Player Matchup

Nox
Nox
Cambossa
Nox
Level 48
God Stats
14W - 17L
1,248 SR
Queue Stats
159W - 167L
1,381 Elo+
Party 1
Hou Yi
Hou Yi
NovaCore7
Hou Yi
Level 29
God Stats
2W - 3L
1,383 SR
Queue Stats
5W - 10L
1,315 Elo+
Party 1
Erlang Shen
Erlang Shen
Pyrrhic Aesir
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,321 Elo+
Party 1
Thanatos
Thanatos
Sad Dingo
Thanatos
Level 63
God Stats
152W - 138L
1,432 SR
Queue Stats
158W - 156L
1,386 Elo+
Party 1
Sol
Sol
Zazre
Sol
Level 119
God Stats
19W - 16L
1,505 SR
Queue Stats
78W - 84L
1,435 Elo+
Solo
Team Averages
Level 55
1,414 SR
1,367 Elo+

VS

Team Averages
Level 99
1,437 SR
1,417 Elo+
Charon
Charon
AnonWashington
Charon
Level 55
God Stats
1W - 0L
1,241 SR
Queue Stats
82W - 87L
1,398 Elo+
Party 2
Thanatos
Thanatos
CuriousAngell
Thanatos
Level 59
God Stats
19W - 19L
1,412 SR
Queue Stats
137W - 146L
1,413 Elo+
Party 2
Nemesis
Nemesis
Klutzymage420
Nemesis
Level 158
God Stats
13W - 19L
1,487 SR
Queue Stats
186W - 203L
1,412 Elo+
Solo
Anubis
Anubis
MUGI_3xG
Anubis
Level 141
God Stats
41W - 37L
1,457 SR
Queue Stats
452W - 529L
1,425 Elo+
Solo
Medusa
Medusa
SpookyKat7914
Medusa
Level 83
God Stats
19W - 8L
1,588 SR
Queue Stats
319W - 336L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 2
10,010
435
10,189
16,726
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
NovaCore7
Hou Yi
15
3 / 7 / 1
9,638
419
11,590
23,934
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Pyrrhic Aesir
Erlang Shen
7
0 / 6 / 0
7,191
313
1,762
7,024
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
Sad Dingo
Thanatos
14
4 / 6 / 3
9,848
428
11,103
21,111
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Zazre
Sol
12
0 / 10 / 3
8,369
364
8,373
20,611
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 10
12,705
552
12,233
18,258
22,510
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
CuriousAngell
Thanatos
20
12 / 1 / 5
13,521
588
19,345
16,902
7,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
16
3 / 2 / 9
10,602
461
6,780
16,194
11,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
MUGI_3xG
Anubis
19
17 / 3 / 6
14,409
626
21,432
20,305
11,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 9
10,256
446
7,951
17,530
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
8
Kills
37
37
Deaths
12
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
1
8
2
0.25
W
Thanatos
CuriousAngell
Thanatos
12
1
5
14.5
W
Nemesis
3
2
9
3.75
W
Anubis
MUGI_3xG
Anubis
17
3
6
6.67
L
Hou Yi
NovaCore7
Hou Yi
3
7
1
0.5
L
Erlang Shen
Pyrrhic Aesir
Erlang Shen
0
6
0
0
L
Thanatos
Sad Dingo
Thanatos
4
6
3
0.92
W
2
4
9
1.63
L
Sol
Zazre
Sol
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,017
Damage
67,741
89,406
Taken
89,189
27,804
Mitigated
60,847
16,976
Healing
43,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,233
1,192
0
7,329
18,258
22,510
3,232
5,397
12,861
63,336
0
L
10,189
1,240
51
1,728
16,726
6,571
500
6,301
10,409
59,671
0
W
Thanatos
CuriousAngell
Thanatos
19,345
5,960
0
14,193
16,902
7,929
3,189
3,177
13,585
0
112,669
W
Nemesis
6,780
2,842
444
2,561
16,194
11,974
1,314
6,289
9,889
0
68,761
W
Anubis
MUGI_3xG
Anubis
21,432
1,107
0
11,799
20,305
11,986
1,609
4,501
15,767
126,215
0
L
Hou Yi
NovaCore7
Hou Yi
11,590
4,613
0
3,762
23,934
8,093
143
8,447
15,332
0
55,937
L
Erlang Shen
Pyrrhic Aesir
Erlang Shen
1,762
1,106
0
705
7,024
1,501
0
4,482
2,542
0
11,063
L
Thanatos
Sad Dingo
Thanatos
11,103
3,331
31
6,890
21,111
6,314
0
7,348
13,748
0
54,046
W
7,951
3,346
405
6,810
17,530
6,448
2,221
6,513
11,005
0
61,210
L
Sol
Zazre
Sol
8,373
1,250
10
3,799
20,611
5,325
1,074
7,088
13,523
44,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
61,493
323
Minions Killed
509
0
Camps Cleared
0
1,633,667
Distance Traveled
2,164,477
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,705
552
73
3
0
407,966
0
L
Nox
10,010
435
89
4
0
359,092
0
W
Thanatos
13,521
588
146
6
0
504,798
0
W
Nemesis
10,602
461
63
3
0
454,504
0
W
Anubis
14,409
626
150
7
0
379,580
1
L
Hou Yi
9,638
419
72
3
0
375,915
0
L
Erlang Shen
7,191
313
16
1
0
130,144
0
L
Thanatos
9,848
428
77
3
0
400,442
0
W
Medusa
10,256
446
77
3
0
417,629
0
L
Sol
8,369
364
69
3
0
368,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role