Player Matchup

Cupid
Cupid
Dustinpd
Cupid
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 274L
1,474 Elo+
Party 2
Charon
Charon
EldenBloom
Charon
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
1,191 Elo+
Party 2
Ravana
Ravana
TeezyTheSavage
Ravana
Level 129
God Stats
11W - 11L
1,500 SR
Queue Stats
153W - 189L
1,442 Elo+
Party 2
Ra
Ra
insane_slasher12
Ra
Level 148
God Stats
2W - 6L
1,301 SR
Queue Stats
172W - 180L
1,440 Elo+
Party 2
King Arthur
King Arthur
replay_Hitman
King Arthur
Level 27
God Stats
4W - 8L
1,402 SR
Queue Stats
26W - 34L
1,466 Elo+
Party 2
Team Averages
Level 105
1,441 SR
1,403 Elo+

VS

Team Averages
Level 108
1,550 SR
1,493 Elo+
Chang'e
Chang'e
IMAC11022984
Chang'e
Level 60
God Stats
24W - 15L
1,553 SR
Queue Stats
235W - 245L
1,430 Elo+
Party 1
Charybdis
Charybdis
JetXwolf45
Charybdis
Level 137
God Stats
18W - 23L
1,442 SR
Queue Stats
607W - 572L
1,509 Elo+
Solo
Artio
Artio
Solo-Effect
Artio
Level 121
God Stats
8W - 8L
1,545 SR
Queue Stats
317W - 302L
1,532 Elo+
Solo
Charon
Charon
SwaeJa
Charon
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
280W - 256L
1,542 Elo+
Party 1
Bakasura
Bakasura
XxB1G0UNCExX
Bakasura
Level 117
God Stats
7W - 5L
1,709 SR
Queue Stats
140W - 138L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dustinpd
Cupid
12
1 / 3 / 3
6,810
454
6,200
11,008
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
EldenBloom
Charon
10
0 / 0 / 4
6,578
439
5,207
6,574
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 4 / 1
7,674
512
5,912
11,457
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 1
7,166
478
5,627
8,397
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
replay_Hitman
King Arthur
12
0 / 1 / 0
7,146
476
6,017
11,427
8,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IMAC11022984
Chang'e
14
3 / 0 / 3
8,482
565
8,340
8,957
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
JetXwolf45
Charybdis
13
2 / 3 / 3
7,838
523
7,675
10,879
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 2
7,836
522
6,782
9,909
8,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
SwaeJa
Charon
13
4 / 1 / 5
8,601
573
3,559
8,860
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
XxB1G0UNCExX
Bakasura
15
2 / 2 / 7
8,681
579
8,197
15,081
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
Dustinpd
Cupid
1
3
3
0.83
L
Charon
EldenBloom
Charon
0
0
4
2
W
Chang'e
IMAC11022984
Chang'e
3
0
3
4.5
W
Charybdis
JetXwolf45
Charybdis
2
3
3
1.17
W
1
0
2
2
W
Charon
SwaeJa
Charon
4
1
5
6.5
L
4
4
1
1.13
W
Bakasura
XxB1G0UNCExX
Bakasura
2
2
7
2.75
L
1
4
1
0.38
L
King Arthur
replay_Hitman
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,963
Damage
34,553
48,863
Taken
53,686
25,611
Mitigated
29,549
12,592
Healing
19,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Dustinpd
Cupid
6,200
2,199
700
4,807
11,008
4,206
0
1,830
9,178
0
53,288
L
Charon
EldenBloom
Charon
5,207
609
0
1,640
6,574
5,075
0
1,923
4,581
22,543
0
W
Chang'e
IMAC11022984
Chang'e
8,340
357
770
3,458
8,957
3,261
573
3,547
5,164
61,534
0
W
Charybdis
JetXwolf45
Charybdis
7,675
3,423
0
5,473
10,879
4,208
50
2,640
8,233
0
59,464
W
6,782
219
0
4,406
9,909
8,837
565
60
9,849
50,810
191
W
Charon
SwaeJa
Charon
3,559
313
0
2,203
8,860
6,586
0
2,401
6,280
22,318
0
L
5,912
1,533
0
1,195
11,457
5,212
0
3,343
7,308
0
65,496
W
Bakasura
XxB1G0UNCExX
Bakasura
8,197
5,885
0
3,435
15,081
6,657
228
1,712
13,287
0
70,591
L
5,627
563
228
1,719
8,397
2,991
0
5,548
2,849
43,121
0
L
King Arthur
replay_Hitman
King Arthur
6,017
694
0
2,303
11,427
8,127
0
5,925
5,502
0
48,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,374
Gold Earned
41,438
385
Minions Killed
434
0
Camps Cleared
0
1,375,604
Distance Traveled
1,492,296
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,810
454
96
6
0
247,679
0
L
Charon
6,578
439
18
1
0
256,254
3
W
Chang'e
8,482
565
113
8
0
312,338
2
W
Charybdis
7,838
523
100
7
0
251,423
0
W
Artio
7,836
522
74
5
0
289,383
0
W
Charon
8,601
573
22
1
0
291,003
0
L
Ravana
7,674
512
100
7
0
325,923
1
W
Bakasura
8,681
579
125
8
0
348,149
1
L
Ra
7,166
478
91
6
0
261,226
3
L
King Arthur
7,146
476
80
5
0
284,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role