Player Matchup

Mercury
Mercury
Christhebull20
Mercury
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
259W - 224L
1,526 Elo+
Solo
Bellona
Bellona
Rikario
Bellona
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,365 Elo+
Solo
Martichoras
Martichoras
SergeantFatal
Martichoras
Level 92
God Stats
241W - 198L
1,565 SR
Queue Stats
604W - 551L
1,523 Elo+
Solo
Horus
Horus
TheBorderOne
Horus
Level 43
God Stats
7W - 2L
1,775 SR
Queue Stats
75W - 74L
1,511 Elo+
Solo
Charon
Charon
execuwutieTTV
Charon
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 136L
1,446 Elo+
Solo
Team Averages
Level 69
1,568 SR
1,474 Elo+

VS

Team Averages
Level 108
1,658 SR
1,508 Elo+
Charon
Charon
ItsCoRzz
Charon
Level 26
God Stats
4W - 4L
1,751 SR
Queue Stats
36W - 44L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
Renzzey
Cernunnos
Level 149
God Stats
11W - 10L
1,656 SR
Queue Stats
144W - 150L
1,488 Elo+
Party 1
Shiva
Shiva
Superpiboy
Shiva
Level 89
God Stats
12W - 9L
1,663 SR
Queue Stats
566W - 460L
1,535 Elo+
Solo
Janus
Janus
UnwrittenThesis
Janus
Level 129
God Stats
3W - 4L
1,718 SR
Queue Stats
130W - 112L
1,510 Elo+
Party 1
Ravana
Ravana
zombieweldon
Ravana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,328
458
3,034
14,852
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Rikario
Bellona
12
1 / 5 / 0
7,676
480
8,410
19,055
15,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
SergeantFatal
Martichoras
12
2 / 5 / 1
8,119
507
8,709
12,408
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 6 / 1
7,025
439
3,401
15,422
9,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 0 / 0
8,167
510
7,190
7,284
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ItsCoRzz
Charon
12
3 / 1 / 9
8,595
537
4,582
10,213
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Renzzey
Cernunnos
15
5 / 2 / 6
9,761
610
15,724
13,099
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
16
6 / 1 / 1
10,910
682
15,460
17,516
14,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 0 / 4
9,338
584
5,674
6,015
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
15
2 / 1 / 4
9,304
582
4,925
8,884
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
19
19
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Charon
ItsCoRzz
Charon
3
1
9
7.5
W
Cernunnos
Renzzey
Cernunnos
5
2
6
4
L
Bellona
Rikario
Bellona
1
5
0
0.2
L
Martichoras
SergeantFatal
Martichoras
2
5
1
0.5
W
Shiva
6
1
1
6.5
L
1
6
1
0.25
W
3
0
4
5
L
1
0
0
1
W
Ravana
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,744
Damage
46,365
69,021
Taken
55,727
39,461
Mitigated
33,464
18,997
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,034
976
0
6,354
14,852
5,478
0
1,875
12,835
0
47,286
W
Charon
ItsCoRzz
Charon
4,582
511
0
2,476
10,213
7,314
0
1,632
8,581
18,589
0
W
Cernunnos
Renzzey
Cernunnos
15,724
8,725
0
6,853
13,099
5,122
753
1,359
11,740
0
89,694
L
Bellona
Rikario
Bellona
8,410
2,778
0
5,488
19,055
15,835
0
1,098
17,802
0
55,003
L
Martichoras
SergeantFatal
Martichoras
8,709
3,675
0
2,032
12,408
4,900
0
1,589
10,785
0
52,156
W
Shiva
15,460
3,740
64
5,505
17,516
14,757
59
1,450
16,038
396
86,894
L
3,401
1,449
1,726
1,965
15,422
9,761
0
3,476
11,876
0
12,877
W
5,674
530
0
900
6,015
2,425
682
2,797
3,218
71,185
0
L
7,190
764
0
1,432
7,284
3,487
0
2,171
4,893
62,058
0
W
Ravana
4,925
1,690
0
2,206
8,884
3,846
0
1,754
7,130
0
87,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
47,908
378
Minions Killed
497
0
Camps Cleared
0
1,638,350
Distance Traveled
1,676,699
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,328
458
100
6
0
386,746
0
W
Charon
8,595
537
8
1
0
352,641
9
W
Cernunnos
9,761
610
126
8
0
294,957
2
L
Bellona
7,676
480
85
5
0
305,724
0
L
Martichoras
8,119
507
87
5
0
297,319
3
W
Shiva
10,910
682
140
9
0
321,958
1
L
Horus
7,025
439
11
1
0
341,681
5
W
Janus
9,338
584
114
7
0
342,016
3
L
Charon
8,167
510
95
6
0
306,880
0
W
Ravana
9,304
582
109
7
0
365,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role