphrodite
13
1 / 5 / 1
7,984
470
8,469
12,480
5,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
18
Kills
8
9
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
DestinySin
Charon
1
0
10
6
L
Heimdallr
FossyG
Heimdallr
2
3
2
1
L
Charon
Meadzz14
Charon
0
4
5
0.63
W
Cu Chulainn
OHMtheOHm
Cu Chulainn
2
4
2
0.75
L
4
2
1
2.25
W
3
3
4
1.67
W
Ravana
Tuilagi
Ravana
8
1
4
10
L
Bacchus
Xurx
Bacchus
1
4
1
0.38
W
Skadi
luiismazo
Skadi
4
1
3
5.5
L
Aphrodite
santorini7
Aphrodite
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,997
Damage
44,802
62,009
Taken
72,438
38,773
Mitigated
37,622
22,049
Healing
24,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
DestinySin
Charon
10,984
2,242
2,534
3,122
12,137
8,946
0
6,819
5,162
29,141
0
L
Heimdallr
FossyG
Heimdallr
5,772
2,258
0
4,940
12,520
5,691
0
2,019
10,501
0
69,731
L
Charon
Meadzz14
Charon
10,121
1,250
0
2,310
16,363
9,808
0
5,175
11,087
36,016
0
W
Cu Chulainn
OHMtheOHm
Cu Chulainn
5,361
627
0
2,319
15,055
10,402
0
2,885
12,077
0
48,127
L
15,968
3,239
0
6,463
16,114
6,961
102
3,995
12,119
0
87,145
W
10,777
1,373
1,563
6,155
14,184
7,095
233
5,330
8,683
109,038
0
W
Ravana
Tuilagi
Ravana
9,428
2,230
0
4,180
10,672
7,775
0
3,877
6,618
210
53,565
L
Bacchus
Xurx
Bacchus
4,472
524
0
1,285
14,961
9,194
0
4,381
10,512
52,881
0
W
Skadi
luiismazo
Skadi
10,447
3,706
0
2,176
9,961
4,555
590
3,899
6,036
0
90,699
L
Aphrodite
santorini7
Aphrodite
8,469
393
3,371
5,793
12,480
5,968
0
6,191
6,227
54,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,149
Gold Earned
41,537
527
Minions Killed
481
0
Camps Cleared
0
1,823,810
Distance Traveled
1,752,294
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,837
520
23
1
0
357,948
5
L
Heimdallr
8,889
523
128
8
0
315,693
0
L
Charon
7,389
435
37
2
0
363,606
8
W
Cu Chulainn
8,197
482
92
5
0
324,274
2
L
Bastet
9,840
579
135
8
0
370,961
0
W
Ra
9,863
580
189
11
0
371,897
3
W
Ravana
9,558
562
68
4
0
382,506
2
L
Bacchus
7,435
437
61
4
0
368,414
0
W
Skadi
9,694
570
155
9
0
387,185
0
L
Aphrodite
7,984
470
120
7
0
333,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role