Player Matchup

Charon
Charon
 
Charon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Archy1026
Rama
Level 20
God Stats
2W - 0L
1,719 SR
Queue Stats
14W - 14L
1,546 Elo+
Party 1
Bakasura
Bakasura
IveGot I B S
Bakasura
Level 149
God Stats
5W - 2L
1,930 SR
Queue Stats
276W - 273L
1,515 Elo+
Solo
Hercules
Hercules
Kileroide93
Hercules
Level 122
God Stats
3W - 2L
1,332 SR
Queue Stats
99W - 114L
1,448 Elo+
Solo
Agni
Agni
sloth82001
Agni
Level 143
God Stats
5W - 3L
1,576 SR
Queue Stats
28W - 18L
1,635 Elo+
Party 1
Team Averages
Level 115
1,611 SR
1,529 Elo+

VS

Team Averages
Level 130
1,616 SR
1,523 Elo+
Baba Yaga
Baba Yaga
F6 Loopy
Baba Yaga
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
631W - 595L
1,484 Elo+
Party 2
Erlang Shen
Erlang Shen
F6 Unknown
Erlang Shen
Level 108
God Stats
11W - 11L
1,569 SR
Queue Stats
219W - 206L
1,518 Elo+
Party 2
Charon
Charon
FrostyDaPimp122
Charon
Level 157
God Stats
4W - 2L
1,721 SR
Queue Stats
104W - 85L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HauntingMoon20
Ah Muzen Cab
Level 152
God Stats
3W - 4L
1,728 SR
Queue Stats
870W - 806L
1,520 Elo+
Solo
Loki
Loki
Lazypunk20
Loki
Level 109
God Stats
9W - 8L
1,564 SR
Queue Stats
111W - 101L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 0 / 2
3,843
769
1,029
2,250
1,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
5
0 / 1 / 0
3,297
659
579
2,342
735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
IveGot I B S
Bakasura
6
2 / 1 / 0
3,814
763
1,871
4,940
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Kileroide93
Hercules
7
0 / 0 / 0
3,919
784
1,588
3,906
2,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
1 / 0 / 0
3,829
766
2,162
1,967
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
F6 Loopy
Baba Yaga
7
0 / 1 / 1
3,940
788
1,121
2,800
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
F6 Unknown
Erlang Shen
6
2 / 1 / 0
3,905
781
3,073
5,096
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 1
3,234
647
768
3,855
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
HauntingMoon20
Ah Muzen Cab
1
0 / 0 / 0
2,582
516
0
48
14
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
3,887
777
1,449
3,953
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
2
1
W
Rama
0
1
0
0
L
Baba Yaga
F6 Loopy
Baba Yaga
0
1
1
0.5
L
Erlang Shen
F6 Unknown
Erlang Shen
2
1
0
2
L
0
1
1
0.5
L
Ah Muzen Cab
HauntingMoon20
Ah Muzen Cab
0
0
0
0
W
Bakasura
IveGot I B S
Bakasura
2
1
0
2
W
Hercules
Kileroide93
Hercules
0
0
0
0
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,229
Damage
6,411
15,405
Taken
15,752
6,589
Mitigated
5,829
5,697
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,029
258
0
1,315
2,250
1,062
0
110
1,908
8,296
0
W
Rama
579
503
0
868
2,342
735
212
658
1,684
0
19,861
L
Baba Yaga
F6 Loopy
Baba Yaga
1,121
166
0
1,370
2,800
858
0
913
1,809
17,402
0
L
Erlang Shen
F6 Unknown
Erlang Shen
3,073
1,478
0
1,329
5,096
2,003
0
1,458
3,248
0
17,221
L
768
87
0
1,321
3,855
1,854
0
696
3,159
10,365
0
L
Ah Muzen Cab
HauntingMoon20
Ah Muzen Cab
0
0
0
35
48
14
0
0
48
0
1,431
W
Bakasura
IveGot I B S
Bakasura
1,871
1,386
0
1,692
4,940
2,279
0
458
4,316
0
15,274
W
Hercules
Kileroide93
Hercules
1,588
608
0
1,322
3,906
2,008
0
0
3,906
0
22,846
L
1,449
246
0
1,340
3,953
1,100
0
0
3,953
0
23,464
W
2,162
579
0
500
1,967
505
72
588
1,287
18,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,702
Gold Earned
17,548
182
Minions Killed
127
0
Camps Cleared
0
561,363
Distance Traveled
470,924
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,843
769
11
2
0
107,282
2
W
Rama
3,297
659
44
9
0
89,424
0
L
Baba Yaga
3,940
788
44
9
0
99,700
0
L
Erlang Shen
3,905
781
33
7
0
126,851
0
L
Charon
3,234
647
10
2
0
104,321
1
L
Ah Muzen Cab
2,582
516
3
1
0
15,553
0
W
Bakasura
3,814
763
35
7
0
134,072
0
W
Hercules
3,919
784
48
10
0
115,427
0
L
Loki
3,887
777
37
7
0
124,499
0
W
Agni
3,829
766
44
9
0
115,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role