Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
EPiquiMA
Arachne
Level 127
God Stats
2W - 0L
1,571 SR
Queue Stats
42W - 30L
1,531 Elo+
Party 2
Neith
Neith
GetStumped503
Neith
Level 71
God Stats
48W - 47L
1,551 SR
Queue Stats
388W - 321L
1,516 Elo+
Solo
Charon
Charon
Pеachy
Charon
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 203L
1,494 Elo+
Party 3
Team Averages
Level 113
1,524 SR
1,508 Elo+

VS

Team Averages
Level 130
1,458 SR
1,524 Elo+
Achilles
Achilles
ITSsully4859
Achilles
Level 127
God Stats
6W - 9L
1,540 SR
Queue Stats
183W - 175L
1,550 Elo+
Solo
Serqet
Serqet
Incredibili8062
Serqet
Level 103
God Stats
1W - 6L
1,201 SR
Queue Stats
92W - 83L
1,466 Elo+
Solo
Charon
Charon
Sparkman35
Charon
Level 169
God Stats
8W - 12L
1,500 SR
Queue Stats
92W - 81L
1,590 Elo+
Party 1
Ishtar
Ishtar
SpukPun3
Ishtar
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
elwamba
Kukulkan
Level 104
God Stats
73W - 50L
1,549 SR
Queue Stats
183W - 182L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 3 / 6
10,367
610
13,030
8,666
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
 
Thanatos
17
3 / 1 / 2
10,084
593
7,424
17,442
10,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
EPiquiMA
Arachne
15
4 / 2 / 8
9,215
542
10,253
15,947
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 2
9,695
570
8,855
7,412
2,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Pеachy
Charon
14
1 / 1 / 9
8,793
517
5,574
11,564
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ITSsully4859
Achilles
14
1 / 2 / 1
8,359
492
9,347
15,097
17,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 7 / 2
8,235
484
9,465
16,043
7,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Sparkman35
Charon
12
1 / 3 / 4
8,042
473
6,566
17,395
18,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
SpukPun3
Ishtar
15
1 / 2 / 0
8,344
491
3,691
12,469
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
elwamba
Kukulkan
14
1 / 2 / 2
8,228
484
8,077
5,656
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
6
7
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
6
2.67
W
Thanatos
 
Thanatos
3
1
2
4
W
Arachne
EPiquiMA
Arachne
4
2
8
4
W
3
0
2
4
L
Achilles
ITSsully4859
Achilles
1
2
1
0.75
L
2
7
2
0.43
W
Charon
Pеachy
Charon
1
1
9
5.5
L
Charon
Sparkman35
Charon
1
3
4
1
L
Ishtar
SpukPun3
Ishtar
1
2
0
0.5
L
Kukulkan
elwamba
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,136
Damage
37,146
61,031
Taken
66,660
32,983
Mitigated
50,839
29,706
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,030
1,953
0
750
8,666
3,224
0
3,212
5,190
91,819
0
W
Thanatos
 
Thanatos
7,424
1,462
0
16,952
17,442
10,650
541
2,371
14,967
0
79,868
W
Arachne
EPiquiMA
Arachne
10,253
6,886
0
4,794
15,947
6,121
0
3,384
11,125
35
70,707
W
8,855
4,926
0
4,470
7,412
2,845
806
1,650
5,762
0
77,696
L
Achilles
ITSsully4859
Achilles
9,347
1,676
0
3,725
15,097
17,097
0
3,316
10,839
1,735
57,007
L
9,465
3,516
0
737
16,043
7,720
0
2,880
13,114
0
73,417
W
Charon
Pеachy
Charon
5,574
910
0
2,740
11,564
10,143
0
5,094
6,148
24,272
0
L
Charon
Sparkman35
Charon
6,566
988
0
2,387
17,395
18,535
0
7,142
10,139
31,140
0
L
Ishtar
SpukPun3
Ishtar
3,691
2,246
0
6,198
12,469
5,327
147
1,890
10,579
0
65,617
L
Kukulkan
elwamba
Kukulkan
8,077
271
0
1,014
5,656
2,160
168
3,330
2,326
68,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,154
Gold Earned
41,208
534
Minions Killed
467
0
Camps Cleared
0
1,710,748
Distance Traveled
1,696,747
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,367
610
160
9
0
294,060
0
W
Thanatos
10,084
593
135
8
0
377,132
0
W
Arachne
9,215
542
84
5
0
378,360
4
W
Neith
9,695
570
127
7
0
329,377
0
L
Achilles
8,359
492
70
4
0
354,149
5
L
Serqet
8,235
484
118
7
0
376,373
0
W
Charon
8,793
517
28
2
0
331,819
5
L
Charon
8,042
473
51
3
0
313,406
0
L
Ishtar
8,344
491
120
7
0
319,287
6
L
Kukulkan
8,228
484
108
6
0
333,532
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role