Player Matchup

Cernunnos
Cernunnos
BETTER person12
Cernunnos
Level 101
God Stats
99W - 132L
1,366 SR
Queue Stats
198W - 306L
1,347 Elo+
Party 2
Nu Wa
Nu Wa
Benf05
Nu Wa
Level 91
God Stats
37W - 52L
1,425 SR
Queue Stats
172W - 270L
1,421 Elo+
Party 2
Ne Zha
Ne Zha
CasualSweat6838
Ne Zha
Level 69
God Stats
5W - 4L
1,473 SR
Queue Stats
63W - 55L
1,475 Elo+
Solo
Amaterasu
Amaterasu
CowboyJo212
Amaterasu
Level 67
God Stats
2W - 5L
1,723 SR
Queue Stats
158W - 147L
1,484 Elo+
Solo
Charon
Charon
Dobby05
Charon
Level 107
God Stats
5W - 6L
1,757 SR
Queue Stats
525W - 643L
1,459 Elo+
Party 2
Team Averages
Level 87
1,549 SR
1,437 Elo+

VS

Team Averages
Level 89
1,507 SR
1,467 Elo+
Thanatos
Thanatos
BlueFIameAce
Thanatos
Level 68
God Stats
13W - 16L
1,502 SR
Queue Stats
201W - 184L
1,502 Elo+
Solo
Charon
Charon
Qeccer123
Charon
Level 82
God Stats
12W - 12L
1,500 SR
Queue Stats
589W - 611L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Reuen Qad
Sun Wukong
Level 51
God Stats
8W - 2L
1,761 SR
Queue Stats
119W - 127L
1,473 Elo+
Solo
Amaterasu
Amaterasu
VDubHut
Amaterasu
Level 115
God Stats
2W - 5L
1,273 SR
Queue Stats
77W - 89L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
Wombootus
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BETTER person12
Cernunnos
11
2 / 2 / 0
6,533
467
6,897
10,131
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
Benf05
Nu Wa
12
2 / 1 / 1
7,219
516
9,653
7,117
2,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 2 / 1
6,760
483
6,490
10,805
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
CowboyJo212
Amaterasu
10
0 / 6 / 1
6,377
456
2,992
11,757
6,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Dobby05
Charon
10
0 / 4 / 3
6,368
455
5,778
12,510
7,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlueFIameAce
Thanatos
15
7 / 0 / 2
8,694
621
10,998
11,593
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Qeccer123
Charon
10
0 / 2 / 1
6,264
447
1,991
8,245
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Reuen Qad
Sun Wukong
15
6 / 1 / 2
9,555
683
9,829
11,433
8,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
VDubHut
Amaterasu
11
2 / 1 / 4
6,777
484
8,533
11,953
11,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Wombootus
Aphrodite
10
0 / 2 / 5
6,706
479
4,313
10,123
7,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
15
15
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BETTER person12
Cernunnos
2
2
0
1
L
Nu Wa
Benf05
Nu Wa
2
1
1
2.5
W
Thanatos
BlueFIameAce
Thanatos
7
0
2
8
L
2
2
1
1.25
L
Amaterasu
CowboyJo212
Amaterasu
0
6
1
0.08
L
Charon
Dobby05
Charon
0
4
3
0.38
W
Charon
Qeccer123
Charon
0
2
1
0.25
W
Sun Wukong
Reuen Qad
Sun Wukong
6
1
2
7
W
Amaterasu
VDubHut
Amaterasu
2
1
4
4
W
Aphrodite
Wombootus
Aphrodite
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,810
Damage
35,664
52,320
Taken
53,347
23,352
Mitigated
34,735
14,537
Healing
28,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BETTER person12
Cernunnos
6,897
3,749
0
3,808
10,131
3,420
205
1,961
8,170
0
49,022
L
Nu Wa
Benf05
Nu Wa
9,653
4,060
0
2,784
7,117
2,157
20
805
6,312
73,818
0
W
Thanatos
BlueFIameAce
Thanatos
10,998
3,420
0
12,790
11,593
4,420
470
3,563
8,030
0
82,394
L
6,490
2,201
0
1,494
10,805
4,199
0
1,307
9,458
0
46,596
L
Amaterasu
CowboyJo212
Amaterasu
2,992
1,254
0
1,965
11,757
6,425
0
281
11,316
0
40,936
L
Charon
Dobby05
Charon
5,778
1,297
1,401
3,085
12,510
7,151
69
2,029
10,481
17,137
0
W
Charon
Qeccer123
Charon
1,991
335
0
602
8,245
2,924
0
5,476
2,769
39,312
0
W
Sun Wukong
Reuen Qad
Sun Wukong
9,829
2,994
0
4,442
11,433
8,407
324
1,366
10,067
0
79,597
W
Amaterasu
VDubHut
Amaterasu
8,533
3,794
0
1,878
11,953
11,354
0
2,105
9,848
0
34,410
W
Aphrodite
Wombootus
Aphrodite
4,313
640
3,943
5,209
10,123
7,630
0
3,011
7,112
25,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
37,996
356
Minions Killed
407
0
Camps Cleared
0
1,291,001
Distance Traveled
1,390,746
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,533
467
82
6
0
249,547
3
L
Nu Wa
7,219
516
102
7
0
239,433
9
W
Thanatos
8,694
621
121
9
0
290,051
0
L
Ne Zha
6,760
483
74
5
0
281,354
1
L
Amaterasu
6,377
456
77
6
0
258,883
0
L
Charon
6,368
455
21
2
0
261,784
3
W
Charon
6,264
447
61
4
0
260,225
0
W
Sun Wukong
9,555
683
131
9
0
293,939
2
W
Amaterasu
6,777
484
55
4
0
277,301
0
W
Aphrodite
6,706
479
39
3
0
269,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role