Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Smogytho
Kuzenbo
Level 145
God Stats
2W - 2L
1,695 SR
Queue Stats
41W - 38L
1,516 Elo+
Solo
Mulan
Mulan
Wyvern MiIk
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 184L
1,445 Elo+
Party 3
Charon
Charon
Zx W0LF xZ
Charon
Level 171
God Stats
6W - 3L
1,500 SR
Queue Stats
156W - 145L
1,592 Elo+
Solo
Chernobog
Chernobog
ilovetbreeze
Chernobog
Level 112
God Stats
4W - 3L
1,516 SR
Queue Stats
261W - 278L
1,567 Elo+
Party 3
Team Averages
Level 121
1,542 SR
1,524 Elo+

VS

Team Averages
Level 135
1,509 SR
1,544 Elo+
Atlas
Atlas
 
Atlas
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
CptCigna_
Charon
Level 149
God Stats
17W - 10L
1,420 SR
Queue Stats
123W - 98L
1,575 Elo+
Solo
Martichoras
Martichoras
DarthNounours
Martichoras
Level 123
God Stats
1W - 2L
1,240 SR
Queue Stats
45W - 38L
1,514 Elo+
Party 1
Thanatos
Thanatos
Dismayhem199
Thanatos
Level 127
God Stats
3W - 0L
1,837 SR
Queue Stats
55W - 42L
1,597 Elo+
Party 2
Merlin
Merlin
WeAreElysian
Merlin
Level 124
God Stats
5W - 7L
1,550 SR
Queue Stats
73W - 73L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 3 / 0
5,377
384
1,953
5,029
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Smogytho
Kuzenbo
10
2 / 4 / 3
6,393
457
6,622
12,437
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 3 / 3
6,139
439
4,726
9,661
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Zx W0LF xZ
Charon
12
0 / 3 / 0
6,892
492
6,067
11,563
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
ilovetbreeze
Chernobog
11
5 / 5 / 3
7,245
518
10,858
13,785
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 3 / 4
7,525
538
5,008
11,660
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
CptCigna_
Charon
14
1 / 0 / 3
8,407
601
4,637
9,186
6,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
DarthNounours
Martichoras
12
1 / 5 / 3
6,954
497
3,503
11,791
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Dismayhem199
Thanatos
16
11 / 0 / 3
9,996
714
12,583
15,641
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
15
3 / 0 / 2
9,189
656
5,742
4,741
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
18
18
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Atlas
 
Atlas
2
3
4
1.33
W
Charon
CptCigna_
Charon
1
0
3
2.5
W
Martichoras
DarthNounours
Martichoras
1
5
3
0.5
W
Thanatos
Dismayhem199
Thanatos
11
0
3
12.5
L
Kuzenbo
Smogytho
Kuzenbo
2
4
3
0.88
W
Merlin
3
0
2
4
L
1
3
3
0.83
L
Charon
Zx W0LF xZ
Charon
0
3
0
0
L
Chernobog
ilovetbreeze
Chernobog
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,226
Damage
31,473
52,475
Taken
53,019
29,952
Mitigated
29,169
12,159
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,953
247
0
1,151
5,029
1,881
0
1,441
3,588
17,111
0
W
Atlas
 
Atlas
5,008
1,770
0
3,396
11,660
9,222
229
2,450
9,120
27,198
0
W
Charon
CptCigna_
Charon
4,637
1,037
0
2,985
9,186
6,812
0
4,160
4,028
47,744
240
W
Martichoras
DarthNounours
Martichoras
3,503
1,570
0
2,515
11,791
4,532
330
2,672
9,119
0
45,092
W
Thanatos
Dismayhem199
Thanatos
12,583
4,436
0
13,117
15,641
6,757
0
2,324
13,090
0
94,462
L
Kuzenbo
Smogytho
Kuzenbo
6,622
2,856
0
1,692
12,437
13,045
0
3,277
9,160
26,465
0
W
Merlin
5,742
197
0
250
4,741
1,846
1,800
1,773
2,796
71,993
0
L
4,726
1,703
0
1,355
9,661
4,154
0
1,001
8,618
0
35,625
L
Charon
Zx W0LF xZ
Charon
6,067
1,010
0
3,336
11,563
5,758
0
3,344
7,877
48,116
0
L
Chernobog
ilovetbreeze
Chernobog
10,858
7,275
0
4,625
13,785
5,114
156
5,697
8,071
0
56,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
42,071
285
Minions Killed
463
0
Camps Cleared
0
1,070,516
Distance Traveled
1,313,227
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,377
384
35
3
0
106,497
1
W
Atlas
7,525
538
32
2
0
242,141
0
W
Charon
8,407
601
93
7
0
235,069
0
W
Martichoras
6,954
497
78
6
0
239,409
0
W
Thanatos
9,996
714
120
9
0
306,233
0
L
Kuzenbo
6,393
457
27
2
0
250,143
0
W
Merlin
9,189
656
140
10
0
290,375
0
L
Mulan
6,139
439
59
4
0
229,008
0
L
Charon
6,892
492
81
6
0
223,288
2
L
Chernobog
7,245
518
83
6
0
261,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role