Player Matchup

Mercury
Mercury
El_RulhaS
Mercury
Level 69
God Stats
1W - 3L
1,483 SR
Queue Stats
14W - 28L
1,385 Elo+
Party 3
Vulcan
Vulcan
GeD3 xShadow
Vulcan
Level 79
God Stats
0W - 2L
1,323 SR
Queue Stats
13W - 22L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
ImDr_vJuMPeR
Danzaburou
Level 39
God Stats
1W - 4L
1,348 SR
Queue Stats
23W - 38L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
Reshiram_03
Ne Zha
Level 103
God Stats
3W - 4L
1,770 SR
Queue Stats
39W - 26L
1,513 Elo+
Party 3
Charon
Charon
WGInferno
Charon
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 13L
1,639 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,461 Elo+

VS

Team Averages
Level 92
1,611 SR
1,463 Elo+
Hera
Hera
Dillicious7893
Hera
Level 143
God Stats
6W - 0L
1,914 SR
Queue Stats
179W - 193L
1,487 Elo+
Party 4
Skadi
Skadi
MaryIsMyNan6
Skadi
Level 26
God Stats
3W - 1L
1,721 SR
Queue Stats
58W - 57L
1,436 Elo+
Party 2
Charon
Charon
Shrek onn DVD
Charon
Level 125
God Stats
3W - 4L
1,285 SR
Queue Stats
93W - 97L
1,446 Elo+
Party 2
Fenrir
Fenrir
iGotNoHandlez
Fenrir
Level 28
God Stats
3W - 1L
1,633 SR
Queue Stats
127W - 125L
1,479 Elo+
Party 4
Mulan
Mulan
x_LostVayne_x
Mulan
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 171L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
El_RulhaS
Mercury
9
0 / 3 / 0
5,226
475
2,534
8,586
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
9
0 / 5 / 2
5,715
520
3,744
7,163
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ImDr_vJuMPeR
Danzaburou
9
0 / 3 / 0
5,034
458
2,283
7,377
2,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
11
2 / 2 / 0
6,116
556
3,686
9,639
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
WGInferno
Charon
9
0 / 1 / 0
5,126
466
3,112
6,533
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,176
652
6,642
4,782
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 0 / 2
5,961
542
3,387
4,117
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 6
7,278
662
5,097
6,489
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 3
6,031
548
2,505
7,024
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 0
7,761
706
6,323
5,432
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Mercury
El_RulhaS
Mercury
0
3
0
0
L
Vulcan
0
5
2
0.2
L
Danzaburou
ImDr_vJuMPeR
Danzaburou
0
3
0
0
W
0
0
2
1
L
Ne Zha
2
2
0
1
W
3
0
6
6
L
Charon
WGInferno
Charon
0
1
0
0
W
1
1
3
2.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,359
Damage
23,954
39,298
Taken
27,844
16,526
Mitigated
13,608
7,267
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,642
1,846
0
512
4,782
1,695
0
2,297
2,485
52,009
0
L
Mercury
El_RulhaS
Mercury
2,534
1,221
0
710
8,586
2,501
0
434
8,152
0
31,229
L
Vulcan
3,744
1,175
0
750
7,163
2,432
44
5,020
2,143
37,879
0
L
Danzaburou
ImDr_vJuMPeR
Danzaburou
2,283
659
0
2,610
7,377
2,480
0
1,974
5,403
0
33,012
W
3,387
1,243
0
750
4,117
1,284
281
1,474
2,643
0
38,315
L
Ne Zha
3,686
1,316
0
1,224
9,639
4,716
789
2,545
7,094
0
46,944
W
5,097
1,086
0
2,402
6,489
4,968
0
1,854
4,635
23,295
0
L
Charon
WGInferno
Charon
3,112
533
0
1,973
6,533
4,397
52
1,977
4,524
21,735
0
W
2,505
1,524
0
817
7,024
2,777
318
1,221
5,725
0
39,075
W
6,323
1,110
0
3,299
5,432
2,884
675
39
5,393
85
54,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
34,207
291
Minions Killed
336
0
Camps Cleared
0
1,142,573
Distance Traveled
1,170,377
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,176
652
89
8
0
224,454
0
L
Mercury
5,226
475
57
5
0
250,216
0
L
Vulcan
5,715
520
73
7
0
211,811
2
L
Danzaburou
5,034
458
57
5
0
207,084
0
W
Skadi
5,961
542
63
6
0
219,269
3
L
Ne Zha
6,116
556
75
7
0
245,832
0
W
Charon
7,278
662
29
3
0
223,559
1
L
Charon
5,126
466
29
3
0
227,630
0
W
Fenrir
6,031
548
65
6
0
287,123
0
W
Mulan
7,761
706
90
8
0
215,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role